Commit Graph
289 Commits
Author SHA1 Message Date
Andrew Livy 5227ac7ea1 IN: Ez2dancer UK Move Theme (Still Work-in-Progress) should support the current version of CVS. Will fix the old 1st Move theme later.
OUT: SPDS' Extreme Theme 'test' (SPDS: please don't upload so many files again, took me ages to remove them... (also it breaks SM))
2003-05-16 20:21:21 +00:00
Chris Danford 4f1167ebb1 add Andy's Korean font 2003-05-15 08:17:08 +00:00
Chris Danford 54bedc3eba clean up RageDisplay methods, add ability to mask song banner
The masking uses the Z-buffer under the assumption that some cards don't have a stencil.  Should we be using the stencil instead?  It doesn't really matter because we never need both the Z buffer and stencil buffer simultaneously.
2003-05-15 06:09:19 +00:00
Thad Ward 208fc20ddf default/metrics: remove some garbage characters on the first line
pump: add a missing semicolon in an actor command
SMEX: correct some banner size and placement errors
2003-05-12 23:47:18 +00:00
Glenn Maynard 0e4bd68f35 switch silent files to ogg 2003-05-12 19:57:34 +00:00
Glenn Maynard 625eadfe48 remove extension from redirs 2003-05-12 19:50:18 +00:00
Glenn Maynard a1548818b9 Why was this set to "right"? 2003-05-12 08:28:32 +00:00
Kevin Slaughter c326898e34 Added new theme metric to ScreenTitleMenu to allow setting the horizontal alignment for the menu text there, allowing for more flexibility in title design 2003-05-12 08:01:13 +00:00
Andrew Livy 502f6fa0b6 Some rather massive changes to Evaluation to allow for theming of Pump It Up style Evaluation Screens.
In Short: A sound plays each time a judgement appears on the screen. I've made a fair few options available for themers on this one... hence so many redir files.
2003-05-11 22:19:40 +00:00
Chris Danford b6726a00c3 clean up radar base 2003-05-11 17:46:15 +00:00
Chris Danford 7a6fb070f1 added cleaned up graphics by DJ Washington 2003-05-11 15:54:20 +00:00
Andrew Livy 8e0e7a8418 All kinds of pump updates: Themes/MusicSelectScreen/NoteSkins to be a little bit more like Pump Prex... 2003-05-09 20:28:27 +00:00
Kevin Slaughter fd02bce784 Added new unlock system, disabled by default 2003-05-09 05:56:05 +00:00
Andrew Livy 26fafd1c5f Changes to PIU/EZ2 screenselect. Banners loaded in different way, now shows marathon/longver balloons. Scrolls faster after 5/10 seconds of continued scrolling. 2003-05-09 00:18:37 +00:00
Andrew Livy 6d1e164604 Added Metric For GrooveRadar to disable bits of it, This should fix voodoo3 problems (does for me :D) 2003-05-08 13:23:06 +00:00
Chris Danford f574c4782a changed format of score frame graphics 2003-05-05 06:48:20 +00:00
Chris Danford 32fba812b4 Add metrics for credits text 2003-05-05 05:00:40 +00:00
Chris Danford 35dd3886dd add dancing character support, option to enable 2003-05-05 04:43:11 +00:00
Chris Danford 802873092d CodeDetector-RandomVanish was missing 2003-05-05 01:38:41 +00:00
Andrew Livy 1c097d1d5f Added: Random Vanish mode: Arrows go in at the bottom, disappear, get randomized in the middle whist invisible and come out at the top somewhere else :)
Known Bugs: The only major bug i've experienced with this is for some reason the arrows continue past the grey bar even if you get great, perfect or marvellous. This doesn't affect the score though, I can't quite figure this one out.

Added: Hidden and Vanish codes for PIU.
