Commit Graph
4533 Commits
Author SHA1 Message Date
freem 3be83d589c add CubicSpline to visual studio projects
btw stepmania isn't building on visual studio again since it's bitching about the unsigned& and size_t& versions of CLAMP. no I don't know why.
2015-01-10 19:54:09 -06:00
Kyzentun 896dd7977e Maybe editing the changelog should only be done after merging a pull, to avoid conflicts. 2015-01-10 12:32:07 -07:00
Kyzentun 301d529b67 Negative state delays in a sprite cause an infinite loop. 2015-01-10 02:32:54 -07:00
Kyzentun 0a02dd2b7c Added SetStateProperties to Sprite. 2015-01-09 23:56:11 -07:00
Kyzentun 5f3d07807c Fixed vert index math in SetVertsFromSplinesInternal 2015-01-08 04:26:39 -07:00
Kyzentun 1ea48efb80 Changed tper to vector of float. 2015-01-06 22:00:06 -07:00
Kyzentun d3bbf9cbd3 Added SetVertsFromSplines to AMV. Moved const to the left side. Documentation for all new functions. 2015-01-06 20:14:59 -07:00
Kyzentun 703b423dd4 Moved note column splines into tween state. Renamed size/dimension spline lua functions to get/set convention. Added make_camel_aliases to 01 alias.lua to make the CamelCase aliases required by shakesoda for consistency. 2015-01-04 06:10:21 -07:00
Kyzentun 6c722df0c6 Made loop and polygonal private so that setting them would trip the dirty flag. 2015-01-03 05:56:52 -07:00
Kyzentun dd72b368ce Fixed spline solving to be mathematically correct after Matt told me column operations are not actually allowed. Attempts to measure performance returned garbage results, hopefully the caching mechanism makes it too fast to measure? 2015-01-03 05:26:29 -07:00
Kyzentun 6d9243335d Fixed bug in spline evaluate. Added create_spline and spline:destroy to allow creation of splines not owned by actors. Added polygonal mode to splines. 2015-01-02 12:08:53 -07:00
Kyzentun f9ba1cc415 Added spatial extent math to CubicSpline. 2015-01-01 16:09:36 -07:00
Kyzentun 84e758c6c7 Added rotation and zoom splines to note columns, with the help of a couple new classes. Reorganized args to NoteDisplay functions into helper structures. Made splines have 3 modes controlling their behavior. Hold twisting is now handled by an AA rotation and hold drawing in general is now more complex. 2015-01-01 04:36:20 -07:00
Kyzentun 0cb08dc8bd Added offset mode spline to NoteColumnRenderer. 2014-12-30 13:59:06 -07:00
Kyzentun 584f1c8813 Moved cubic spline implementation to its own source file. 2014-12-28 05:57:07 -07:00
Kyzentun 65187a55c6 CubicSpline class created. Temp spline rendering stuff in AMV. 2014-12-27 21:41:55 -07:00
Kyzentun 64d384410c Created NoteColumnRenderer to handle column rendering. Added m_FakeParent to Actor to solve part of the problem. 2014-12-26 01:54:34 -07:00
Kyzentun f632806f89 Reload Scripts when changing game types. 2014-12-25 18:37:51 -07:00
Kyzentun 07fb61a291 Moved tap and hold rendering logic out of NoteField and into NoteDisplay. 2014-12-25 05:02:28 -07:00
Kyzentun 4a4a28878c Fixed up EditMenu to not throw asserts and crash all over the place if there isn't something to put in a row. Still can't practice in doubles-only groups, but at least it doesn't crash. 2014-12-24 02:27:46 -07:00
