Glenn Maynard
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a4b30a4cb0
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move HandleMessage near HandleScreenMessage
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2008-05-28 00:49:02 +00:00 |
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Glenn Maynard
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7e86936af7
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Don't respond to players joining by catching GB_START; other code can cause a join, too. Watch the Message_PlayerJoined message instead.
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2008-05-28 00:48:15 +00:00 |
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Glenn Maynard
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e333836a89
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Don't respond to players joining by catching GB_START; other code can cause a join, too. Watch the Message_PlayerJoined message instead.
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2008-05-28 00:43:42 +00:00 |
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Glenn Maynard
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94f4ea32e4
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fix missing base call
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2008-05-28 00:41:40 +00:00 |
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Glenn Maynard
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ba6a4c4feb
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experimental: AutoJoin, join players immediately (or as soon as possible) when enough coins are inserted
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2008-05-27 20:51:18 +00:00 |
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Glenn Maynard
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0bd98720fe
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allow start to move on in attract even if there aren't enough credits if a player is already joined
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2008-05-27 20:32:04 +00:00 |
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Glenn Maynard
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a191c25a13
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readd missing operator= (needed for STL use)
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2008-05-27 17:40:30 +00:00 |
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Glenn Maynard
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aa99cab574
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experimental input mode: left/right always changes row, start toggles selected item; gives the same navigation for the main service menu and submenus
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2008-05-27 17:37:34 +00:00 |
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Glenn Maynard
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f832fff3d2
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experimental input mode: left/right always changes row, start toggles selected item; gives the same navigation for the main service menu and submenus
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2008-05-27 17:37:01 +00:00 |
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Chris Danford
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0544328038
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remove FontBaseZoom in favor of doubleres font textures. This is cleaner and doesn't have weird interactions with maxwidth, wrapwidthpixels, etc
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2008-05-27 17:08:25 +00:00 |
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Chris Danford
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94c489bae0
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experimental doubleres texture saving. Generates bitmaps using 2x the specified font size and adds doubleres texture hint to the file names. The UI previews don't reflect the doubleres texture (worth the effort?)
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2008-05-27 10:07:24 +00:00 |
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Chris Danford
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3793272aaa
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Display -> FontViewAndCloseUp, UpdateSample -> UpdateCloseUp. Fix leak of CloseUp bitmap.
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2008-05-27 08:56:36 +00:00 |
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Chris Danford
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0aa00e9e5a
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add DoubleRes UI stubs, add 'Bold' to saved file name
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2008-05-27 08:54:26 +00:00 |
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Steve Checkoway
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1fedb46955
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We don't even use ffmpeg's software image scalar, but the directory and some of its contents need to be present to build ffmpeg. The version is tied to mplayer rather than to ffmpeg so grab an arbitrary version that allows ffmpeg to compile.
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2008-05-27 05:51:34 +00:00 |
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Chris Danford
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e067a0a836
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partial ScreenLegal
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2008-05-27 00:19:37 +00:00 |
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Mike Hawkins
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db1490b4ff
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Removal of event mode overrides (unnecessary duplication of existing preferences).
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2008-05-26 22:01:55 +00:00 |
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Chris Danford
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61c626931b
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no message
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2008-05-26 17:27:38 +00:00 |
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Josh Allen
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58ca72f3c6
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Move user list into footer.
Apply footer to net song selection screen.
