AJ Kelly
5b1d0bc8d9
revert my fix for issue 314 since apparently that wasn't the problem
2011-11-04 15:35:06 -05:00
Jason Felds
50f4f583a1
Thanks for the assist.
...
Adding Lua to new stuff is harder than you think.
2011-11-02 01:50:00 -04:00
Jason Felds
9de80fc607
This should be the last of the lua stuff.
2011-11-02 00:55:40 -04:00
Jason Felds
ea5e8111f4
...right, forgot to register the class. WHOOPS.
2011-11-02 00:42:51 -04:00
Jason Felds
ebdffc8cf6
Add experimental lua binding GetArchName.
...
If this gets the requested results, it will stay and be documented.
Otherwise, it will be reverted or otherwise fixed later.
2011-11-02 00:10:08 -04:00
Jason Felds
81fc6bc24d
Add the AppHasFocus lua binding.
2011-11-01 23:49:50 -04:00
Jason Felds
d55fa26567
Fix warning, ifdef another LOG->Trace.
2011-11-01 22:24:44 -04:00
Jason Felds
4fee57442c
In during commit. ;)
2011-11-01 15:25:05 -04:00
Jason Felds
1c28a06bb6
Fix Expand, possibly other mods, for 2nd player.
2011-11-01 15:20:20 -04:00
Jason Felds
8821b41127
Revert the revert.
...
Yeah, I know jpeg is messed up on Mac side.
I need someone else to test though...someone NOT on Lion.
2011-10-30 15:13:11 -04:00
AJ Kelly
5bde30c176
remove debug logging that I didn't mean to commit
2011-10-29 21:08:54 -05:00
AJ Kelly
f06e4a2702
add songs to the export package thing. they still don't export though.
2011-10-29 15:10:40 -05:00
Jason Felds
bbec5842f6
Add the ResetPlayerOptions lua binding.
2011-10-29 11:43:49 -04:00
AJ Kelly
0594303c3c
[ScoreKeeperRave] Fix an issue where the super meter would not decrease back to 1 after hitting the end of 3. (Fixes issue 314.)
2011-10-28 16:35:57 -05:00
AJ Kelly
b8757ace53
not happy with this
2011-10-27 22:30:05 -05:00
Jason Felds
71e33d7094
Revert of df937f7: it compiles now.
...
Behavior is still off though.
2011-10-27 23:21:40 -04:00
AJ Kelly
4cfc1af8db
remove leftover catalog stuff
2011-10-27 21:31:34 -05:00
Jason Felds
bbb829e4b0
More merging.
2011-10-20 23:49:41 -04:00
Jason Felds
4791141809
Temp test: remove game check on Noteskin refresh.
...
If this causes too many problems, this can be reverted.
2011-10-20 23:48:57 -04:00
Jonathan Payne
978e916557
[br:Defualt] do not show incompletename entry;
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add comment for addition notetype
2011-10-19 21:51:54 -07:00
Mark Cannon
9385a71160
fix unintended early break
2011-10-19 02:16:05 -04:00
Mark Cannon
cd0e37dbeb
changed several aspects of LightsManager:
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- states are zeroed at the beginning of Update(); anything not set true must be false, so don't re-zero or set false states unnecessarily
- minor readability improvements, e.g. setting a CabinetLight in switch and assignint it outside of it
- LightsMode_Menu variants now use song beat for lighting instead of GetTimeSinceStart
- reformatted switch statements to be generally more readable
- LightsMode_Demonstration now lights the pad arrows if enabled, similar to gameplay
- Pressing custom gamebuttons during attract mode will light them
2011-10-18 17:09:11 -04:00
AJ Kelly
92fea1f748
shut warning up
2011-10-18 15:32:06 -05:00
Jason Felds
d65b4ba714
Minor optimization: don't calc if not needed.
2011-10-17 22:58:04 -04:00
Jason Felds
b86a82fb42
Fix issue 585: editor crash w/o saving.
...
This does not feel like a proper cure, but it does
stop the crashing.
2011-10-17 21:37:30 -04:00
Jason Felds
1f024cd739
[backwards] Switches in switches: need a break.