zardoru 5f9660751c Couple hack-fixes for BMS crashes. 2014-12-23 23:20:54 -03:00
Kyzentun a60a20edec Changed assert in ScreenHowNotToPlay to an error message to fix crash. 2014-12-22 07:09:21 -07:00
Kyzentun 55fb14cd10 Holding start to give up leaves gameplay instead of going to next song. 2014-12-22 03:52:08 -07:00
Kyzentun 06c78cd59f Fixed lua music files not being recognized. Changed assert on non-optional theme elements not being found to report an error. 2014-12-21 23:38:45 -07:00
Kyzentun 0a4a81d5e8 Added a bunch of preferences to service options menu. 2014-12-20 19:39:38 -07:00
Kyzentun c905965aca Added Profile:GetTotalDancePoints. 2014-12-18 22:41:19 -07:00
Kyzentun 090d63e43c Fixed column arg passed to NoteField callbacks. 2014-12-18 02:36:45 -07:00
Kyzentun 261f2b0e3c Fix dumb mistake in NoteSkinManager multi-match error message. 2014-12-16 02:21:03 -07:00
Kyzentun 23fca56582 Fixed Profile swap by making it walk the arrays so that Visual Studio's std swap won't choke on it. 2014-12-14 17:56:05 -07:00
Kyzentun c5b24c2ca6 Fixed signed comparison warning in ProfileManager. 2014-12-12 22:16:42 -07:00
Kyzentun 4c1ee4bbfb Fixed problems in NoteField from rebasing. 2014-12-10 18:14:00 -07:00
Kyzentun 6f8b5f2477 Made input callbacks lock during transitions and lockinput. 2014-12-10 13:38:10 -07:00
Kyzentun 1890445ab3 Added SetStepsForEditMode lua function. 2014-12-09 22:27:00 -07:00
Kyzentun 3fb36af157 Separate styles for players. Notefields positioned between margins. Edit mode works for kickbox. 2014-12-09 22:27:00 -07:00
Kyzentun c65c1eb386 Added kickbox game mode with 4 styles. 2014-12-09 22:22:50 -07:00
Kyzentun c9a17dc48e Added metrics for setting the screens Edit Mode uses for setting mods. Added functions for apply ModsLevel_Preferred to the other levels. 2014-12-09 21:59:01 -07:00
Kyzentun 89ed68f86d Edit Mode plays until music end if the music ends after the notes. 2014-12-09 15:37:06 -07:00
sillybear e3bb49f9d8 Update Player.cpp 2014-12-10 00:09:46 +08:00
sillybear 09274b655b Add 2014-12-09 23:52:22 +08:00
Kyzentun 87ccbbd5dd Merge branch 'SextetStream-lights-and-input' of https://github.com/psmay/stepmania 2014-12-08 16:46:41 -07:00
Kyzentun 36d94f272f Fixed --game command line arg to set the current game correctly soe that the correct input mapping is loaded. 2014-12-08 16:39:01 -07:00
Kyzentun 780c05e3f2 Merge branch 'patch-2' of https://github.com/sillybear/stepmania 2014-12-08 16:17:36 -07:00
Kyzentun 23d7a47c7a Merge branch 'patch-1' of https://github.com/sillybear/stepmania 2014-12-08 16:09:40 -07:00
Kyzentun 49b8f77a3e Merged changelog. 2014-12-08 16:08:49 -07:00
Kyzentun 60e5e80541 Merged changelog. 2014-12-08 16:06:46 -07:00
Kyzentun 50560a8b6a Merge branch 'keymapping_sanity' of https://github.com/kyzentun/stepmania 2014-12-08 16:01:47 -07:00
Kyzentun 2dab32911b Merged changelog. 2014-12-08 16:00:59 -07:00
Kyzentun c17f19c0d0 Wildcards are the difference between finding similar things, and finding nothing. 2014-12-08 15:18:39 -07:00
sillybear 67358e0ee0 [Announcer] Add "evaluation full combo W3" and
optional "evaluation full combo W4"
2014-12-04 03:01:33 +08:00
sillybear c6fb8a11b9 Allow setting of game type via console command 2014-12-04 02:46:01 +08:00