Glenn Maynard
|
f8bd83e376
|
update (not quite right)
|
2007-04-08 17:28:36 +00:00 |
|
Glenn Maynard
|
dd83b61d04
|
refactor CourseContentsList
|
2007-04-07 23:49:40 +00:00 |
|
Steve Checkoway
|
7e393eb1cc
|
Font redir for Thanks for playing!
|
2007-04-07 22:35:19 +00:00 |
|
Steve Checkoway
|
e2542ad5fa
|
Add text using Lua rather than baked in.
|
2007-04-07 22:33:53 +00:00 |
|
Glenn Maynard
|
8d94cf6c4b
|
map explicitly
|
2007-04-07 21:29:14 +00:00 |
|
AJ Kelly
|
642f8cef7c
|
now without text (sadly, still not widescreen)
|
2007-04-07 17:35:50 +00:00 |
|
Steve Checkoway
|
11db60a74c
|
Implement ScreenMusicScroll's functionality in the overlay. It is not quite the same, but it does more or less the same thing without using thousands of actors (one per loaded song!).
|
2007-04-07 13:07:35 +00:00 |
|
Steve Checkoway
|
a99dda6d95
|
Make ScreenMusicScroll use ScreenCredits.
|
2007-04-07 13:05:23 +00:00 |
|
Steve Checkoway
|
d909e8c6a9
|
cleanup.
|
2007-04-07 12:48:07 +00:00 |
|
Steve Checkoway
|
f7577ffa78
|
stretchto -> scale_or_crop_background. This is a cool looking background but the baked in text looks bad. Is there any chance we could get this widescreen or at least without the text?
|
2007-04-07 11:33:14 +00:00 |
|
Steve Checkoway
|
7c5d42fb59
|
xml -> lua. The credits are now very easy to modify, just add a time in the correct section.
|
2007-04-07 11:18:37 +00:00 |
|
Glenn Maynard
|
995e1e2b06
|
add GRADE_TIER01_IS_ALL_W2S, GRADE_TIER02_IS_FULL_COMBO
|
2007-04-07 03:11:34 +00:00 |
|
Glenn Maynard
|
bdbb7f298d
|
fix warning
|
2007-04-07 02:53:47 +00:00 |
|
Glenn Maynard
|
a9be9db306
|
SampleMusicLoops=true
|
2007-04-07 02:17:19 +00:00 |
|
Glenn Maynard
|
063e195c02
|
metrics
|
2007-04-06 23:29:17 +00:00 |
|
Glenn Maynard
|
f37fec5530
|
metrics
|
2007-04-06 23:28:07 +00:00 |
|
Glenn Maynard
|
f489947085
|
old commit
|
2007-04-06 23:27:53 +00:00 |
|
Glenn Maynard
|
ecec4be123
|
theme SampleMusicFallbackFadeInSeconds
|
2007-04-06 20:08:42 +00:00 |
|
Steve Checkoway
|
f52f0f4022
|
ModsCommand -> ScreenModsCommand.
|
2007-04-06 19:03:31 +00:00 |
|
Glenn Maynard
|
1067755333
|
allow alternate loop music for music wheel
|
2007-04-06 18:34:43 +00:00 |
|
Glenn Maynard
|
ff6263a9f3
|
fix command name
|
2007-04-06 15:58:01 +00:00 |
|
Glenn Maynard
|
5d33947ff0
|
theme sort list
|
2007-04-03 03:34:17 +00:00 |
|
Steve Checkoway
|
e501603b52
|
Do the scaling/croping in Init, rather than each time through On.
|
2007-04-03 03:12:47 +00:00 |
|
Steve Checkoway
|
82c2f596fb
|
Use scale_or_crop_background instead of zoom/stretch/scale.
|
2007-04-02 19:22:26 +00:00 |
|
AJ Kelly
|
c3f405eede
|
xml -> lua
|
2007-04-02 17:36:59 +00:00 |
|
AJ Kelly
|
a63851f13c
|
xml -> lua. should I be using zoomtowidth/zoomtoheight or stretchto,LEFT,TOP,RIGHT,BOTTOM?