2011-10-16 16:43:20 -04:00
Jason Felds
68061b13c5
[backwards] Add appropriate comment for devs.
2011-10-16 16:33:33 -04:00
Jason Felds
142a62aa6e
[backwards] Have Backwards fallback to Mirror.
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Not all gametypes require Backwards: they will fall
through to Mirror. Otherwise, catch it here.
2011-10-16 15:50:13 -04:00
Jason Felds
23832ac653
[backwards] Compile fix: two "backwards" here.
2011-10-16 15:48:50 -04:00
Jason Felds
e98ba68f2f
[backwards] CodeDetector access.
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By default, there is no code for Backwards.
Let the themers decide this one.
2011-10-16 15:44:44 -04:00
Jason Felds
9e486bec32
[backwards] Add option, Lua call GetBackwards().
2011-10-16 15:41:26 -04:00
Jason Felds
0181d46225
[backwards] ScreenEdit can go Backwards.
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Interestingly, en.ini already has this entry.
2011-10-16 15:37:28 -04:00
Jason Felds
e8f95dd28e
[backwards] Prepare PlayerOptions version.
2011-10-16 15:34:29 -04:00
Jason Felds
4e47b24597
New branch: [backwards]
...
Goal: implement a proper backwards mod to allow for
both actions on games where backwards != mirror.
2011-10-16 13:22:26 -04:00
ZipFile
038f76f180
How does it work before?
...
Fixed 338 bug and probably targeting with loadingwindow.
2011-10-16 02:32:06 +02:00
Jonathan Payne
c6498250b2
[default] hotkey to refresh noteskins without having to refresh everything
2011-10-14 15:18:55 -07:00
ZipFile
5ac274edf6
Stop resizing.
2011-10-13 03:45:03 +02:00
AJ Kelly
3484470e9f
[Steps] Fix a bug where e.g. ".SM" ".DWI" ".Sm" ".sM" files wouldn't properly load since the code was expecting lowercase.
2011-10-12 18:51:36 -05:00
AJ Kelly
b49843debb
make this message JUST a bit more informative.
2011-10-12 18:00:38 -05:00
Thai Pangsakulyanont
460d92f5e8
add time signature segments when handling time signatures when loading BMS.
...
something I have forgotten but should have not forgotten. :S
2011-10-11 00:26:54 +07:00
Thai Pangsakulyanont
f7c1b9c9ff
merge
2011-10-10 00:32:19 +07:00
Thai Pangsakulyanont
95fac0f969
fixed adpcm, bring back PMS (using BMSLoader)
2011-10-10 00:31:57 +07:00
Jason Felds
d17643e907
Display the chartname instead of the description.
2011-10-09 13:02:24 -04:00
ZipFile
94bb8a781a
We already have dynamic linked one.
2011-10-09 16:45:05 +02:00
Thai Pangsakulyanont
9b96433fbc
merge
2011-10-09 18:34:44 +07:00
Thai Pangsakulyanont
18b2ff07b3
fix a bug when the BMS file has a keysounded note, but the
...
#WAV entry points to a file with invalid name, or points to
a nonexistant file, for example
#WAVAA NoSuchFile.wav
#00101:AA
In which case, the note will be assigned the first valid
keysound, instead of not being assigned keysound at all.
This is a very silly bug with a simple fix, but didn't
manage to fix it before SM5P4 comes out. Sorry for that.
2011-10-09 18:33:45 +07:00
ZipFile
8aab0d7f78
Added fallbak code to build with old ffmpeg (0.6.1). Centered gtk loading
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window.
2011-10-09 05:46:50 +02:00
Jason Felds
b996d512a4
Welcome ZipFile.
2011-10-08 19:44:51 -04:00
Jason Felds
ad5d29b205
Add Fade[In/Out]Preview metrics for ScreenEdit.
...
Let the themer dictate how much fade in and fade out
there is for the preview music in the editor.
2011-10-08 19:01:06 -04:00
AJ Kelly
5a068ccaa3
update the xpm icon
2011-10-08 13:01:28 -05:00