Commit Graph

29 Commits

Author SHA1 Message Date
Chris Danford b1f742f69b fix for VC6 that can't initialize statics in the class definiton 2005-09-01 04:26:23 +00:00
Glenn Maynard ea13fb6379 draw directly; too many vertices to generate this stuff on the fly 2005-08-30 18:06:21 +00:00
Glenn Maynard 7afe0254ba reverse m_Slices; this is intended to be used as a mask 2005-08-29 23:25:50 +00:00
Glenn Maynard 7c9740df17 GraphDisplay with XML 2005-08-29 22:51:35 +00:00
Glenn Maynard 1fe993e3f7 cleanup 2005-08-29 10:29:03 +00:00
Glenn Maynard ce50477dfe cleanup
remove fInitialHeight tween
2005-08-29 10:27:46 +00:00
Glenn Maynard a41cfb8b43 fix annoying long-standing bug: fix life graph turns white when we happen to be
left in glow mode (eg. when disqualified)
2005-08-27 03:42:45 +00:00
Glenn Maynard fcbd6dda76 not a null texture anymore 2005-07-07 11:00:45 +00:00
Glenn Maynard b4ba450d64 fix "just barely" misaligned
- compute in the same way as the graph itself
 - don't round (quantize(1)); this tries to snap to a pixel, but the graph is
usually zoomed
2005-05-25 04:58:45 +00:00
Glenn Maynard a49bfd5e74 cleanup 2005-05-25 04:44:32 +00:00
Chris Danford f217e5f0f4 track whether player gave up, hide Barely if gave up 2005-05-09 10:12:03 +00:00
Chris Danford 082c38688f draw boundaries underneath "just barely" 2005-05-07 16:47:48 +00:00
Ben Anderson 0ca2dd7540 Fix case (fixes compilation on POSIX systems) 2005-05-02 01:07:15 +00:00
Steve Checkoway 5096cb77d2 Fix warning 2005-04-28 17:10:16 +00:00
Chris Danford 395d6488a8 don't show JustBarely when hitting 0 life with fail off 2005-04-28 00:11:30 +00:00
Chris Danford 5d398f4ad3 add song boundary marker
add "just barely"
2005-04-27 21:46:35 +00:00
Chris Danford d5b7e5650c only save life and combo for the range of time between the first and last step 2005-04-23 02:50:26 +00:00
Chris Danford f57e898966 show life and combo graphs over the whole song/course - not just over the time the player was alive 2005-04-20 06:13:06 +00:00
Chris Danford 4a2499b0fb fix Model doesn't obey m_bTextureWrapping 2005-02-27 08:31:41 +00:00
Chris Danford e01f6ed77e cleanup 2004-12-23 23:12:25 +00:00
Chris Danford 09d018444e split StageStats into player-specific and non-player-specific structs 2004-12-20 10:47:41 +00:00
Chris Danford 03fbb915f3 remove VC6 scoping hacks 2004-09-21 07:53:39 +00:00
Glenn Maynard 3798245ce6 license update 2004-06-07 21:14:03 +00:00
Steve Checkoway 43ef336eea Fix warning. 2004-05-16 08:11:41 +00:00
Chris Danford a8882ff9d0 don't clamp super meter 2004-05-16 05:06:58 +00:00
Chris Danford 9502f1c262 draw models with 2 textures with multitexture instead of 2 passes. D3D multitexture not tested yet 2004-02-04 09:55:18 +00:00
Glenn Maynard aad110f8e8 reduce dependency 2003-12-22 23:27:54 +00:00
Glenn Maynard 05784ee0dc GetSourceWidth, not GetTextureHeight 2003-10-23 06:18:14 +00:00
Glenn Maynard 0041b31a7b add GraphDisplay 2003-10-22 22:02:26 +00:00