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2008-05-24 16:37:14 +00:00 |
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Josh Allen
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cf42cf779b
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Add footer to ScreenNetRoom
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2008-05-24 13:56:27 +00:00 |
|
Josh Allen
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7b0ebedc8a
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Move Scroll bar to the right
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2008-05-24 13:40:23 +00:00 |
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Josh Allen
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5f724bfa89
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Clean up the look of room wheel
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2008-05-24 13:11:05 +00:00 |
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Josh Allen
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f416271ede
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Not hidden
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2008-05-24 12:58:29 +00:00 |
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Josh Allen
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bd0a698613
|
Change graphic
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2008-05-24 12:56:36 +00:00 |
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Josh Allen
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2f841e3688
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Add header text
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2008-05-24 01:34:58 +00:00 |
|
Josh Allen
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73fc63b433
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remove unused
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2008-05-24 01:15:05 +00:00 |
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Josh Allen
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8d5a98f257
|
Unused
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2008-05-24 01:13:16 +00:00 |
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Josh Allen
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d6d44e2927
|
Make the header texts listen to an update message
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2008-05-24 01:12:04 +00:00 |
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Josh Allen
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79b57b5dce
|
Use lua and messages to set the room titles in the screen headers
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2008-05-24 01:07:56 +00:00 |
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Glenn Maynard
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48dbf58a67
|
same support change or courses
|
2008-05-23 23:07:11 +00:00 |
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Glenn Maynard
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9fb1994b47
|
support change: read PreferredSongs.txt all at once (easier to read multiple files); always clear empty groups; simplify
|
2008-05-23 22:48:14 +00:00 |
|
Colby Klein
|
e865844dc4
|
New mines
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2008-05-23 07:45:04 +00:00 |
|
Josh Allen
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136e450e90
|
Fall back to new elements screen.
Remove old header quad and push wheel to the back.
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2008-05-22 23:56:08 +00:00 |
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Josh Allen
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6eff23dc29
|
use fallback headers
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2008-05-22 23:54:05 +00:00 |
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Josh Allen
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7c3ef3fce5
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Remove top quad
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2008-05-22 23:49:38 +00:00 |
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Glenn Maynard
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78b71e8181
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GetFileContents(array)
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2008-05-22 21:46:05 +00:00 |
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Chris Danford
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d377c2b1a4
|
MENU_BUTTON_ -> GAME_BUTTON_
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2008-05-21 05:36:09 +00:00 |
|
Chris Danford
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f179a6d34b
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Select to unchoose steps
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2008-05-21 04:53:00 +00:00 |
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Chris Danford
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f1a92b173b
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add ClearStageModifiersIllegalForCourse
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2008-05-20 21:42:08 +00:00 |
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Mike Hawkins
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dad398f571
|
Custom Scoring option (simple additive/subtractive scoring)
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2008-05-19 18:34:53 +00:00 |
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Josh Allen
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e478c024db
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Make text entry text larger
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2008-05-18 03:23:00 +00:00 |
|
Josh Allen
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d3abee1eeb
|
redirect missing files to _blank
|
2008-05-17 17:22:26 +00:00 |
|
Josh Allen
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06b63aed73
|
Just use the default fallback header
|
2008-05-17 17:17:28 +00:00 |
|
Josh Allen
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4970da5f1c
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Add header texts for network screens
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2008-05-17 17:14:24 +00:00 |
|
Josh Allen
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18654fb89a
|
Replace text entry quad with sprite.
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2008-05-17 16:40:03 +00:00 |
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Josh Allen
|
6ff2d3e4c3
|
Fix broken logic that gets the player's name.
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2008-05-17 14:03:18 +00:00 |
|
Mike Hawkins
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1aa9434109
|
Changed hot value so it's a theme metric and not hardcoded
|
2008-05-17 00:14:55 +00:00 |
|
Mike Hawkins
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ffcc31b8ca
|
Attack Mines modifier
|
2008-05-16 23:58:52 +00:00 |
|
Steve Checkoway
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285025fd76
|
Add STL assertions to debug builds.
|
2008-05-16 12:53:33 +00:00 |
|
Steve Checkoway
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352fff4aeb
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Don't strip out private symbols, we want them in backtraces.
|
2008-05-16 12:42:31 +00:00 |
|
Steve Checkoway
|
1c01c8f4b0
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Enable STL assertions in debug builds.
|
2008-05-16 12:31:56 +00:00 |
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