Glenn Maynard
97d6a7f3b0
int signal, siginfo_t *si, const ucontext_t *uc
2004-03-19 05:01:53 +00:00
Glenn Maynard
8b5d89b8f8
pass siginfo_t and ucontext_t to signal handlers
2004-03-19 05:01:23 +00:00
Glenn Maynard
4ad45bbd7f
sa.sa_handler -> sa.sa_flags
...
use SA_NODEFER
2004-03-19 04:43:24 +00:00
Chris Danford
31ae7c6fc0
fix VC6 compile error
2004-03-19 03:53:19 +00:00
Glenn Maynard
03c9ff66e4
Block SIGPIPE in CrashSignalHandler.
2004-03-19 03:23:42 +00:00
Glenn Maynard
877cb324d1
better output on extra signal
2004-03-19 03:13:27 +00:00
Glenn Maynard
5a33daf6c7
fix sprite
2004-03-19 02:44:26 +00:00
Glenn Maynard
96ee7b6028
improve output
2004-03-19 02:44:04 +00:00
Glenn Maynard
a330623cab
show edit name, not ambiguous "EDIT"
2004-03-19 02:30:46 +00:00
Glenn Maynard
f5d2ddb719
fix stealth (can't multiply fVisibleAdjust; it starts at 0)
2004-03-19 02:21:51 +00:00
Glenn Maynard
c069732f02
fix vorbis when only static libraries are available
2004-03-19 02:05:55 +00:00
Glenn Maynard
e490422f82
cleanup
2004-03-19 01:32:55 +00:00
Glenn Maynard
45097b9811
simplify
2004-03-19 01:32:03 +00:00
Glenn Maynard
a4adcfae28
fix Windows compile (nobody noticed?)
2004-03-19 01:21:35 +00:00
Chris Danford
34061bd9da
fix per-diffculty award priority
2004-03-18 06:38:18 +00:00
Chris Danford
0b2cfaa7b2
show per-diffculty award on Eval screen every time it's received (not just the first time)
2004-03-18 06:34:10 +00:00
Glenn Maynard
a0c58e3c04
simplify RageSound_DSound_Software with RageSound_Generic_Software
2004-03-18 04:27:22 +00:00
Glenn Maynard
ae07456590
simplify RageSound_WaveOut with RageSound_Generic_Software
2004-03-18 04:19:03 +00:00
Glenn Maynard
cd3feefb6c
update
2004-03-18 04:17:16 +00:00
Glenn Maynard
5224689df7
fix warning
2004-03-18 04:15:01 +00:00
Glenn Maynard
82ac2755b9
add base class for generic software-mixing sound drivers
2004-03-18 04:12:41 +00:00
Glenn Maynard
4c9be566f1
fix alloc error
2004-03-18 04:10:50 +00:00
Glenn Maynard
dcb33fe120
split out GetDataToPlay from GetPCM
2004-03-18 03:30:36 +00:00
Glenn Maynard
f59f22d1fd
RageSoundManager::CommitPlayingPosition, RageSoundManager::FlushPosMapQueue
2004-03-18 03:04:44 +00:00
Glenn Maynard
8df036b3d8
more missing stdint types
2004-03-18 01:39:05 +00:00
Glenn Maynard
5788f354e6
typo
2004-03-18 01:32:40 +00:00
Glenn Maynard
6ea531d584
give each RageSound instance a unique ID
2004-03-18 01:31:34 +00:00
Glenn Maynard
7c001d6370
add offset param to SundMixBuffer::write()
2004-03-18 01:23:35 +00:00
Sean Burke
89a316061d
Fix Linux compile and try to make code stylistically consistent.
2004-03-17 22:17:51 +00:00
Steve Checkoway
90bde075da
Opps. I got a little greedy when selecting lines to delete.
2004-03-17 13:38:48 +00:00
Steve Checkoway
45c4577df2
Clean up
2004-03-17 13:31:42 +00:00
Chris Danford
36b557bac2
fix Win32 errors, warnings
2004-03-17 07:45:52 +00:00
Kevin Slaughter
c318c78a8e
Makefile fix. Was not compiling ActiveAttackList at all. -- Matriark
2004-03-17 07:26:05 +00:00
Kevin Slaughter
21bdb2204c
Fix to ezSockets casting. -- Matriark
2004-03-17 06:57:29 +00:00
Steve Checkoway
12c6c03d3b
Fix warning.
2004-03-17 06:26:01 +00:00
Steve Checkoway
93bd283a96
Add ActiveAttackList, fix ezsockets.* and NetworkSyncManager.* paths.
2004-03-17 06:09:41 +00:00
Steve Checkoway
858ab01ae9
Clean up NetworkSyncManager
2004-03-17 06:05:52 +00:00
Chris Danford
09e6b85f3b
add ActiveAttackList
2004-03-17 06:01:17 +00:00
Steve Checkoway
64e00d71ad
Add files.
2004-03-17 05:56:22 +00:00
Steve Checkoway
dd8e0164e9
Clean up NetworkSyncManager
2004-03-17 05:49:37 +00:00
Glenn Maynard
9ae558482a
fix trace
2004-03-17 05:06:49 +00:00
Steve Checkoway
9f94d1e820
Clean up headers, add todo.
2004-03-17 04:55:55 +00:00
Jason Felds
e92b2d84b9
Warning fix: Newline added.
2004-03-17 04:15:36 +00:00
Glenn Maynard
ee2ebf509f
split target vars
2004-03-17 02:30:05 +00:00
Charles Lohr
4af6c609f9
These are the files necessiary for making the network work.
2004-03-16 22:34:48 +00:00
Charles Lohr
a25514777a
I have modified SM files to add network support.
...
I tested this under linux AND windows.
There should be no issues, if there is, feel free
to use AIM to IM me at CNLohr, or email me,
[email protected] .
I modified the .dsp and Makefile.am only to add
networksyncmanager and ezsockets.
I added some startup code to stepmania.cpp,
so that if the user does not desire network support
none will be enabled.
Scorekeeper and screengameplay are modified
so that information can be sent to the server as
well as allowing the game sync to work.
Thanks.
2004-03-16 22:10:45 +00:00
Glenn Maynard
5e1aed24fe
better debug output
2004-03-16 05:02:57 +00:00
Glenn Maynard
59703ade1d
fix CreateDirectories on paths starting with /
2004-03-16 05:01:35 +00:00
Glenn Maynard
623b25407a
fix tests linking
2004-03-16 04:10:40 +00:00
Glenn Maynard
eb86c76b9f
Make CircBuf are lock-free, threadsafe buffer. (We don't actually
...
take advantage of this yet.)
2004-03-16 03:06:10 +00:00