AJ Kelly
9ec7334bf4
don't show Toasty on GameplaySyncMachine
2007-08-22 00:41:56 +00:00
AJ Kelly
be629cca14
add ScreenOptionsToggleSongs
2007-08-21 22:32:09 +00:00
Glenn Maynard
c263cdd303
add ScreenOptionsToggleSongs
2007-08-21 21:57:05 +00:00
Glenn Maynard
7d3627692f
add ScreenOptionsToggleSongs. (This won't scale to lots of songs;
...
it's not intended to for now.)
2007-08-21 21:54:35 +00:00
Glenn Maynard
9cd07fc6cb
fix string.upper is nil when theme changed
2007-08-21 20:29:28 +00:00
Steve Checkoway
d83d5af1e6
Fix lua crashes for game types other than dance.
2007-08-21 08:34:10 +00:00
Chris Danford
6977897945
fix PlayerStageStats pointing to the wrong PossibleSteps in Multiplayer
2007-08-21 01:36:22 +00:00
Chris Danford
e334a5bb2e
mapping fix for GamePad Pro in pump
2007-08-21 01:35:47 +00:00
Chris Danford
f648af4560
Lua bind DifficultyToString
2007-08-21 01:35:29 +00:00
Glenn Maynard
5408781154
settext: support alt text
2007-08-21 00:26:49 +00:00
Glenn Maynard
e68f1ffa35
cleanup
...
(I'm ambivalent about aligning blocks of variables like
this and frequently don't bother, but if a block is going to
do it, it should be consistent within the block.)
2007-08-21 00:25:06 +00:00
Chris Danford
2832da8b4c
in Multiplayer, have multiple Player objects for each MultiPlayer, then choose the best score from each group of Players on StageFinished
2007-08-20 10:45:28 +00:00
Chris Danford
58aa14142f
broadcast on SelectionState change
...
rename: StepsSelected->StepsChosen
2007-08-20 03:32:26 +00:00
Chris Danford
4311158735
Split *Options::FromString into FromString and FromOneModString.
...
Check for invalid mod names when loading a course by checking whether the mod is a valid PlayerOption or a valid SongOption. Previously, SongOption mods were being flagged as errors by PlayerOptions.
2007-08-20 02:57:05 +00:00
Charles Lohr
e2d8d6d718
Fix the colored text issues.
2007-08-20 02:41:46 +00:00
Charles Lohr
7399e3203d
Add constructor to prevent bad value from being in the overlay's state.
2007-08-20 02:22:07 +00:00
Josh Allen
e5678c5480
Fix logic errors. SMO's step types should be used after the conversion.
2007-08-19 22:11:13 +00:00
Glenn Maynard
7f29885237
remove game-specific names
2007-08-19 21:04:40 +00:00
Josh Allen
5107f3ff97
Comment formatting
2007-08-19 20:49:21 +00:00
Josh Allen
7d98b7ed16
Translate from Stepmania's note score to SMO's note score(step type).
2007-08-19 20:41:21 +00:00
Steve Checkoway
f8be4f8426
Ignore code.
2007-08-19 04:19:04 +00:00
Steve Checkoway
74b056c2af
I don't know why this was changed, but include the header.
2007-08-19 04:12:21 +00:00
Steve Checkoway
422b9d5aa5
Comments.
2007-08-19 01:27:47 +00:00
Steve Checkoway
5eb5c5e199
This isn't invalid, just a song we don't know about, likely one that was once played and the removed. Don't warn.
2007-08-19 01:27:03 +00:00
AJ Kelly
36f83e0d8a
add steps for pump-single so it doesn't crash in pump mode
2007-08-19 01:21:16 +00:00
Steve Checkoway
48a493cbb1
Document mbstrlen, BitmapText:AddAttribute, and BitmapText:ClearAttributes.
2007-08-19 00:11:11 +00:00
Steve Checkoway
97e7a6a1cb
Add binding.
2007-08-19 00:10:33 +00:00
Steve Checkoway
50db5dc5f6
Get the string, find the substring, compute the number of multibyte characters before it, and use that as the position of the attribute.
2007-08-18 23:44:00 +00:00
Steve Checkoway
c18512b4ff
Have AddAttribute handle adjusting the position based on the number of lines. Remove the FindText hack.
2007-08-18 23:42:58 +00:00
Steve Checkoway
2d4122201c
Add lua binding for multibyte string length.
2007-08-18 23:42:03 +00:00
Jason Felds
aadc2c6178
Add Daisuke Master for new pump noteskin (real name requested).
2007-08-18 23:36:56 +00:00
AJ Kelly
4cd245e477
fixing up notification at bottom
2007-08-18 22:24:07 +00:00
Steve Checkoway
dc52d1e3e5
Color "Great" and "NG" green and red, respectively.
2007-08-18 22:17:07 +00:00
Steve Checkoway
74bb5376ce
Support adding attributes to BitmapText. The only ones supported currently are diffuse color and glow color. Overlapping attributes are undefined. However, a length of -1 means the attribute applies until the end of the text or another attribute, whichever comes first.
2007-08-18 22:16:05 +00:00
Steve Checkoway
8dcda44d9c
There is no need for this to be public.
2007-08-18 02:15:35 +00:00
Steve Checkoway
af0211c6a9
This should be checking if the player is enabled, not if the font is not null.
2007-08-18 02:08:37 +00:00
Steve Checkoway
c97f8980a4
No more 10.2.8.
2007-08-17 01:14:49 +00:00
Glenn Maynard
400da3065f
better EnabledSongs interface
2007-08-16 23:24:36 +00:00
Steve Checkoway
4991a266df
Remove unnecessary CACHED_REGISTER_CLASS.
2007-08-16 09:32:40 +00:00
Steve Checkoway
d12e579038
Use MapLog to keep track of the top screen. It's a bit buried in the crashinfo.txt, but still there.
2007-08-16 08:01:29 +00:00
Steve Checkoway
a01bf41010
Use ShowWarningOrTrace, it strips out unnecessary parts of the path.
2007-08-16 07:59:30 +00:00
Glenn Maynard
03b7983216
merge UnlockManager::SongIsRouletteOnly into SongIsLocked
2007-08-16 01:24:55 +00:00
Glenn Maynard
1ab347b022
cleanup
2007-08-16 01:14:14 +00:00
Glenn Maynard
27f76b12ef
fold in UpdateCachedPointers
2007-08-15 23:35:48 +00:00
Glenn Maynard
02e4ba617f
not needed anymore
2007-08-15 21:02:50 +00:00
Glenn Maynard
9aead72d03
CourseID
2007-08-15 21:01:23 +00:00
Glenn Maynard
7729701678
use SongID
2007-08-15 20:56:44 +00:00
Glenn Maynard
3509dfee03
cleanup
2007-08-15 20:38:10 +00:00
Glenn Maynard
83d64246d9
If a course uses a song that is disabled, disable the course too.
2007-08-15 20:37:34 +00:00
Glenn Maynard
85732aa4c8
return a mask, like SongIsLocked
2007-08-15 20:31:47 +00:00