RageSoundReader::Read(buf, unsigned bytes) -> (buf, int frames);
return value in frames, not bytes
This commit is contained in:
@@ -156,7 +156,7 @@ public:
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int GetLength_Fast() const { return 0; }
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int SetPosition_Accurate( int iFrame ) { return 0; }
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int SetPosition_Fast( int iFrame ) { return 0; }
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int Read(char *buf, unsigned len) { return 0; }
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int Read( char *buf, int iFrames ) { return 0; }
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RageSoundReader *Copy() const { return new RageSoundReader_Silence; }
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int GetSampleRate() const { return 44100; }
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bool IsStreamingFromDisk() const { return false; }
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@@ -288,8 +288,7 @@ int RageSound::GetData( char *pBuffer, int iFrames )
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fRate = m_pSource->GetStreamToSourceRatio();
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int iNewSourceFrame = m_pSource->GetNextSourceFrame();
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int iReadSize = iFrames * sizeof(int16_t) * m_pSource->GetNumChannels();
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iGotFrames = m_pSource->Read( pBuffer, iReadSize );
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iGotFrames = m_pSource->Read( pBuffer, iFrames );
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if( iGotFrames == -1 )
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{
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Fail( m_pSource->GetError() );
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@@ -297,7 +296,6 @@ int RageSound::GetData( char *pBuffer, int iFrames )
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/* Pretend we got EOF. */
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return 0;
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}
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iGotFrames /= sizeof(int16_t) * m_pSource->GetNumChannels();
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/* If we didn't get any data, don't update iSourceFrame, so we just keep
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* extrapolating if we're in M_CONTINUE. */
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@@ -10,7 +10,7 @@ public:
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virtual int GetLength_Fast() const { return GetLength(); } /* ms */
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virtual int SetPosition_Accurate( int iSample ) = 0;
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virtual int SetPosition_Fast( int iSample ) { return SetPosition_Accurate(iSample); }
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virtual int Read(char *buf, unsigned len) = 0;
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virtual int Read( char *pBuf, int iFrames ) = 0;
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virtual ~RageSoundReader() { }
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virtual RageSoundReader *Copy() const = 0;
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virtual int GetSampleRate() const = 0;
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@@ -345,10 +345,10 @@ int RageSoundReader_Chain::ReadBlock( int16_t *pBuffer, int iFrames )
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/* We have only one source, and it matches our target. Don't mix; read
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* directly from the source into the destination. This is to optimize
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* the common case of having one BGM track and no autoplay sounds. */
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int iBytes = m_apActiveSounds.front()->pSound->Read( (char *) pBuffer, iFrames * sizeof(int16_t) * m_iChannels );
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if( iBytes == 0 )
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iFrames = m_apActiveSounds.front()->pSound->Read( (char *) pBuffer, iFrames );
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if( iFrames == 0 )
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ReleaseSound( m_apActiveSounds.front() );
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return iBytes / (sizeof(int16_t) * m_iChannels);
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return iFrames;
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}
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if( m_apActiveSounds.empty() )
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@@ -369,20 +369,17 @@ int RageSoundReader_Chain::ReadBlock( int16_t *pBuffer, int iFrames )
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RageSoundReader *pSound = m_apActiveSounds[i]->pSound;
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ASSERT( pSound->GetNumChannels() == m_iChannels ); // guaranteed by ActivateSound and Finish
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int iSamples = min( iFrames * pSound->GetNumChannels(), ARRAYLEN(Buffer) );
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int iBytesRead = pSound->Read( (char *) Buffer, iSamples*sizeof(int16_t) );
