Commit Graph
8963 Commits
Author SHA1 Message Date
Glenn Maynard 97d6a7f3b0 int signal, siginfo_t *si, const ucontext_t *uc 2004-03-19 05:01:53 +00:00
Glenn Maynard 8b5d89b8f8 pass siginfo_t and ucontext_t to signal handlers 2004-03-19 05:01:23 +00:00
Glenn Maynard 4ad45bbd7f sa.sa_handler -> sa.sa_flags
use SA_NODEFER
2004-03-19 04:43:24 +00:00
Chris Danford 31ae7c6fc0 fix VC6 compile error 2004-03-19 03:53:19 +00:00
Glenn Maynard 03c9ff66e4 Block SIGPIPE in CrashSignalHandler. 2004-03-19 03:23:42 +00:00
Glenn Maynard 877cb324d1 better output on extra signal 2004-03-19 03:13:27 +00:00
Glenn Maynard 5a33daf6c7 fix sprite 2004-03-19 02:44:26 +00:00
Glenn Maynard 96ee7b6028 improve output 2004-03-19 02:44:04 +00:00
Glenn Maynard a330623cab show edit name, not ambiguous "EDIT" 2004-03-19 02:30:46 +00:00
Glenn Maynard f5d2ddb719 fix stealth (can't multiply fVisibleAdjust; it starts at 0) 2004-03-19 02:21:51 +00:00
Glenn Maynard c069732f02 fix vorbis when only static libraries are available 2004-03-19 02:05:55 +00:00
Glenn Maynard e490422f82 cleanup 2004-03-19 01:32:55 +00:00
Glenn Maynard 45097b9811 simplify 2004-03-19 01:32:03 +00:00
Glenn Maynard a4adcfae28 fix Windows compile (nobody noticed?) 2004-03-19 01:21:35 +00:00
Chris Danford 34061bd9da fix per-diffculty award priority 2004-03-18 06:38:18 +00:00
Chris Danford 0b2cfaa7b2 show per-diffculty award on Eval screen every time it's received (not just the first time) 2004-03-18 06:34:10 +00:00
Glenn Maynard a0c58e3c04 simplify RageSound_DSound_Software with RageSound_Generic_Software 2004-03-18 04:27:22 +00:00
Glenn Maynard ae07456590 simplify RageSound_WaveOut with RageSound_Generic_Software 2004-03-18 04:19:03 +00:00
Glenn Maynard cd3feefb6c update 2004-03-18 04:17:16 +00:00
Glenn Maynard 5224689df7 fix warning 2004-03-18 04:15:01 +00:00
Glenn Maynard 82ac2755b9 add base class for generic software-mixing sound drivers 2004-03-18 04:12:41 +00:00
Glenn Maynard 4c9be566f1 fix alloc error 2004-03-18 04:10:50 +00:00
Glenn Maynard dcb33fe120 split out GetDataToPlay from GetPCM 2004-03-18 03:30:36 +00:00
Glenn Maynard f59f22d1fd RageSoundManager::CommitPlayingPosition, RageSoundManager::FlushPosMapQueue 2004-03-18 03:04:44 +00:00
Glenn Maynard 8df036b3d8 more missing stdint types 2004-03-18 01:39:05 +00:00
Glenn Maynard 5788f354e6 typo 2004-03-18 01:32:40 +00:00
Glenn Maynard 6ea531d584 give each RageSound instance a unique ID 2004-03-18 01:31:34 +00:00
Glenn Maynard 7c001d6370 add offset param to SundMixBuffer::write() 2004-03-18 01:23:35 +00:00
Sean Burke 89a316061d Fix Linux compile and try to make code stylistically consistent. 2004-03-17 22:17:51 +00:00
Steve Checkoway 90bde075da Opps. I got a little greedy when selecting lines to delete. 2004-03-17 13:38:48 +00:00
Steve Checkoway 45c4577df2 Clean up 2004-03-17 13:31:42 +00:00
Chris Danford 36b557bac2 fix Win32 errors, warnings 2004-03-17 07:45:52 +00:00
Kevin Slaughter c318c78a8e Makefile fix. Was not compiling ActiveAttackList at all. -- Matriark 2004-03-17 07:26:05 +00:00
Kevin Slaughter 21bdb2204c Fix to ezSockets casting. -- Matriark 2004-03-17 06:57:29 +00:00
Steve Checkoway 12c6c03d3b Fix warning. 2004-03-17 06:26:01 +00:00
Steve Checkoway 93bd283a96 Add ActiveAttackList, fix ezsockets.* and NetworkSyncManager.* paths. 2004-03-17 06:09:41 +00:00
Steve Checkoway 858ab01ae9 Clean up NetworkSyncManager 2004-03-17 06:05:52 +00:00
Chris Danford 09e6b85f3b add ActiveAttackList 2004-03-17 06:01:17 +00:00
Steve Checkoway 64e00d71ad Add files. 2004-03-17 05:56:22 +00:00
Steve Checkoway dd8e0164e9 Clean up NetworkSyncManager 2004-03-17 05:49:37 +00:00
Glenn Maynard 9ae558482a fix trace 2004-03-17 05:06:49 +00:00
Steve Checkoway 9f94d1e820 Clean up headers, add todo. 2004-03-17 04:55:55 +00:00
Jason Felds e92b2d84b9 Warning fix: Newline added. 2004-03-17 04:15:36 +00:00
Glenn Maynard ee2ebf509f split target vars 2004-03-17 02:30:05 +00:00
Charles Lohr 4af6c609f9 These are the files necessiary for making the network work. 2004-03-16 22:34:48 +00:00
Charles Lohr a25514777a I have modified SM files to add network support.
I tested this under linux AND windows.
There should be no issues, if there is, feel free
to use AIM to IM me at CNLohr, or email me,
[email protected].

I modified the .dsp and Makefile.am only to add
networksyncmanager and ezsockets.

I added some startup code to stepmania.cpp,
so that if the user does not desire network support
none will be enabled.

Scorekeeper and screengameplay are modified
so that information can be sent to the server as
well as allowing the game sync to work.

Thanks.
2004-03-16 22:10:45 +00:00
Glenn Maynard 5e1aed24fe better debug output 2004-03-16 05:02:57 +00:00
Glenn Maynard 59703ade1d fix CreateDirectories on paths starting with / 2004-03-16 05:01:35 +00:00
Glenn Maynard 623b25407a fix tests linking 2004-03-16 04:10:40 +00:00
Glenn Maynard eb86c76b9f Make CircBuf are lock-free, threadsafe buffer. (We don't actually
take advantage of this yet.)
2004-03-16 03:06:10 +00:00