Thai Pangsakulyanont
95fac0f969
fixed adpcm, bring back PMS (using BMSLoader)
2011-10-10 00:31:57 +07:00
Thai Pangsakulyanont
0d9397c07e
changelog
2011-10-09 18:36:00 +07:00
Thai Pangsakulyanont
9b96433fbc
merge
2011-10-09 18:34:44 +07:00
Thai Pangsakulyanont
18b2ff07b3
fix a bug when the BMS file has a keysounded note, but the
...
#WAV entry points to a file with invalid name, or points to
a nonexistant file, for example
#WAVAA NoSuchFile.wav
#00101:AA
In which case, the note will be assigned the first valid
keysound, instead of not being assigned keysound at all.
This is a very silly bug with a simple fix, but didn't
manage to fix it before SM5P4 comes out. Sorry for that.
2011-10-09 18:33:45 +07:00
ZipFile
8aab0d7f78
Added fallbak code to build with old ffmpeg (0.6.1). Centered gtk loading
...
window.
2011-10-09 05:46:50 +02:00
Jason Felds
b996d512a4
Welcome ZipFile.
2011-10-08 19:44:51 -04:00
Jason Felds
ad5d29b205
Add Fade[In/Out]Preview metrics for ScreenEdit.
...
Let the themer dictate how much fade in and fade out
there is for the preview music in the editor.
2011-10-08 19:01:06 -04:00
ZipFile
c8e4976570
Completely revised buildscript.
2011-10-09 00:32:08 +02:00
AJ Kelly
5a068ccaa3
update the xpm icon
2011-10-08 13:01:28 -05:00
AJ Kelly
e9226605e7
this caused problems on windows 7 instead of doing the intended thing. we are doomed to Program Files forever, and end users will continue to be dumb. sigh.
2011-10-08 12:21:38 -05:00
Jason Felds
b478152e8c
Whoops: missed this one.
2011-10-08 11:41:35 -04:00
Jason Felds
9f3993b4ab
Add the PlayMusicPart lua binding.
...
Required params are musicPath, musicStart, and musicLength.
Optional params are fadeIn and fadeOut in that order.
2011-10-08 11:41:05 -04:00
Mark Cannon
d16c77c1b4
fix log bloating like whoa (wrap every Trace() in TimingData with DEBUG ifdef)
2011-10-07 21:51:04 -04:00
Jason Felds
6a393dc6f6
Add new RageDisplay bindings:
...
GetFPS()
GetVPF()
GetCumFPS()
2011-10-07 21:14:39 -04:00
AJ Kelly
85d3acb651
a todo for later
2011-10-07 13:51:00 -05:00
AJ Kelly
3e56caf1b1
empty meter fixes for DWI/KSF; KSF is more of a 'it used to be 0, now it's 1' thing
2011-10-07 12:48:21 -05:00
AJ Kelly
16dab959bf
[NotesLoaderSM] If the difficulty for a Steps is not set, set it to 1. Should fix issue 571, hopefully.
2011-10-07 12:43:08 -05:00
AJ Kelly
ba333dfa04
update source archive script, probably needs more work
2011-10-07 12:02:13 -05:00
AJ Kelly
49a6981953
damnit fsx
2011-10-07 08:39:21 -05:00
Mark Cannon
deb8ea5347
fix compile error, change RString to const RString& because I can; again, PLEASE try to compile your build before committing it :|
2011-10-06 23:32:23 -04:00
Flameshadowxeroshin
8b82873eb4
more scoring junk
2011-10-07 01:23:26 +00:00
Flameshadowxeroshin
8473336737
intelligently load all of the implemented scoring modes for selection
2011-10-07 01:20:49 +00:00
Flameshadowxeroshin
9f48d25d8e
move scoring row to Scoring because of changes
2011-10-07 01:20:07 +00:00
Flameshadowxeroshin
e66aa897dd
eh
2011-10-07 01:16:21 +00:00
Flameshadowxeroshin
d3ddcca5c8
make migs scoring work again
2011-10-07 01:05:36 +00:00
Flameshadowxeroshin
08de56bf23
i know nothing but i never let it stop me
2011-10-06 18:07:07 -05:00
Flameshadowxeroshin
d8a7d837be
change in wording
2011-10-06 22:47:33 +00:00
AJ Kelly
cc16a41b43
trying to get the validator to shut up
2011-10-06 17:02:36 -05:00
AJ Kelly
33b071b498
more luadoc updates
2011-10-06 16:58:19 -05:00
Flameshadowxeroshin
bf6944d129
replace 1st and 4th scoring with some weird mixture of the two, rename HYBRID to Hybrid
2011-10-06 21:10:55 +00:00
AJ Kelly
32eab7ff56
changelog too!
2011-10-06 15:39:38 -05:00
AJ Kelly
0f40af9446
scoring fixes from A.C/@waiei and @sakuraponila, sourced from http://www47.atwiki.jp/waiei/pages/21.html
2011-10-06 15:38:19 -05:00
AJ Kelly
f91e85c53e
some small changes to background/disc graphic finding logic.
2011-10-06 14:58:00 -05:00
AJ Kelly
954a5d5072
update lua docs
2011-10-06 12:39:32 -05:00
Flameshadowxeroshin
a108138d21
prepare for announcer changes. the game WILL NOT COMPILE right now.
2011-10-06 12:42:09 +00:00
AJ Kelly
aacd7e25be
if anyone has any problems with StepMania 4 RC1, speak now or forever hold your peace. otherwise, Preview 4 will be released shortly.
2011-10-05 15:20:39 -05:00
Jason Felds
b69521c3c6
More accurate left, right, and mirror pump mods.
...
BIG thanks to Hudson Felker and Bill Shillito.
2011-10-04 00:53:33 -04:00
Jason Felds
6c9a53a607
Any reason why the class was listed twice?
2011-10-03 21:48:48 -04:00
AJ Kelly
ab69216dc4
part three of three re: Actors/
2011-10-02 21:41:24 -05:00
AJ Kelly
264ba574fb
part two of three re: Actors/
2011-10-02 21:40:33 -05:00
AJ Kelly
e14b96cfbf
part one of three-ish in reverting the Actors/ folder thing
2011-10-02 21:14:01 -05:00
AJ Kelly
b616fa877f
fairly certain we're releasing p4 before the 10th
2011-10-02 16:57:59 -05:00
Jason Felds
f9d12e1afe
I hope Windows likes "/" versus "\".
2011-10-02 00:09:40 -04:00
AJ Kelly
9cf2592a32
fix up some include paths.
2011-10-01 22:59:01 -05:00
AJ Kelly
942ef1e6fa
since there were no major objections to calling it preview 4...
2011-10-01 20:31:05 -05:00
AJ Kelly
dd3b57bd37
[ScreenHighScores] Disable forced screen transition behavior when ManualScrolling=true.
2011-10-01 14:46:10 -05:00
AJ Kelly
fb346d1bc2
uncomment a trace
2011-10-01 00:31:28 -05:00
Jason Felds
d2226891cd
Restore stuff that changed from private testing.
2011-09-30 23:55:06 -04:00
Jason Felds
b5dc1ef369
Update docs: this requires a StepsType.
2011-09-30 23:53:58 -04:00
AJ Kelly
7cea3ae90a
put these debug print statements into a debug ifdef
2011-09-30 15:16:43 -05:00