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if( iBytesRead == -1 || iBytesRead == 0 )
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int iFramesRead = pSound->Read( (char *) Buffer, iSamples/pSound->GetNumChannels() );
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if( iFramesRead == -1 || iFramesRead == 0 )
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{
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/* The sound is at EOF. Release it. */
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ReleaseSound( m_apActiveSounds[i] );
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continue;
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}
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int iSamplesRead = iBytesRead / sizeof(int16_t);
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int iFramesRead = iSamplesRead / pSound->GetNumChannels();
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iMaxFramesRead = max( iMaxFramesRead, iFramesRead );
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mix.write( Buffer, iSamplesRead );
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mix.write( Buffer, iFramesRead * sizeof(int16_t) * pSound->GetNumChannels() );
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++i;
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}
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@@ -392,20 +389,19 @@ int RageSoundReader_Chain::ReadBlock( int16_t *pBuffer, int iFrames )
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}
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int RageSoundReader_Chain::Read( char *pBuffer, unsigned iLength )
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int RageSoundReader_Chain::Read( char *pBuffer, int iFrames )
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{
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int iNumFramesToRead = iLength / (sizeof(int16_t) * m_iChannels);
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int iTotalFramesRead = 0;
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/* If we have no sources, and no more sounds to play, EOF. */
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while( iNumFramesToRead > 0 && (!m_apActiveSounds.empty() || m_iNextSound < m_aSounds.size()) )
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while( iFrames > 0 && (!m_apActiveSounds.empty() || m_iNextSound < m_aSounds.size()) )
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{
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int iFramesRead = ReadBlock( (int16_t *) pBuffer, iNumFramesToRead );
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int iFramesRead = ReadBlock( (int16_t *) pBuffer, iFrames );
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if( iFramesRead == -1 )
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return -1;
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m_iCurrentFrame += iFramesRead;
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iNumFramesToRead -= iFramesRead;
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iFrames -= iFramesRead;
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iTotalFramesRead += iFramesRead;
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pBuffer += iFramesRead * sizeof(int16_t) * m_iChannels;
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@@ -417,7 +413,7 @@ int RageSoundReader_Chain::Read( char *pBuffer, unsigned iLength )
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}
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}
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return iTotalFramesRead * sizeof(int16_t) * m_iChannels;
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return iTotalFramesRead;
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}
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int RageSoundReader_Chain::GetLength() const
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@@ -34,7 +34,7 @@ public:
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/* It rarely makes sense to set an approximate time for a chained sound, since any
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* error in overlap will become obvious. */
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int SetPosition_Fast( int iFrame ) { return SetPosition_Accurate( iFrame ); }
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int Read( char *buf, unsigned len );
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int Read( char *pBuf, int iFrames );
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int GetSampleRate() const { return m_iActualSampleRate; }
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unsigned GetNumChannels() const { return m_iChannels; }
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bool IsStreamingFromDisk() const;
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@@ -107,9 +107,9 @@ bool RageSoundReader_Split::SetProperty( const RString &sProperty, float fValue
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return false;
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}
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int RageSoundReader_Split::Read( char *pBuf, unsigned iBytes )
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int RageSoundReader_Split::Read( char *pBuf, int iFrames )
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{
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m_iRequestFrames = iBytes / (sizeof(int16_t) * m_iNumOutputChannels);
