[ScoreKeeperRave] Fix an issue where the super meter would not decrease back to 1 after hitting the end of 3. (Fixes issue 314.)
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@@ -143,7 +143,7 @@ void ScoreKeeperRave::AddSuperMeterDelta( float fUnscaledPercentChange )
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{
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LaunchAttack( oldAL );
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if( newAL == NUM_ATTACK_LEVELS ) // hit upper bounds of meter
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m_pPlayerState->m_fSuperMeter -= 1.f;
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m_pPlayerState->m_fSuperMeter = 0.f;
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}
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// mercy: if losing remove attacks on life drain
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