Chris Danford
b79cb92052
remove use of towupper for OS X
2006-06-11 01:28:52 +00:00
Chris Danford
8c4cedf63f
let OS handle key modifers (fixes number buttons w/ French keyboard)
2006-06-10 20:33:56 +00:00
Chris Danford
dce168b0c2
international keyboard support
2006-06-10 06:50:50 +00:00
Josh Allen
8fe83f73a3
Force event mode for online play
2006-05-16 03:32:01 +00:00
Josh Allen
5843cb2f06
Fix MusicWheel
2006-04-09 05:52:25 +00:00
Chris Danford
7f821e8cfc
CString -> RString
2006-01-22 01:00:06 +00:00
Glenn Maynard
a87993bcb1
finish ctor transition
2006-01-15 20:46:15 +00:00
Glenn Maynard
ced8fd4561
Transition away from Screen(sName).
2006-01-15 19:04:34 +00:00
Chris Danford
44225ad379
XToThemedString -> XToLocalizedString
2006-01-07 04:11:29 +00:00
Chris Danford
66c5a45117
SetLoadedFromProfile when the Steps are created, not when they are saved
2005-12-06 23:44:01 +00:00
Glenn Maynard
dfc67cd84d
ScreenWithMenuElements::StartTransitioning -> StartTransitioningScreen, to make searching
...
for it easier (vs. Transition::StartTransitioning). (Trying to simplify tweening; this
may go back later.)
2005-10-13 22:17:13 +00:00
Glenn Maynard
6ea2f37a36
Change MenuUp(pn,type) overrides to MenuUp(IEP), so info like DeviceI.ts is always accessible.
2005-09-23 00:44:52 +00:00
Chris Danford
bb10c7c21f
pass around InputEventPlus in Screen::Input instead of multiple input structures
2005-09-05 02:26:50 +00:00
Glenn Maynard
c8bdc188d4
missing headers
2005-09-03 06:12:43 +00:00
Glenn Maynard
56817d9490
broadcast m_SortOrder
2005-08-24 20:42:14 +00:00
Chris Danford
1cfda9a901
remove unused PlayMusic overload
2005-07-22 22:17:34 +00:00
Glenn Maynard
cc00fbb7ef
simplify
2005-07-18 02:45:40 +00:00
Glenn Maynard
93f9d0e3e5
cleanup
2005-07-18 02:36:03 +00:00
Glenn Maynard
fe696caeac
ug. SPOptions still uses this a bit ...
2005-07-14 05:09:40 +00:00
Glenn Maynard
ea9965b803
remove weird hack (probably not needed)
2005-07-14 05:07:19 +00:00
Glenn Maynard
f47fef683c
update
2005-07-09 08:09:29 +00:00
Glenn Maynard
2e4c4b67e4
Wheel -> MusicWheel
2005-05-31 07:41:04 +00:00
Chris Danford
76a3465bd1
fix "can't get to mode menu because m_Wheel.m_SortOrder and GAMESTATE->m_SortOrder are out of sync"
2005-04-29 08:18:44 +00:00
Chris Danford
228ca9f166
reload SSM help text on sort changed
...
clean up SortOrder names
2005-04-15 07:18:40 +00:00
Charles Lohr
cbfdbad757
Change order of OpenGroup/SelectSection. This seems to help with forcedletter selections.
2005-04-02 18:31:49 +00:00
Charles Lohr
10614a067b
Fix: Don't let song wheel go flying when you enter options.
...
Fix: Update high grades on song wheel based on difficulty.
2005-04-02 17:27:44 +00:00
Charles Lohr
fbb611cf24
Workaround: let P2 use P1's menu buttons for changing P2's own difficulty, but only when P1 isn't around.
2005-03-31 21:01:11 +00:00
Charles Lohr
f6ccc8f695
Fix: Don't double-load the icon row
2005-03-28 21:48:30 +00:00
Charles Lohr
a88ed42764
Fix: forgotten ==
2005-03-28 19:26:14 +00:00
Charles Lohr
8c5909ebe9
Modify AutoScreenMessage to keep map of all non-standard ScreenMessages.
...
This has a lot of advantages over the old ways. Some of the initial ones are that
you can log a list of all screenmessages and their respective number and another
is that it would be fairly easy to add a reverse lookup, so you could get the name
of a ScreenMessage for log use by getting the ScreenMessage number.
2005-03-28 08:01:36 +00:00
Chris Danford
880e42e1d3
fix conflicting ScreenMessage IDs by automatically generating unique values
2005-03-23 08:48:38 +00:00
Chris Danford
659def4479
fix Pop message doesn't get sent if more than 1 prompt screen on the stack
2005-03-23 06:46:24 +00:00
Chris Danford
48e6cb1a69
rename back -> cancel because "back" conflicts with "background"
2005-03-20 06:14:41 +00:00
Chris Danford
1f112ae2ca
fix Various showed as BPM for some courses with <= MAX_COURSE_ENTRIES_BEFORE_VARIOUS
2005-03-17 17:53:10 +00:00
Chris Danford
0eb271a1b1
allow specifying a custom MusicWheel type
2005-03-17 09:34:05 +00:00
Charles Lohr
10027b1291
Fix: Updated preferred information based on song selected.
2005-03-12 07:37:39 +00:00
Chris Danford
70663436bb
wrap GameState difficulties
2005-02-26 08:32:49 +00:00
Chris Danford
071f02a862
allow access to individual BroadcastOnChangePtrs within BroadcastOnChangePtr1D
2005-02-25 18:17:26 +00:00
Chris Danford
4104edcad9
use BroadcastOnChange wrappers
2005-02-25 05:27:28 +00:00
Chris Danford
ab22e629d4
enforce that changed message is broadcast whenever value changes
2005-02-24 12:27:30 +00:00
Chris Danford
b1a7e15042
remove default param values to simplify
2005-02-23 22:14:58 +00:00
Chris Danford
555d5aa2fe
don't use Name/ID to load DifficultyMeter. We only need the Name at load time, so pass it into Load and don't save it in the Actor.
2005-02-23 20:40:46 +00:00
Glenn Maynard
b51b0cfb4c
Use Init() for all screens, so we can set state before the base class
...
members are loaded--they'll see resets, score finalization, etc. It
also results in smaller code, due to a g++ bug that causes constructors
to be emitted several times.
2005-02-23 06:29:05 +00:00
Charles Lohr
c99043b7f2
Fix: Kick functionality.
2005-02-09 05:17:56 +00:00
Chris Danford
4223e09cc8
GetPathTo -> GetPath
2005-02-06 03:32:53 +00:00
Charles Lohr
1b5634fb9c
Fix: Problems with when the wheel is on a sort without the requested song.
2005-02-02 05:30:07 +00:00
Chris Danford
a24bd3014c
cleanup: "(PlayerNumber)" -> ""
2005-01-31 03:18:46 +00:00
Glenn Maynard
8d48438c15
ModeMenuAvailable metric removed; change Codes instead.
...
Merge the sort menu into the mode menu.
GAMESTATE->m_SortOrder is now GAMESTATE->m_PreferredSortOrder.
Allow the mode menu to have non-mutually-exclusive items.
2005-01-29 20:46:08 +00:00
Josh Allen
885c194236
Changed quad to sprite
2005-01-27 03:08:04 +00:00
Charles Lohr
e9f6308e2c
Fix: Potential crash situation.
2005-01-26 06:28:19 +00:00