Glenn Maynard
aa4be6dffb
Return 1 from SetPosition(n) on success, 0 on seek past EOF, not
...
"the position seeked to". This fixes a special case: SetPosition(n)
returning 0 was EOF except when SetPosition(0). The returned value
on success was always n, anyway; we never seek to a different position
and return success.
2006-12-21 05:07:49 +00:00
Glenn Maynard
f33bb09334
use default
2006-12-11 05:59:27 +00:00
Glenn Maynard
7385c1f4c1
merge SetPosition_Accurate and SetPosition_Fast. Use a property
...
instead.
2006-12-10 08:59:13 +00:00
Glenn Maynard
0b529a4960
RageSoundReader::Read() returns sound data which may be at a
...
different rate than the source it's reading from; one second
of returned data may correspond to two seconds in the source
material.
GetStreamToSourceRatio returns the ratio of returned data in
the next Read() call to source data. This is propagated
upwards in the filter tree, so rate changes by a speed changer
in the middle of the tree will be reflected in the final
GetStreamToSourceRatio().
This means that whenever the ratio changes, Read() stops
returning data; it returns whatever it has, so the caller
has an opportunity to call GetStreamToSourceRatio again
and notice the change.
These semantics can be annoying to implement in some
cases, where only the processing of Read() may notice
a ratio change. Read() may want to return 0, to say
"something changed, call GetStreamToSourceRatio again",
but 0 means EOF.
Add RageSoundReader::END_OF_FILE. 0 is now no
longer a special case; it means "there's more data, I
just didn't return any this time". This is functionally
equivalent to errno EINTR.
2006-12-10 07:08:17 +00:00
Glenn Maynard
25e67dd4dc
RageSoundReader::Read(buf, unsigned bytes) -> (buf, int frames);
...
return value in frames, not bytes
2006-12-10 03:56:36 +00:00
Glenn Maynard
ca67a9cb7c
change SetPosition_Accurate and SetPosition_Fast to take and return frames
2006-12-09 06:35:09 +00:00
Glenn Maynard
3583b1cf10
this reader is not limited to 2 channels
2006-12-09 02:56:30 +00:00
Glenn Maynard
cd5f4a6e39
SoundReader_FileReader -> RageSoundReader_FileReader
2006-11-30 04:22:38 +00:00
Glenn Maynard
c68c60c67a
GetNextStreamFrame -> GetNextSourceFrame
2006-11-29 09:15:23 +00:00
Glenn Maynard
0f9e6c9153
GetNextStreamFrame implementations
2006-11-29 07:40:19 +00:00
Glenn Maynard
7a95f5da5b
covariant Copy()
2006-10-20 00:01:18 +00:00
Steve Checkoway
6ea2a41b00
Cleanup RageException::Throw(). Do not use ssprintf() inside of Throw() and do not pass it bare error messages. Use RageException::Throw( "%s", sError.c_str() ); instead. Be consistent with quoting file names "%s" and theme metrics as "%s : %s". Try to make them complete English sentences when possible.
2006-09-17 01:19:19 +00:00
Glenn Maynard
2b9f484548
spacing (only)
2006-02-14 11:30:53 +00:00
Chris Danford
7f821e8cfc
CString -> RString
2006-01-22 01:00:06 +00:00
Glenn Maynard
f500aac258
XIPH_LIB_DIR -> OGG_LIB_DIR
2005-10-20 11:11:26 +00:00
Glenn Maynard
23e882b51f
Clean up Xiph includes.
2005-10-20 03:42:29 +00:00
Ben Anderson
d3e3c756ac
Use _MSC_VER properly; comment #if block
2005-06-26 04:00:34 +00:00
Renaud Lepage
1b124c16a5
Someone had made ifdefs that were confusing if compiling for Xbox. The conflictual situations have been resolved.
2005-05-30 23:43:37 +00:00
Thad Ward
5949e5bc90
(this is possibly going to annoy some people, but..)