2003-05-04 13:58:45 +00:00
Kevin Slaughter b7d51d5b55 Added much more scripting and configurability to ScreenSelectDifficultyEX.. See my TODO 2003-05-02 08:26:43 +00:00
Kevin Slaughter b483828a0b update theme to include new elements/metrics of ScreenSelectDifficultyEX 2003-04-30 08:41:58 +00:00
Chris Danford ee47352dd0 working on perspective stuff for tilted menu items 2003-04-23 05:54:56 +00:00
Andrew Livy c86fb65a2f Pump Theme Fixes 2003-04-22 14:32:48 +00:00
Glenn Maynard 4fa32b05cb add separate fade in for coming from "press start for more options"
add separate fade out for going directly from player options to stage screen
2003-04-21 22:30:52 +00:00
Chris Danford 7e586c3c8b fix long/marathon balloons 2003-04-21 22:26:07 +00:00
Chris Danford e15dcc2ab5 Load AI difficulty data at runtime from AI.ini 2003-04-21 02:41:10 +00:00
Glenn Maynard 076ab14015 fix style picture glow being left behind 2003-04-20 02:37:58 +00:00
Glenn Maynard e4ec11ef62 improve credits alignment 2003-04-20 02:15:24 +00:00
Glenn Maynard 4a848d9a3d update course help message 2003-04-20 01:26:04 +00:00
Glenn Maynard d3778416c3 Add banner cache control. 2003-04-20 01:10:15 +00:00
Glenn Maynard 031c636304 add &planet; 2003-04-19 23:16:08 +00:00
Chris Danford b5f84045ac no message 2003-04-19 19:08:47 +00:00
Glenn Maynard 343b2cc875 Remade these fonts. 2003-04-19 08:38:35 +00:00
Glenn Maynard 9062b0ab38 more missing kanji 2003-04-18 03:39:17 +00:00
Glenn Maynard e7499e3add add missing kanji 2003-04-18 03:11:46 +00:00
Chris Danford 3c6ed5a9ed add time-based spacing and variable scroll speed (commented out because it wasn't as helpful as I hoped) 2003-04-16 22:48:00 +00:00
Chris Danford 228c9ba96b fix various graphical glitches 2003-04-15 18:32:34 +00:00
Chris Danford 67a3a59a00 fix SMEX glitches
fix inconsistent fallback banner file name
fix inaccurate grade being displayed for p2
2003-04-15 05:51:41 +00:00
Chris Danford 43d99724f9 Win and Lose messages in ScreenGameplay and ScreenEvaluation 2003-04-15 02:47:24 +00:00
Chris Danford 44598724ce Add win/lose BGAnimations
Clean up Attack data structures
2003-04-14 22:12:54 +00:00
Chris Danford 68f0baf130 fix ScreenGameplay metric glitches 2003-04-14 05:37:38 +00:00
Chris Danford 258984a9c2 Add scripting support to ScreenGamplay 2003-04-13 21:17:14 +00:00
Chris Danford 82199383a8 Change event mode to a CoinMode (since using COIN_PAY and EventMode at the same time doesn't make sense).
Split ScreenLogo and ScreenTitleMenu.
In ScreenTitleMenu, add a different animation if using COIN_HOME (for SMMAX2).
Added codes at TitleMenu to change Theme and Announcer.
2003-04-13 04:50:08 +00:00
Chris Danford e9e7d787fc On ScreenRanking, color text based on NotesType 2003-04-13 02:34:14 +00:00
Chris Danford 7f40e36919 eliminate TransitionOniFade 2003-04-13 00:44:50 +00:00
Chris Danford 5e0f9956f2 replace uses of TransitionFade with TransitionBGAnimation 2003-04-12 18:34:05 +00:00
Chris Danford e148806d1b add name to Actor 2003-04-12 06:16:12 +00:00
Chris Danford 1bedf3b206 xoffset -> addx
yoffset -> addy
diffuse,1,1,1,0 -> diffusealpha,0
diffuse,1,1,1,1 -> diffusealpha,1
2003-04-11 21:51:28 +00:00
Chris Danford a3513ac7f3 Support separate X, Y, and On/OffCommand metrics. This way, positions can be overridden without having to duplicate all the commands related to animation. 2003-04-11 21:33:30 +00:00