Commit Graph
2311 Commits
Author SHA1 Message Date
Glenn Maynard f8bd83e376 update (not quite right) 2007-04-08 17:28:36 +00:00
Glenn Maynard dd83b61d04 refactor CourseContentsList 2007-04-07 23:49:40 +00:00
Steve Checkoway 7e393eb1cc Font redir for Thanks for playing! 2007-04-07 22:35:19 +00:00
Steve Checkoway e2542ad5fa Add text using Lua rather than baked in. 2007-04-07 22:33:53 +00:00
Glenn Maynard 8d94cf6c4b map explicitly 2007-04-07 21:29:14 +00:00
AJ Kelly 642f8cef7c now without text (sadly, still not widescreen) 2007-04-07 17:35:50 +00:00
Steve Checkoway 11db60a74c Implement ScreenMusicScroll's functionality in the overlay. It is not quite the same, but it does more or less the same thing without using thousands of actors (one per loaded song!). 2007-04-07 13:07:35 +00:00
Steve Checkoway a99dda6d95 Make ScreenMusicScroll use ScreenCredits. 2007-04-07 13:05:23 +00:00
Steve Checkoway d909e8c6a9 cleanup. 2007-04-07 12:48:07 +00:00
Steve Checkoway f7577ffa78 stretchto -> scale_or_crop_background. This is a cool looking background but the baked in text looks bad. Is there any chance we could get this widescreen or at least without the text? 2007-04-07 11:33:14 +00:00
Steve Checkoway 7c5d42fb59 xml -> lua. The credits are now very easy to modify, just add a time in the correct section. 2007-04-07 11:18:37 +00:00
Glenn Maynard 995e1e2b06 add GRADE_TIER01_IS_ALL_W2S, GRADE_TIER02_IS_FULL_COMBO 2007-04-07 03:11:34 +00:00
Glenn Maynard bdbb7f298d fix warning 2007-04-07 02:53:47 +00:00
Glenn Maynard a9be9db306 SampleMusicLoops=true 2007-04-07 02:17:19 +00:00
Glenn Maynard 063e195c02 metrics 2007-04-06 23:29:17 +00:00
Glenn Maynard f37fec5530 metrics 2007-04-06 23:28:07 +00:00
Glenn Maynard f489947085 old commit 2007-04-06 23:27:53 +00:00
Glenn Maynard ecec4be123 theme SampleMusicFallbackFadeInSeconds 2007-04-06 20:08:42 +00:00
Steve Checkoway f52f0f4022 ModsCommand -> ScreenModsCommand. 2007-04-06 19:03:31 +00:00
Glenn Maynard 1067755333 allow alternate loop music for music wheel 2007-04-06 18:34:43 +00:00
Glenn Maynard ff6263a9f3 fix command name 2007-04-06 15:58:01 +00:00
Glenn Maynard 5d33947ff0 theme sort list 2007-04-03 03:34:17 +00:00
Steve Checkoway e501603b52 Do the scaling/croping in Init, rather than each time through On. 2007-04-03 03:12:47 +00:00
Steve Checkoway 82c2f596fb Use scale_or_crop_background instead of zoom/stretch/scale. 2007-04-02 19:22:26 +00:00
AJ Kelly c3f405eede xml -> lua 2007-04-02 17:36:59 +00:00
AJ Kelly a63851f13c xml -> lua. should I be using zoomtowidth/zoomtoheight or stretchto,LEFT,TOP,RIGHT,BOTTOM? 2007-04-02 17:05:40 +00:00
AJ Kelly 59902632fc since in theory we can use the default theme for multiple gametypes, add a notification of current gametype. 2007-04-02 16:59:59 +00:00
AJ Kelly 3608aaa0c5 if we're centering the menu, let's center the bitmaptext objects. also, xml -> lua 2007-04-02 16:54:44 +00:00
Steve Checkoway 0bf8bbfb88 Center the title menu a bit. 2007-04-02 09:29:27 +00:00
Steve Checkoway 9215f529f5 xml -> lua 2007-04-02 09:19:58 +00:00
Steve Checkoway ed5823dc38 Use flat for extra stage 2. 2007-04-02 00:53:28 +00:00
Steve Checkoway fafa1b92b4 Move to ModsCommand. 2007-04-02 00:14:47 +00:00
AJ Kelly a6adfbb75d small fix 2007-04-01 19:32:58 +00:00
Steve Checkoway dbff8560a7 Scale the background here rather than in every piece of lua that loads them. This also fixes the last of the jerks between screens that load them separately. 2007-04-01 07:24:34 +00:00
Steve Checkoway 4768fc55fb Fix oni. Use default. 2007-04-01 06:38:06 +00:00
Glenn Maynard d4b6b0b7b3 set width, so halign works 2007-03-26 23:20:24 +00:00
Steve Checkoway 0a02a623a2 Swapped repeat and delay. 2007-03-26 00:38:45 +00:00
Steve Checkoway 5fb9c616d7 Set the repeat delay to a more reasonable 1.2 seconds instead of 12 seconds. That still seems slow. I am not sure what the intended value was. 2007-03-26 00:26:58 +00:00
Steve Checkoway ce02b88261 Remove DisableDimensionWarning. 2007-03-24 03:13:31 +00:00
Steve Checkoway 867fc6e7fb BeginCommand, not OnCommand. 2007-03-24 03:05:09 +00:00
Steve Checkoway e3fe352263 Move to Sprite and use LoadBackground. 2007-03-24 02:57:32 +00:00
Jason Felds 7829d6ec38 Fix metric warning. 2007-03-23 17:18:53 +00:00
Steve Checkoway aa5262c5b6 LoadActor( GetSongBackground() ) -> LoadSongBackground() 2007-03-23 14:11:47 +00:00
Steve Checkoway 1fcded0db4 xml -> lua 2007-03-23 14:06:46 +00:00
Steve Checkoway d0b8780fe6 LoadSongBackground() returns an actor for the song background and explicitly disables the dimension warning. 2007-03-23 13:48:56 +00:00
Steve Checkoway 809878d816 Holy copy and paste, Batman! xml -> lua. 2007-03-23 12:29:35 +00:00
Steve Checkoway 79b8fa200d xml -> lua 2007-03-23 12:15:54 +00:00
Glenn Maynard defbdceaa3 editor: ShowCoinsAndCredits=false 2007-03-17 03:09:27 +00:00
Glenn Maynard b3259747d3 InitialHoldLife 2007-03-17 01:11:20 +00:00
Glenn Maynard 1189f94ede generalize CodeNames 2007-03-16 23:33:41 +00:00