Add constructor to prevent bad value from being in the overlay's state.

This commit is contained in:
Charles Lohr
2007-08-20 02:22:07 +00:00
parent e5678c5480
commit 7399e3203d
2 changed files with 7 additions and 0 deletions
+6
View File
@@ -15,6 +15,12 @@ static LocalizedString SONG_SUB_TITLE( "RoomInfoDisplay", "Song Subtitle:" );
static LocalizedString SONG_ARTIST( "RoomInfoDisplay", "Song Artist:" );
static LocalizedString PLAYERS( "RoomInfoDisplay", "Players" );
RoomInfoDisplay::RoomInfoDisplay() :
m_state( OPEN )
{
//No code
}
RoomInfoDisplay::~RoomInfoDisplay()
{
for (size_t i = 0; i < m_playerList.size(); i++)
+1
View File
@@ -7,6 +7,7 @@
class RoomInfoDisplay : public ActorFrame
{
public:
RoomInfoDisplay();
~RoomInfoDisplay();
virtual void Load( RString sType );
virtual void Update( float fDeltaTime );