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m_iRequestFrames = iFrames;
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if( !m_pImpl->ReadBuffer() )
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{
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this->SetError( m_pImpl->m_pSource->GetError() );
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@@ -126,7 +126,7 @@ int RageSoundReader_Split::Read( char *pBuf, unsigned iBytes )
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iBytesAvailable -= iSkipBytes;
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}
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int iFramesWanted = iBytes / (sizeof(int16_t) * m_iNumOutputChannels);
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int iFramesWanted = iFrames;
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int iFramesAvailable = iBytesAvailable / (sizeof(int16_t) * m_pImpl->m_pSource->GetNumChannels());
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iFramesAvailable = min( iFramesAvailable, iFramesWanted );
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@@ -149,7 +149,7 @@ int RageSoundReader_Split::Read( char *pBuf, unsigned iBytes )
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* memory can be freed. */
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m_iRequestFrames = 0;
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m_pImpl->ReadBuffer();
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return iFramesAvailable * (sizeof(int16_t) * m_iNumOutputChannels);
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return iFramesAvailable;
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}
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bool RageSoundSplitterImpl::ReadBuffer()
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@@ -186,13 +186,14 @@ bool RageSoundSplitterImpl::ReadBuffer()
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int iBytesToRead = iFramesToRead * sizeof(int16_t) * m_pSource->GetNumChannels();
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int iOldSizeBytes = m_sBuffer.size();
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m_sBuffer.resize( iOldSizeBytes + iBytesToRead );
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int iGotBytes = m_pSource->Read( &m_sBuffer[0] + iOldSizeBytes, iBytesToRead );
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if( iGotBytes == -1 )
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int iGotFrames = m_pSource->Read( &m_sBuffer[0] + iOldSizeBytes, iFramesToRead );
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if( iGotFrames == -1 )
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{
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m_sBuffer.resize( iOldSizeBytes );
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return false;
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}
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int iGotBytes = iGotFrames * sizeof(int16_t) * m_pSource->GetNumChannels();
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m_sBuffer.resize( iOldSizeBytes + iGotBytes );
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return true;
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}
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@@ -18,7 +18,7 @@ public:
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virtual int GetLength_Fast() const;
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virtual int SetPosition_Accurate( int iFrame );
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virtual int SetPosition_Fast( int iFrame );
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virtual int Read( char *pBuf, unsigned iBytes );
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virtual int Read( char *pBuf, int iFrames );
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virtual int GetSampleRate() const;
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virtual unsigned GetNumChannels() const;
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virtual bool IsStreamingFromDisk() const;
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@@ -17,7 +17,7 @@ public:
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virtual int GetLength_Fast() const { return m_pSource->GetLength_Fast(); }
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virtual int SetPosition_Accurate( int iFrame ) { return m_pSource->SetPosition_Accurate( iFrame ); }
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virtual int SetPosition_Fast( int iFrame ) { return m_pSource->SetPosition_Fast( iFrame ); }
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virtual int Read( char *pBuf, unsigned iLen ) { return m_pSource->Read( pBuf, iLen ); }
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virtual int Read( char *pBuf, int iFrames ) { return m_pSource->Read( pBuf, iFrames ); }
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virtual int GetSampleRate() const { return m_pSource->GetSampleRate(); }
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virtual unsigned GetNumChannels() const { return m_pSource->GetNumChannels(); }
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virtual bool IsStreamingFromDisk() const { return m_pSource->IsStreamingFromDisk(); }
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@@ -741,12 +741,12 @@ static void mono_to_stereo( char *dst, const char *src, unsigned len )
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}
