GetSourceWidth, not GetTextureHeight

This commit is contained in:
Glenn Maynard
2003-10-23 06:18:14 +00:00
parent 1102daae7d
commit 05784ee0dc
+2 -2
View File
@@ -22,8 +22,8 @@ void GraphDisplay::Load( CString TexturePath, float height )
Unload();
m_pTexture = TEXTUREMAN->LoadTexture( TexturePath );
m_size.y = (float) m_pTexture->GetTextureHeight();
m_size.x = (float) m_pTexture->GetTextureWidth();
m_size.x = (float) m_pTexture->GetSourceWidth();
m_size.y = (float) m_pTexture->GetSourceHeight();
for( int i = 0; i < VALUE_RESOLUTION; ++i )
m_CurValues[i] = height;