Commit Graph
30703 Commits
Author SHA1 Message Date
AJ Kelly 9cd07b8df7 forcing me to commit this untested code 2011-06-02 12:35:22 -05:00
AJ Kelly 56620dc993 remove now unnecessary sm-ssc='true' behavior 2011-06-02 12:34:35 -05:00
AJ Kelly e772991c88 fill out gamestate documentation 2011-06-02 12:19:32 -05:00
AJ Kelly e07ed2f122 update lua.xml 2011-06-02 11:43:57 -05:00
AJ Kelly 2101c0d451 [BPMDisplay] Added SetFromSteps Lua binding. 2011-06-02 11:33:08 -05:00
AJ Kelly 743b9d09d3 merges make freemco mad 2011-06-02 02:06:51 -05:00
Jonathan Payne 818e621875 if it's easy, why not do it? 2011-06-02 02:06:13 -05:00
Jason Felds 1ef97f5db5 Allow song timing to be used when playing.
Admitedly, this may not be the best implementation.
As usual, if you can do better, go for it.
2011-06-01 15:27:14 -04:00
Jason Felds 7b869533da Make sure default values are used all over. 2011-06-01 14:47:02 -04:00
Jason Felds 90ab6dfca8 Add hack to stop random crashes on editor leave.
I'm sure there is a better way, but this works right now.
2011-06-01 14:32:59 -04:00
Jason Felds 7d7e424c8b <Jax>GOTCHA!</Jax>
Holds and rolls can be made right in Song Timing.

Hmm...still another bug or two to find and fix I think.
2011-06-01 14:20:41 -04:00
Jason Felds 63ba56d0be More flexible song timing.
Still not finding the bug I'm after though.
2011-06-01 14:01:35 -04:00
Jason Felds c249f0eaf5 Paste works under both timings. 2011-06-01 13:50:42 -04:00
Jason Felds c57d0eeed5 Add function to get appropriate SongPosition.
This restore highlighting areas in Song Timing.
This does NOT readjust the highlighted area when
timing modes are switched.
2011-06-01 13:41:49 -04:00
Jason Felds 6faaa92891 Cut comment cruft. 2011-06-01 13:34:04 -04:00
Jason Felds 172ecb8455 Trying different ordering here. 2011-06-01 12:15:13 -04:00
Jason Felds 6c9bb57ddb Disable the Score Display mod for now.
Since scoring is now lua based, these mods
may no longer have a place here.
2011-06-01 11:06:43 -04:00
Jason Felds b36f172462 Added the HasScrollChanges lua binding. 2011-06-01 10:12:10 -04:00
Jason Felds e0f36181be More accurate for CMod checking. 2011-06-01 10:08:40 -04:00
Jason Felds df6a00b53e Stops (and Delays) now templated.
This is all of them at this present time.

At some point in the future, we should make
DelaySegments separate from StopSegments.
2011-06-01 09:50:34 -04:00
Jason Felds 50e93045cc Scroll Segments Satisfied.
Just the Stops and Delays...in one segment.
Yeah, maybe those should be split up at some point.
2011-06-01 08:44:09 -04:00
Jason Felds d50eb4830d The others are just other. Stay consistent. 2011-06-01 07:48:59 -04:00
Thai Pangsakulyanont 6ca0cd1e70 optimizations to NoteDataUtil::CalculateRadarValues, results in 3x faster loading. 2011-06-01 16:01:14 +07:00
Thai Pangsakulyanont 6f83556da7 fix the template mess! it now builds on windows but not sure if it works or if it will build on other platforms. 2011-06-01 14:21:57 +07:00
Jason Felds d0ff9413e7 Trying this once again...
We need to prevent Segments from being
the variable type sent into TimingSegment<WhateverSegment>.
Just have it be ints or floats I think.
2011-06-01 01:08:53 -04:00
Jason Felds 3b2f9510cd Right, how'd I forget global.h in here?!? 2011-05-31 22:25:53 -04:00
Jason Felds 69c03da032 Bad file, but need a record of key comment.
I think this is the key issue.
gcc is doing some magic for us.
VS20** is forcing us to do it right.