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}
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int RageSoundReader_MP3::Read( char *buf, unsigned len )
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int RageSoundReader_MP3::Read( char *buf, int iFrames )
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{
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uint32_t iFramesWritten = 0;
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uint32_t bw = 0;
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ASSERT( (len % (sizeof(int16_t)*2)) == 0 );
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unsigned len = iFrames * sizeof(int16_t) * GetNumChannels();
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while( bw < len )
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{
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if( mad->outleft > 0 )
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@@ -763,6 +763,7 @@ int RageSoundReader_MP3::Read( char *buf, unsigned len )
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memcpy( buf + bw, mad->outbuf + mad->outpos, cpysize );
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bw += cpysize * Ratio;
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iFramesWritten += (cpysize * Ratio) / (sizeof(int16_t) * GetNumChannels());
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mad->outpos += cpysize;
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mad->outleft -= cpysize;
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continue;
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@@ -771,14 +772,14 @@ int RageSoundReader_MP3::Read( char *buf, unsigned len )
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/* Decode more from the MP3 stream. */
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int ret = do_mad_frame_decode();
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if( ret == 0 )
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return bw;
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return iFramesWritten;
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if( ret == -1 )
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return -1;
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synth_output();
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}
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return bw;
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return iFramesWritten;
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}
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bool RageSoundReader_MP3::MADLIB_rewind()
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@@ -17,7 +17,7 @@ public:
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int GetLength_Fast() const { return GetLengthConst(true); }
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int SetPosition_Accurate( int iSample );
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int SetPosition_Fast( int iSample );
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int Read(char *buf, unsigned len);
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int Read( char *pBuf, int iFrames );
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int GetSampleRate() const { return SampleRate; }
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int GetNextSourceFrame() const;
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@@ -9,31 +9,28 @@ RageSoundReader_Pan::RageSoundReader_Pan( RageSoundReader *pSource ):
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}
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int RageSoundReader_Pan::Read( char *pBuf, unsigned iLen )
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int RageSoundReader_Pan::Read( char *pBuf, int iFrames )
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{
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/* If the source is mono, it'll be converted to stereo; read half as many frames,
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* so we have space. */
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if( m_pSource->GetNumChannels() == 1 )
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iLen /= 2;
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iFrames /= 2;
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int iRet = m_pSource->Read( pBuf, iLen );
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int iSamples = iRet / sizeof(uint16_t);
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iFrames = m_pSource->Read( pBuf, iFrames );
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int iSamples = iFrames * m_pSource->GetNumChannels();
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int16_t *pSampleBuf = (int16_t *) pBuf;
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if( m_pSource->GetNumChannels() == 1 )
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{
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RageSoundUtil::ConvertMonoToStereoInPlace( pSampleBuf, iSamples );
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iRet *= 2;
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iSamples *= 2;
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}
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int iFrames = iSamples / GetNumChannels();
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/* This block goes from iStreamFrame to iStreamFrame+iGotFrames. */
