fix for VC6 that can't initialize statics in the class definiton
This commit is contained in:
@@ -16,6 +16,9 @@
|
||||
REGISTER_ACTOR_CLASS( GraphDisplay )
|
||||
|
||||
enum { VALUE_RESOLUTION=100 };
|
||||
static const int iSubdivisions = 4;
|
||||
static const int iCircleVertices = iSubdivisions+2;
|
||||
|
||||
class GraphLine: public Actor
|
||||
{
|
||||
public:
|
||||
@@ -35,8 +38,6 @@ public:
|
||||
delete[] m_pCircles;
|
||||
}
|
||||
|
||||
static const int iSubdivisions = 4;
|
||||
static const int iCircleVertices = iSubdivisions+2;
|
||||
void DrawPrimitives()
|
||||
{
|
||||
Actor::SetGlobalRenderStates(); // set Actor-specified render states
|
||||
|
||||
Reference in New Issue
Block a user