...
put all (obvious) MSVC lines in #if defined(_MSC_VER) blocks, primarilly
to allow alternative win32 compilers to be used.
2005-05-11 04:43:54 +00:00
Glenn Maynard
a5ab1a5664
fix error check
2005-04-27 01:48:52 +00:00
Glenn Maynard
64daf9379d
add error check
2005-04-27 01:30:11 +00:00
Glenn Maynard
be9b7dd3cf
add Open( RageFileBasic *f ), cleanup
2005-03-30 23:07:52 +00:00
Glenn Maynard
cbe80105fb
don't bother keeping a separate vorbis buffer; it doesn't help
2004-08-12 04:38:33 +00:00
Glenn Maynard
e366586e36
cleanup
2004-07-24 02:02:01 +00:00
Glenn Maynard
69cf82de49
handle mono
2004-07-24 02:01:12 +00:00
Glenn Maynard
dd4bc636f4
cleanups
2004-06-13 20:03:18 +00:00
Glenn Maynard
1efd594730
byte swap update
2004-06-13 07:35:08 +00:00
Glenn Maynard
aef80ea1a0
fix Tremor
2004-06-12 05:43:58 +00:00
Glenn Maynard
00efa1e6ed
update deprecated names
...
file failing to open is a fatal error
2004-05-21 20:56:57 +00:00
Glenn Maynard
3119833bae
types
2004-05-11 21:08:13 +00:00
Glenn Maynard
b131b68871
remove old checkpoints
2004-05-09 07:27:29 +00:00
Glenn Maynard
f9f10e2372
more license updates
2004-05-06 02:40:33 +00:00
Steve Checkoway
20a8bab45c
Clean up includes.
2004-04-05 05:22:32 +00:00
Glenn Maynard
8642a728aa
troubleshooting
2004-02-23 01:40:13 +00:00
Glenn Maynard
9bd0ca032b
fix memleak on open fail
2004-02-23 00:29:16 +00:00
Glenn Maynard
179f6cd9ba
Revert: this breaks compiles in Linux, by using the local Vorbis source
...
(which we only use in Win32) instead of the system headers.
The correct fix is to add "vorbis" to the include file path in the Xbox
project, like we do in the Windows project.
2004-01-17 05:52:09 +00:00
Manu Evans
ce888de237
fixed some xbox build errors :/
2004-01-17 05:21:24 +00:00
Glenn Maynard
d79898e15b
simplify
2003-12-04 21:10:48 +00:00
Glenn Maynard
76be499083
fix delete
2003-12-04 20:23:35 +00:00
Glenn Maynard
0600c9acbb
use RageFile
2003-12-04 19:57:32 +00:00
Chris Danford
47def7d3dc
xbox updates
2003-11-13 00:39:36 +00:00
Glenn Maynard
20798c677c
remove old comments
2003-11-02 04:05:38 +00:00
Glenn Maynard
72f357d80d
Maintain precise sync through corruptions in Oggs. (Can't do that with MP3!)
2003-11-01 17:55:00 +00:00
Glenn Maynard
d3755f98a5
fix crashes when files fail to open
2003-10-12 03:01:07 +00:00
Glenn Maynard
892ca27777
Change EOF seek behavior: reading after a seek past EOF returns EOF.
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Minor Vorbis seek fix.
2003-10-07 04:03:22 +00:00
Glenn Maynard
4f89b016ef
cleanup
2003-09-19 21:14:10 +00:00
Glenn Maynard
0e0db29069
un-fix the not-a-fix
2003-09-15 01:30:39 +00:00
Glenn Maynard
5f8a4ad60e
Error reporting fix, seek fix.
2003-09-15 01:29:02 +00:00
Glenn Maynard
4982aaf43e
sync check
2003-09-15 01:00:26 +00:00
Glenn Maynard
fc0a1b5380
better fix
2003-09-13 20:47:41 +00:00