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if( GetNumChannels() == 2 && m_fPan != 0.0 )
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RageSoundUtil::Pan( pSampleBuf, iFrames, m_fPan );
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return iRet;
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return iFrames;
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}
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unsigned RageSoundReader_Pan::GetNumChannels() const
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@@ -11,7 +11,7 @@ public:
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RageSoundReader_Pan( RageSoundReader *pSource );
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RageSoundReader_Pan *Copy() const { return new RageSoundReader_Pan(*this); }
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virtual unsigned GetNumChannels() const;
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virtual int Read( char *pBuf, unsigned iLen );
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virtual int Read( char *pBuf, int iFrames );
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virtual bool SetProperty( const RString &sProperty, float fValue );
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private:
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@@ -32,7 +32,7 @@ RageSoundReader_PitchChange::RageSoundReader_PitchChange( const RageSoundReader_
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m_fPitchRatio = cpy.m_fPitchRatio;
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}
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int RageSoundReader_PitchChange::Read( char *pBuf, unsigned iLen )
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int RageSoundReader_PitchChange::Read( char *pBuf, int iFrames )
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{
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/* Changing the ratios will tell the speed changer to change ratios, but it
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* can't change immediately; it'll change on the next slice. The resampler
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@@ -44,7 +44,7 @@ int RageSoundReader_PitchChange::Read( char *pBuf, unsigned iLen )
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if( m_pSpeedChange->NextReadWillStep() )
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m_pResample->SetRate( m_fPitchRatio );
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return RageSoundReader_Filter::Read( pBuf, iLen );
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return RageSoundReader_Filter::Read( pBuf, iFrames );
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}
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bool RageSoundReader_PitchChange::SetProperty( const RString &sProperty, float fValue )
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@@ -13,7 +13,7 @@ public:
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RageSoundReader_PitchChange( RageSoundReader *pSource );
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RageSoundReader_PitchChange( const RageSoundReader_PitchChange &cpy );
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virtual int Read( char *pBuf, unsigned iLen );
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virtual int Read( char *pBuf, int iFrames );
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virtual bool SetProperty( const RString &sProperty, float fValue );
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void SetSpeedRatio( float fRatio ) { m_fSpeedRatio = fRatio; }
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@@ -61,7 +61,8 @@ bool RageSoundReader_Preload::Open( RageSoundReader *pSource )
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return false; /* Don't bother trying to preload it. */
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char buffer[1024];
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int iCnt = pSource->Read(buffer, sizeof(buffer));
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int iBytesPerFrame = m_iChannels * sizeof(int16_t);
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int iCnt = pSource->Read( buffer, sizeof(buffer) / iBytesPerFrame );
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if( iCnt < 0 )
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{
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@@ -74,7 +75,7 @@ bool RageSoundReader_Preload::Open( RageSoundReader *pSource )
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break; /* eof */
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/* Add the buffer. */
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m_Buffer.Get()->append( buffer, buffer+iCnt );
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m_Buffer.Get()->append( buffer, buffer+iCnt*iBytesPerFrame );
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if( m_Buffer.Get()->size() > max_prebuf_size )
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return false; /* too big */
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@@ -97,12 +98,12 @@ int RageSoundReader_Preload::GetLength_Fast() const
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int RageSoundReader_Preload::SetPosition_Accurate( int iFrame )
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{
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m_iPosition = iFrame * samplesize;
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m_iPosition = iFrame;
