Glenn Maynard
ae45448ade
use File in Lua; use Font in XML, for compatibility. Only XML's paths
...
need manual lookups.
2007-02-16 07:55:59 +00:00
Glenn Maynard
74838465c3
fix "Font" attribute
2007-02-16 06:34:46 +00:00
Glenn Maynard
7319b284ab
cacept paths like other actors
2007-02-15 11:27:17 +00:00
Glenn Maynard
ebb7189b88
add TextureUnit param to SetTextureMode
2007-02-13 04:59:05 +00:00
Glenn Maynard
4bff44a918
use SetTextureMode
2007-02-13 04:15:32 +00:00
Steve Checkoway
4517499f0f
lroundf -> lrintf.
2007-01-03 05:05:28 +00:00
Steve Checkoway
eb0b26cd82
Float to int is slow on ppc. It requires a store, a big stall, and then a load. It's even worse on a G5 if the compiler is dumb (and let's face it, I'm using gcc here...). Just use lroundf when we want an int. It will certainly be no slower.
2007-01-02 23:36:44 +00:00
Chris Danford
eca593e76a
cleanup Rainbow methods
...
add experimental Jitter effect
2006-12-07 07:49:22 +00:00
Glenn Maynard
5cc5462722
header cleanup
2006-11-21 05:17:01 +00:00
Steve Checkoway
30d9410b65
Unneeded.
2006-11-01 10:45:51 +00:00
Glenn Maynard
e11914d4bb
LoadFromNode(sDir, pNode) -> LoadFromNode(pNode)
2006-10-09 08:24:10 +00:00
Glenn Maynard
f1ca420069
use ActorUtil::GetWhere
2006-10-09 08:08:59 +00:00
Glenn Maynard
e0b788de16
unneeded LuaHelpers::RunAtExpressionS
2006-10-09 01:22:17 +00:00
Glenn Maynard
d188c2fd12
use GetName, GetValue
2006-10-02 06:12:42 +00:00
Glenn Maynard
c690fdcfe4
unify registration
2006-09-29 00:01:32 +00:00
Glenn Maynard
f4975f1f54
simpler Lua boilerplate
2006-09-27 20:30:29 +00:00
Glenn Maynard
c540417e23
transition
2006-09-26 20:29:34 +00:00
Steve Checkoway
6ea2a41b00
Cleanup RageException::Throw(). Do not use ssprintf() inside of Throw() and do not pass it bare error messages. Use RageException::Throw( "%s", sError.c_str() ); instead. Be consistent with quoting file names "%s" and theme metrics as "%s : %s". Try to make them complete English sentences when possible.
2006-09-17 01:19:19 +00:00
Glenn Maynard
f98dc30d93
still needed, but not for that
2006-08-20 19:32:57 +00:00
Jason Felds
2b7744c937
Tab cleanup.
2006-08-18 03:32:00 +00:00
Glenn Maynard
d0bcf2052d
RageTexture is a wrapper around RageDisplay's textures; RageDisplay
...
itself doesn't use it. Don't pass in RageTexture to SetTexture;
use RageDisplay's native texture handles.
2006-07-23 03:19:49 +00:00
Glenn Maynard
db86dbb519
fix if iPadding < 0
2006-06-25 04:00:34 +00:00
Glenn Maynard
15ede4e845
fix m_iVertSpacing in copy
2006-01-25 09:32:24 +00:00
Glenn Maynard
a40813dec0
add vertspacing
2006-01-24 01:12:54 +00:00
Glenn Maynard
4dfd0d1d7c
simplify
2006-01-24 01:04:53 +00:00
Glenn Maynard
39bf48696a
cleanup
2006-01-24 01:02:21 +00:00
Glenn Maynard
63368f99da
cleanup
2006-01-24 01:00:49 +00:00
Chris Danford
7f821e8cfc
CString -> RString
2006-01-22 01:00:06 +00:00
Chris Danford
d698a5f1ec
CString -> RString in RageUtil
...
ThemeMetric<CString> -> LocalizedString to eliminate dependencies
2005-12-20 08:35:47 +00:00
Chris Danford
37f82b43f7
remove CStringArray #define
2005-12-09 21:36:22 +00:00
Glenn Maynard
4c874a943b
include cleanup
2005-11-06 18:03:47 +00:00
Chris Danford
3f6e95b7d8
fix D3D texture coord generation
2005-11-05 03:08:09 +00:00
Steve Checkoway
3c0deebeba
Actor::DrawPrimitives() does nothing.
2005-10-29 11:38:23 +00:00
Glenn Maynard
71931135a3
implement BitmapText::operator=
2005-09-27 05:38:14 +00:00
Chris Danford
682f9aa379
fix Reverse for RTL can be applied multiple times to the same string
2005-09-24 20:23:15 +00:00
Glenn Maynard
8b9f7c2889
sLine is a string, not a vector
2005-09-23 02:27:23 +00:00
Chris Danford
a19f0b492a
RTL cleanup
2005-09-22 16:49:51 +00:00
Chris Danford
1a7899e270
add support for Right to Left fonts
2005-09-22 09:08:11 +00:00
Chris Danford
65d71a4f23
expermienting with DEFINE_METHOD macro for Lua methods
2005-09-10 02:47:04 +00:00
Glenn Maynard
faf1ee5808
ReplaceMarkers, :: (no RunAtExpressionS).
2005-09-06 04:36:20 +00:00
Glenn Maynard
0022bc3338
cleanup
2005-09-03 02:08:27 +00:00
Glenn Maynard
f67bf25560
remove comment
2005-09-01 06:13:56 +00:00
Glenn Maynard
28f937d412
RunAtExpressionS
2005-08-30 01:59:49 +00:00
Glenn Maynard
fe25ff3595
cleanup
2005-08-25 01:26:59 +00:00
Glenn Maynard
b58c5c072a
cleanup, remove old comment
2005-08-25 01:17:26 +00:00
Glenn Maynard
1c81bcc5fc
EarlyAbortDraw() const
2005-08-25 00:57:53 +00:00
Glenn Maynard
a774629f4e
cleanup. (hate this fade logic ...)
2005-08-25 00:47:10 +00:00
Glenn Maynard
402b93f3d8
remove old brainstorming: I'm not sure that using a real font renderer
...
would be a good idea (too slow), and if I do implement it I probably won't
use this ancient design. (BitmapText needs to be faster and use less memory;
currently it uses about 256 bytes per character--too much--and it should use
compiled geometry if possible.)
2005-08-24 23:20:32 +00:00
Glenn Maynard
ee791b9c9c
fix copying when unloaded
2005-07-16 03:10:59 +00:00
Glenn Maynard
ff2c101d82
BitmapText copy ctor to fix refcount desync
2005-07-15 03:50:56 +00:00