|
2007-04-02 17:05:40 +00:00 |
|
AJ Kelly
|
59902632fc
|
since in theory we can use the default theme for multiple gametypes, add a notification of current gametype.
|
2007-04-02 16:59:59 +00:00 |
|
AJ Kelly
|
3608aaa0c5
|
if we're centering the menu, let's center the bitmaptext objects. also, xml -> lua
|
2007-04-02 16:54:44 +00:00 |
|
Steve Checkoway
|
0bf8bbfb88
|
Center the title menu a bit.
|
2007-04-02 09:29:27 +00:00 |
|
Steve Checkoway
|
9215f529f5
|
xml -> lua
|
2007-04-02 09:19:58 +00:00 |
|
Steve Checkoway
|
ed5823dc38
|
Use flat for extra stage 2.
|
2007-04-02 00:53:28 +00:00 |
|
Steve Checkoway
|
fafa1b92b4
|
Move to ModsCommand.
|
2007-04-02 00:14:47 +00:00 |
|
AJ Kelly
|
a6adfbb75d
|
small fix
|
2007-04-01 19:32:58 +00:00 |
|
Steve Checkoway
|
dbff8560a7
|
Scale the background here rather than in every piece of lua that loads them. This also fixes the last of the jerks between screens that load them separately.
|
2007-04-01 07:24:34 +00:00 |
|
Steve Checkoway
|
4768fc55fb
|
Fix oni. Use default.
|
2007-04-01 06:38:06 +00:00 |
|
Glenn Maynard
|
d4b6b0b7b3
|
set width, so halign works
|
2007-03-26 23:20:24 +00:00 |
|
Steve Checkoway
|
0a02a623a2
|
Swapped repeat and delay.
|
2007-03-26 00:38:45 +00:00 |
|
Steve Checkoway
|
5fb9c616d7
|
Set the repeat delay to a more reasonable 1.2 seconds instead of 12 seconds. That still seems slow. I am not sure what the intended value was.
|
2007-03-26 00:26:58 +00:00 |
|
Steve Checkoway
|
ce02b88261
|
Remove DisableDimensionWarning.
|
2007-03-24 03:13:31 +00:00 |
|
Steve Checkoway
|
867fc6e7fb
|
BeginCommand, not OnCommand.
|
2007-03-24 03:05:09 +00:00 |
|
Steve Checkoway
|
e3fe352263
|
Move to Sprite and use LoadBackground.
|
2007-03-24 02:57:32 +00:00 |
|
Jason Felds
|
7829d6ec38
|
Fix metric warning.
|
2007-03-23 17:18:53 +00:00 |
|
Steve Checkoway
|
aa5262c5b6
|
LoadActor( GetSongBackground() ) -> LoadSongBackground()
|
2007-03-23 14:11:47 +00:00 |
|
Steve Checkoway
|
1fcded0db4
|
xml -> lua
|
2007-03-23 14:06:46 +00:00 |
|
Steve Checkoway
|
d0b8780fe6
|
LoadSongBackground() returns an actor for the song background and explicitly disables the dimension warning.
|
2007-03-23 13:48:56 +00:00 |
|
Steve Checkoway
|
809878d816
|
Holy copy and paste, Batman! xml -> lua.
|
2007-03-23 12:29:35 +00:00 |
|
Steve Checkoway
|
79b8fa200d
|
xml -> lua
|
2007-03-23 12:15:54 +00:00 |
|
Glenn Maynard
|
defbdceaa3
|
editor: ShowCoinsAndCredits=false
|
2007-03-17 03:09:27 +00:00 |
|
Glenn Maynard
|
b3259747d3
|
InitialHoldLife
|
2007-03-17 01:11:20 +00:00 |
|
Glenn Maynard
|
1189f94ede
|
generalize CodeNames
|
2007-03-16 23:33:41 +00:00 |
|