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m_iPosition = lrintf(m_iPosition / m_fRate);
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if( m_iPosition >= int(m_Buffer->size()) )
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if( m_iPosition >= int(m_Buffer->size() / samplesize) )
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{
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m_iPosition = m_Buffer->size();
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m_iPosition = m_Buffer->size() / samplesize;
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return 0;
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}
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@@ -116,18 +117,19 @@ int RageSoundReader_Preload::SetPosition_Fast( int iFrame )
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int RageSoundReader_Preload::GetNextSourceFrame() const
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{
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return lrintf(m_iPosition * m_fRate) / samplesize;
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return lrintf(m_iPosition * m_fRate);
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}
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int RageSoundReader_Preload::Read( char *pBuffer, unsigned iLen )
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int RageSoundReader_Preload::Read( char *pBuffer, int iFrames )
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{
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const unsigned bytes_avail = m_Buffer->size() - m_iPosition;
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const int iSizeFrames = m_Buffer->size() / samplesize;
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const int iFramesAvail = iSizeFrames - m_iPosition;
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iLen = min( iLen, bytes_avail );
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memcpy( pBuffer, m_Buffer->data()+m_iPosition, iLen );
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m_iPosition += iLen;
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iFrames = min( iFrames, iFramesAvail );
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memcpy( pBuffer, m_Buffer->data() + (m_iPosition * samplesize), iFrames * samplesize );
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m_iPosition += iFrames;
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return iLen;
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return iFrames;
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}
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RageSoundReader_Preload *RageSoundReader_Preload::Copy() const
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@@ -17,7 +17,7 @@ public:
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int GetLength_Fast() const;
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int SetPosition_Accurate( int iFrame );
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int SetPosition_Fast( int iFrame );
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int Read( char *pBuffer, unsigned iLength );
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int Read( char *pBuffer, int iLength );
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int GetSampleRate() const { return m_iSampleRate; }
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unsigned GetNumChannels() const { return m_iChannels; }
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bool IsStreamingFromDisk() const { return false; }
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@@ -693,12 +693,10 @@ int RageSoundReader_Resample_Good::SetPosition_Fast( int iFrame )
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return iFrame;
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}
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int RageSoundReader_Resample_Good::Read( char *pBuf_, unsigned iLen )
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int RageSoundReader_Resample_Good::Read( char *pBuf_, int iFrames )
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{
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int iChannels = m_apResamplers.size();
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int iBytesPerFrame = sizeof(int16_t) * iChannels;
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int iFrames = iLen / iBytesPerFrame; /* bytes -> frames */
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int16_t *pBuf = (int16_t *) pBuf_;
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int iFramesRead = 0;
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@@ -725,32 +723,27 @@ int RageSoundReader_Resample_Good::Read( char *pBuf_, unsigned iLen )
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iFramesRead += iGotFrames;
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}
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|
||||
return iFramesRead * iBytesPerFrame;
|
||||
return iFramesRead;
|
||||
}
|
||||
|
||||
return m_pSource->Read( pBuf_, iLen );
|
||||
return m_pSource->Read( pBuf_, iFrames );
|
||||
}
|
||||
|
||||
{
|
||||
int iFramesNeeded = m_apResamplers[0]->NumInputsForOutputSamples(iFrames);
|
||||
int iBytesNeeded = iFramesNeeded * sizeof(int16_t) * iChannels;
|
||||
int16_t *pTmpBuf = (int16_t *) alloca( iBytesNeeded );
|
||||
int16_t *pTmpBuf = (int16_t *) alloca( iFramesNeeded * sizeof(int16_t) * iChannels );
|
||||
ASSERT( pTmpBuf );
|
||||