Yes AJ, that means Windows is better on something.

Revert this file if needed: the record is now made.
2011-05-31 19:22:51 -04:00
Jason Felds aa9ba8a31b May as well add these to .ignore too. 2011-05-31 18:39:52 -04:00
Jason Felds 5d496c41a7 I was told I needed a copy ctor here.
May as well see if this builds on Mac OS X.
2011-05-31 18:37:19 -04:00
Jason Felds f9eb6fb387 Speed Segments Satisfied. 2011-05-31 15:27:27 -04:00
Jason Felds 30dc1d4e92 Right, ignored my windows side. 2011-05-31 15:01:37 -04:00
Jason Felds 2084237b6d Try this one. 2011-05-31 15:01:20 -04:00
Jason Felds 604bf364e5 Forgot to remove the counterpart. 2011-05-31 14:45:17 -04:00
Jason Felds b1eab10594 Time Signatures, the other big one. :D 2011-05-31 14:27:55 -04:00
Jason Felds 642ec5ac81 Minor cleanup before I dive back into segments. 2011-05-31 14:04:35 -04:00
Thai Pangsakulyanont 1d2dd19ab1 Yeah, BPM segments, big one :D 2011-05-31 23:41:39 +07:00
Jason Felds 714427f154 ComboSegments brought in.
Five to go I believe.
2011-05-31 11:45:25 -04:00
Jason Felds da73396895 Labels templated.
Six more to go.
2011-05-31 11:22:21 -04:00
Thai Pangsakulyanont 860f6c76f0 I forgot to remove the unused operator== functions from TimingSegments.h 2011-05-31 22:05:04 +07:00
Jason Felds 1fcf290571 Warps are properly templated.
Seven more to go I believe.
2011-05-31 10:59:18 -04:00
Thai Pangsakulyanont 26ecddfc9d beat should be private 2011-05-31 21:14:36 +07:00
Thai Pangsakulyanont f7e849f045 further refactorization of TimingSegments (use more templates!) 2011-05-31 19:39:28 +07:00
Jason Felds 0d4f95eda1 Added the BattleRaveMirror metric.
If you guys want your battles to not be mirrored/turned,
this is the metric to change. By default, it's on ITG
behavior.
2011-05-31 01:33:56 -04:00
Jason Felds 8a315634dc Bring TickcountSegments to refactored level.
I wonder how many of the 8 will be claimed upon wakeup.
2011-05-31 01:20:22 -04:00
Jason Felds 1d3000e520 FakeSegments refactored.
Few things of note:

1) Slowly going away from hungarian notation.
2) Trying to respect public/private members.
2a) Yes, structs can work like this.
3) Trying to not require horizontal scrolling.

If anyone else wants a crack, go ahead:
we have 9 segments left. :)
2011-05-31 00:51:25 -04:00
Jason Felds 62365ee9e9 Get this code ready.
Future commits may be in big batches as segments
are brought in one at a time. This is going to take
until at least the next night.
2011-05-31 00:24:23 -04:00
Jason Felds e90b81d3c3 Working towards refactoring TimingSegments.
Hope I took care of the Windows 20** files right.
2011-05-31 00:17:46 -04:00
Jason Felds 3e21fdeb33 Doesn't Xcode 3 have nice compile ordering?
Not even worth trying to group the rest at this point...
*grumble grumble*
2011-05-30 23:51:04 -04:00
Jason Felds 70b4c024bf Right...rushed that part a bit. 2011-05-30 15:44:46 -04:00
Jason Felds bf69af0a76 Better error message, worse (?) implementation.
Help will be needed to restore couple editing.

I hope we didn't knock out routine editing as well.
2011-05-30 14:42:39 -04:00