int iBytesIn = m_pSource->Read( (char *) pTmpBuf, iBytesNeeded );
|
||||
int iFramesIn = m_pSource->Read( (char *) pTmpBuf, iFramesNeeded );
|
||||
|
||||
if( iBytesIn == -1 )
|
||||
if( iFramesIn == -1 )
|
||||
{
|
||||
SetError( m_pSource->GetError() );
|
||||
return -1;
|
||||
}
|
||||
|
||||
iBytesNeeded -= iBytesIn;
|
||||
iFramesNeeded -= iBytesIn / (sizeof(int16_t) * iChannels);
|
||||
const int iSamplesIn = iFramesIn * iChannels;
|
||||
|
||||
const int iSamplesIn = iBytesIn / sizeof(int16_t);
|
||||
const int iFramesIn = iSamplesIn / iChannels;
|
||||
|
||||
float *pFloatBuf = (float *) alloca( iSamplesIn * sizeof(float) );
|
||||
float *pFloatBuf = (float *) alloca( iFramesIn * sizeof(float) );
|
||||
float *pFloatOut = (float *) alloca( iFrames * sizeof(float) );
|
||||
for( int iChannel = 0; iChannel < iChannels; ++iChannel )
|
||||
{
|
||||
@@ -775,7 +768,7 @@ int RageSoundReader_Resample_Good::Read( char *pBuf_, unsigned iLen )
|
||||
}
|
||||
}
|
||||
|
||||
return iFramesRead * iBytesPerFrame;
|
||||
return iFramesRead;
|
||||
}
|
||||
|
||||
/*
|
||||
|
||||
@@ -18,7 +18,7 @@ public:
|
||||
int GetLength_Fast() const;
|
||||
int SetPosition_Accurate( int iFrame );
|
||||
int SetPosition_Fast( int iFrame );
|
||||
int Read( char *pBuf, unsigned iLen );
|
||||
int Read( char *pBuf, int iFrames );
|
||||
virtual ~RageSoundReader_Resample_Good();
|
||||
RageSoundReader_Resample_Good *Copy() const;
|
||||
bool SetProperty( const RString &sProperty, float fValue );
|
||||
|
||||
@@ -94,14 +94,14 @@ void RageSoundReader_SpeedChange::FillData( int iMaxFrames )
|
||||
* we average out the short block. */
|
||||
while( iMaxFrames > 0 )
|
||||
{
|
||||
int iSamplesToRead = (iMaxFrames - m_iDataBufferAvailFrames)*m_Channels.size();
|
||||
int iBytesToRead = iSamplesToRead*sizeof(int16_t);
|
||||
int iFramesToRead = iMaxFrames - m_iDataBufferAvailFrames;
|
||||
int iBytesToRead = iFramesToRead * m_Channels.size() * sizeof(int16_t);
|
||||
if( iBytesToRead <= 0 )
|
||||
return;
|
||||
|
||||
int16_t *pTempBuffer = (int16_t *) alloca( iBytesToRead );
|
||||
int iGotBytes = m_pSource->Read( (char *) pTempBuffer, iBytesToRead );
|
||||
int iGotFrames = iGotBytes / (m_Channels.size()*sizeof(int16_t));
|
||||
int iGotFrames = m_pSource->Read( (char *) pTempBuffer, iFramesToRead );
|
||||
// if( iGotFrames == -1 ) XXX
|
||||
if( !iGotFrames )
|
||||
return;
|
||||
|
||||
@@ -229,7 +229,7 @@ int RageSoundReader_SpeedChange::GetCursorAvail() const
|
||||
return iCursorAvail;
|
||||
}
|
||||
|
||||
int RageSoundReader_SpeedChange::Read( char *buf, unsigned iLen )
|
||||
int RageSoundReader_SpeedChange::Read( char *buf, int iFrames )
|
||||
{
|
||||
int16_t *pBuf = (int16_t *) buf;
|
||||
|
||||
@@ -242,7 +242,7 @@ int RageSoundReader_SpeedChange::Read( char *buf, unsigned iLen )
|
||||
{
|
||||
/* Fast path: the buffer is empty, and we're not scaling the audio. Read directly
|
||||
* into the output buffer, to eliminate memory and copying overhead. */
|
||||
return m_pSource->Read( (char *) pBuf, iLen );
|
||||
return m_pSource->Read( (char *) pBuf, iFrames );
|
||||
}
|
||||
|
||||
if( iCursorAvail == 0 )
|
||||
@@ -254,11 +254,11 @@ int RageSoundReader_SpeedChange::Read( char *buf, unsigned iLen )
|
||||
}
|
||||
|
||||
/* copy GetWindowSizeFrames() from iCorrelatedPos */
|
||||
int iFramesLen = iLen / (m_Channels.size()*sizeof(int16_t));
|
||||
int iFramesLen = iFrames;
|
||||
int iFramesAvail = min( iCursorAvail, iFramesLen );
|
||||
|
||||
iLen -= iFramesAvail * sizeof(int16_t) * m_Channels.size();
|
||||
int iBytesRead = iFramesAvail * sizeof(int16_t) * m_Channels.size();
|
||||
iFrames -= iFramesAvail;
|
||||
int iFramesRead = iFramesAvail;
|
||||
|
||||
int iWindowSizeFrames = GetWindowSizeFrames();
|
||||
while( iFramesAvail-- )
|
||||
@@ -274,8 +274,8 @@ int RageSoundReader_SpeedChange::Read( char *buf, unsigned iLen )
|
||||
++m_iPos;
|
||||
}
|
||||
|
||||
if( iBytesRead )
|
||||
return iBytesRead;
|
||||
if( iFramesRead )
|
||||
return iFramesRead;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -12,7 +12,7 @@ public:
|
||||
|
||||
virtual int SetPosition_Accurate( int iFrame );
|
||||
virtual int SetPosition_Fast( int iFrame );
|
||||
virtual int Read( char *buf, unsigned len );
|
||||
virtual int Read( char *pBuf, int iFrames );
|
||||
virtual RageSoundReader_SpeedChange *Copy() const { return new RageSoundReader_SpeedChange(*this); }
|
||||
virtual bool SetProperty( const RString &sProperty, float fValue );
|
||||
virtual int GetNextSourceFrame() const;
|
||||
|
||||
@@ -165,11 +165,11 @@ int RageSoundReader_Vorbisfile::SetPosition( int iFrame, bool accurate )
|
||||
return iFrame;
|
||||
}
|
||||
|
||||
int RageSoundReader_Vorbisfile::Read(char *buf, unsigned len)
|
||||
int RageSoundReader_Vorbisfile::Read( char *buf, int iFrames )
|
||||
{
|
||||
int bytes_read = 0;
|
||||
int frames_read = 0;
|
||||
|
||||
while( len && !eof )
|
||||
while( iFrames && !eof )
|
||||
{
|
||||
const int bytes_per_frame = sizeof(int16_t)*channels;
|
||||
|
||||
@@ -192,9 +192,10 @@ int RageSoundReader_Vorbisfile::Read(char *buf, unsigned len)
|
||||
* That way, corruptions in the file won't casue desyncs. */
|
||||
|
||||
/* In bytes: */
|
||||
int silence = (curofs - read_offset) * bytes_per_frame;
|
||||
int iSilentFrames = curofs - read_offset;
|
||||
iSilentFrames = min( iSilentFrames, (int) iFrames );
|
||||
int silence = iSilentFrames * bytes_per_frame;
|
||||
CHECKPOINT_M( ssprintf("p %i,%i: %i frames of silence needed", curofs, read_offset, silence) );
|
||||
silence = min( silence, (int) len );
|
||||
|
||||
memset( buf, 0, silence );
|
||||
ret = silence;
|
||||
@@ -205,9 +206,9 @@ int RageSoundReader_Vorbisfile::Read(char *buf, unsigned len)
|
||||
{
|
||||
int bstream;
|
||||
#if defined(INTEGER_VORBIS)
|
||||
ret = ov_read( vf, buf, len, &bstream );
|
||||
ret = ov_read( vf, buf, iFrames * bytes_per_frame, &bstream );
|
||||
#else // float vorbis decoder
|
||||
ret = ov_read( vf, buf, len, (BYTE_ORDER == BIG_ENDIAN)?1:0, 2, 1, &bstream );
|
||||
ret = ov_read( vf, buf, iFrames * bytes_per_frame, (BYTE_ORDER == BIG_ENDIAN)?1:0, 2, 1, &bstream );
|
||||
#endif
|
||||
{
|
||||
vorbis_info *vi = ov_info( vf, -1 );
|
||||
@@ -234,14 +235,15 @@ int RageSoundReader_Vorbisfile::Read(char *buf, unsigned len)
|
||||
}
|
||||
}
|
||||
|
||||
int iFramesRead = ret / bytes_per_frame;
|
||||
read_offset += ret / bytes_per_frame;
|
||||
|
||||
buf += ret;
|
||||
bytes_read += ret;
|
||||
len -= ret;
|
||||
frames_read += iFramesRead;
|
||||
iFrames -= iFramesRead;
|
||||
}
|
||||
|
||||
return bytes_read;
|
||||
return frames_read;
|
||||
}
|
||||
|
||||
int RageSoundReader_Vorbisfile::GetSampleRate() const
|
||||
|
||||
@@ -18,7 +18,7 @@ public:
|
||||
int GetLength_Fast() const;
|
||||
int SetPosition_Accurate( int iFrame ) { return SetPosition( iFrame, true ); }
|
||||
int SetPosition_Fast( int iFrame ) { return SetPosition( iFrame, false ); }
|
||||
int Read(char *buf, unsigned len);
|
||||
int Read( char *pBuf, int iFrames );
|
||||
int GetSampleRate() const;
|
||||
unsigned GetNumChannels() const { return channels; }
|
||||
int GetNextSourceFrame() const;
|
||||
|
||||
@@ -42,7 +42,7 @@ struct WavReader
|
||||
WavReader( RageFile &f, const RageSoundReader_WAV::WavData &data ):
|
||||
m_File(f), m_WavData(data) { }
|
||||
virtual ~WavReader() { }
|
||||
virtual int Read( char *buf, unsigned len ) = 0;
|
||||
virtual int Read( char *pBuf, int iFrames ) = 0;
|
||||
virtual int GetLength() const = 0;
|
||||
virtual bool Init() = 0;
|
||||
virtual int SetPosition( int iFrame ) = 0;
|
||||
@@ -72,27 +72,28 @@ struct WavReaderPCM: public WavReader
|
||||
return true;
|
||||
}
|
||||
|
||||
int Read( char *buf, unsigned len )
|
||||
int Read( char *buf, int iFrames )
|
||||
{
|
||||
int len = iFrames * m_WavData.m_iChannels * sizeof(int16_t);
|
||||
if( m_WavData.m_iBitsPerSample == 8 )
|
||||
len /= 2;
|
||||
|
||||
const unsigned iBytesLeftInDataChunk = m_WavData.m_iDataChunkSize - (m_File.Tell() - m_WavData.m_iDataChunkPos);
|
||||
const int iBytesLeftInDataChunk = m_WavData.m_iDataChunkSize - (m_File.Tell() - m_WavData.m_iDataChunkPos);
|
||||
len = min( len, iBytesLeftInDataChunk );
|
||||
int iGot = m_File.Read( buf, len );
|
||||
|
||||
int iGotSamples = 0;
|
||||
switch( m_WavData.m_iBitsPerSample )
|
||||
{
|
||||
case 8:
|
||||
Convert8bitTo16bit( buf, iGot );
|
||||
iGot *= 2;
|
||||
iGotSamples = iGot;
|
||||
break;
|
||||
case 16:
|
||||
Convert16BitFromLittleEndian( (int16_t *) buf, iGot/2 );
|
||||
iGot &= ~1;
|
||||
iGotSamples = iGot / 2;
|
||||
break;
|
||||
}
|
||||
return iGot;
|
||||
return iGotSamples / m_WavData.m_iChannels;
|
||||
}
|
||||
|
||||
int GetLength() const
|
||||
@@ -286,10 +287,11 @@ public:
|
||||
return true;
|
||||
}
|
||||
|
||||
int Read( char *buf, unsigned len )
|
||||
int Read( char *buf, int iFrames )
|
||||
{
|
||||
unsigned got = 0;
|
||||
while( got < len )
|
||||
int iBytesPerFrame = m_WavData.m_iChannels * sizeof(int16_t);
|
||||
int iGotFrames = 0;
|
||||
while( iGotFrames < (int) iFrames )
|
||||
{
|
||||
if( m_iBufferUsed == m_iBufferAvail )
|
||||
{
|
||||
@@ -299,13 +301,16 @@ public:
|
||||
if( m_iBufferAvail == 0 )
|
||||
break; /* EOF */
|
||||
|
||||
int iBytesToCopy = min( m_iBufferAvail-m_iBufferUsed, (int) (len-got) );
|
||||
memcpy( buf+got, m_pBuffer+m_iBufferUsed, iBytesToCopy );
|
||||
int iFramesToCopy = (m_iBufferAvail-m_iBufferUsed) / iBytesPerFrame;
|
||||
iFramesToCopy = min( iFramesToCopy, (int) (iFrames-iGotFrames) );
|
||||
int iBytesToCopy = iFramesToCopy * iBytesPerFrame;
|
||||
memcpy( buf, m_pBuffer+m_iBufferUsed, iBytesToCopy );
|
||||
m_iBufferUsed += iBytesToCopy;
|
||||
got += iBytesToCopy;
|
||||
iGotFrames += iFramesToCopy;
|
||||
buf += iBytesToCopy;
|
||||
}
|
||||
|
||||
return got;
|
||||
return iGotFrames;
|
||||
}
|
||||
|
||||
int GetLength() const
|
||||
@@ -526,10 +531,10 @@ int RageSoundReader_WAV::GetNextSourceFrame() const
|
||||
return m_pImpl->GetNextSourceFrame();
|
||||
}
|
||||
|
||||
int RageSoundReader_WAV::Read( char *buf, unsigned len )
|
||||
int RageSoundReader_WAV::Read( char *pBuf, int iFrames )
|
||||
{
|
||||
ASSERT( m_pImpl != NULL );
|
||||
return m_pImpl->Read( buf, len );
|
||||
return m_pImpl->Read( pBuf, iFrames );
|
||||
}
|
||||
|
||||
RageSoundReader_WAV::RageSoundReader_WAV()
|
||||
|
||||
@@ -16,7 +16,7 @@ public:
|
||||
int GetLength_Fast() const { return GetLength(); }
|
||||
int SetPosition_Accurate( int iFrame ) { return SetPosition(iFrame); }
|
||||
int SetPosition_Fast( int iFrame ) { return SetPosition(iFrame); }
|
||||
int Read( char *buf, unsigned len );
|
||||
int Read( char *pBuf, int iFrames );
|
||||
int GetSampleRate() const { return m_WavData.m_iSampleRate; }
|
||||
unsigned GetNumChannels() const { return m_WavData.m_iChannels; }
|
||||
int GetNextSourceFrame() const;
|
||||
|
||||
Reference in New Issue
Block a user