Commit Graph

136 Commits

Author SHA1 Message Date
Glenn Maynard 94fe0ff259 remove duplicates 2003-07-07 22:22:04 +00:00
Andrew Wong d27a25e472 Revamped the unlock system. Currently it supports the following methods:
DP - dance points, what Miryokuteki had in place
AP - arcade points, like MAX2 arcade
SP - song points, like MAX2 home (though I don't know the exact system)
CS - clear stages, like 5th home

Somewhat strewn but not supported yet:
!! - Toastys seen
EC - cleared extra stages
EF - fail extra stage (don't quote me on these two yet, I haven't tried them yet)
RO - roulette (theres fifteen roulette slots, but its not implemented yet)

Also updated the INI to store values for these means of unlocking.  The system
still isn't "optimized" yet, though.
2003-07-07 10:22:53 +00:00
Glenn Maynard 03a7df4f78 add IgnoredMessageWindows 2003-07-07 03:51:20 +00:00
Chris Danford 987c51c0b6 add global offset setting (remove when we add timestamped input) 2003-07-05 05:28:23 +00:00
Glenn Maynard 63cd483b17 Remove m_sDefaultNoteSkin.
Make m_sDefaultModifiers a game pref.
2003-06-25 05:02:42 +00:00
Glenn Maynard a026a7d9f6 remove m_bUseBGIfNoBanner and m_BannerCacheType 2003-06-23 08:39:34 +00:00
Glenn Maynard 25df8f007b enable banner caching by default 2003-06-12 01:35:09 +00:00
Glenn Maynard 7c47c03162 disable m_BannerCacheType for now 2003-06-11 03:26:41 +00:00
Glenn Maynard 5faa1d7c17 Don't preload low-quality banners on very low-memory systems. 2003-06-11 02:58:13 +00:00
Glenn Maynard 528fd9f355 Fix a bug resulting from not reading diffs carefully enough ... 2003-06-11 00:10:51 +00:00
Glenn Maynard fa3dddad4f On systems with less than 192 megs of memory, disable texture caching
by default.
2003-06-10 23:50:31 +00:00
Chris Danford 428d560a6b Clean up resolution fallback logic
Add video settings for G400
Working on composited text
2003-06-05 19:29:27 +00:00
Chris Danford f1cc708710 move "video driver database" to text file 2003-05-31 21:34:07 +00:00
Glenn Maynard f43aabe61f add preference for number of backgrounds to load 2003-05-28 04:33:55 +00:00
Chris Danford 4d182f85a4 add automatic mapping of joysticks 2003-05-28 02:35:05 +00:00
Glenn Maynard 35e8806642 Rename AllowSoftwareRenderer to AllowUnacceleratedRenderer; people
seem to think SM has an internal software renderer ...

Allow overriding the renderer; "Renderer=d3d".
2003-05-27 01:03:21 +00:00
Chris Danford c54214c1d2 On first run, run a gameplay benchmark and adjusts graphic options automatically for 60 fps. 2003-05-26 09:18:44 +00:00
Glenn Maynard 9013581d09 disable m_bDelayedScreenLoad by default 2003-05-20 04:42:12 +00:00
Glenn Maynard e4fb1f2440 rename m_bShowTranslations to m_bShowNative 2003-05-20 04:41:47 +00:00
Glenn Maynard abc94255dc s/Misc/Options/. The entire "Options" category is miscellaneous; there's
no use splitting them here.
2003-05-17 20:23:12 +00:00
Kevin Slaughter fd02bce784 Added new unlock system, disabled by default 2003-05-09 05:56:05 +00:00
Chris Danford 35dd3886dd add dancing character support, option to enable 2003-05-05 04:43:11 +00:00
Glenn Maynard becca6997e temporarily turn this on by default 2003-04-25 03:42:14 +00:00
Glenn Maynard c382823488 Add an option to delay screen loads until after we've deleted the
old screen.  This means that we may unload resources when we'll
need them immediately, but lowers the memory usage peak considerably
for very low-memory machines.
2003-04-25 03:41:38 +00:00
Aaron VonderHaar f95a2e7736 data/ => Data/, case matters in linux 2003-04-22 12:16:06 +00:00
Glenn Maynard 5ad3b0b786 Readd optional song menu.
Three options:
  yes, to go directly to it without asking.  This is faster for people who use
the song options menu frequently
  no, to skip it completely; probably useful for coin mode where the song
opts menu may be inappropriate
  ask, to ask, for people (like me) who use that menu very infrequently
but still want it available
2003-04-21 22:36:45 +00:00
Glenn Maynard 8158742e0b don't cache banners by default 2003-04-21 04:02:32 +00:00
Glenn Maynard f7b856f3c2 Add an option to preload all banners. This adds to the screen load
time, but makes the actual screen much cleaner.

Add an option to disable banner preloading completely, to remove all
long waits completely.  Don't ChangeBannersWhenFast if we're set
to this.
2003-04-20 00:53:15 +00:00
Chris Danford 9aa6a8ab89 revert event mode 2003-04-19 19:05:25 +00:00
Glenn Maynard c939d40ae5 Move *.ini. 2003-04-19 17:59:26 +00:00
Chris Danford 74d7bcd2bf Revamp texture caching system 2003-04-18 23:55:20 +00:00
Chris Danford 82199383a8 Change event mode to a CoinMode (since using COIN_PAY and EventMode at the same time doesn't make sense).
Split ScreenLogo and ScreenTitleMenu.
In ScreenTitleMenu, add a different animation if using COIN_HOME (for SMMAX2).
Added codes at TitleMenu to change Theme and Announcer.
2003-04-13 04:50:08 +00:00
Chris Danford fb27c29bee add toggle for awarding item on combo break in battle 2003-04-11 01:49:57 +00:00
Chris Danford 40195e81c7 header2 -> Common title
Created new PlayerOption group: Perspective
Added pref: DefaultModifiers
Land -> Brake
2003-04-01 19:31:27 +00:00
Glenn Maynard 0ae6236f7c Add an option to force preloading. This only preloads sounds
that are loaded in advance, which excludes sample music
and some announcers.

Disable "sound volume".  That's not what that variable is for; setting
it to higher values will result in clipping on a lot of hardware, causing
people to report it as a "bug" (which it's not).  Setting it to lower values
results in lower quality sound.  To do this correctly, we'd need to add
an interface for accessing the real hardware mixer volume, which I
don't really want to do right now ...
2003-03-31 21:21:23 +00:00
Chris Danford d20d0ebc29 Autogen group Nonstop courses in addition to group Endless courses
Add toggle for Autogen of missing NotesTypes
Add toggle for Autogen Nonstop and Endless courses
2003-03-27 01:56:21 +00:00
Chris Danford 86d8514e52 Increase default JudgeWindow a tiny bit 2003-03-26 23:55:10 +00:00
Kevin Slaughter 57d3d403a5 Added ability to show/hide lyrics in APPEARANCE OPTIONS menu 2003-03-20 10:59:09 +00:00
Glenn Maynard a2a774a3c2 add m_bTimestamping 2003-03-07 04:47:04 +00:00
Chris Danford 0adf3d8590 cleanup of ScreenSelect 2003-03-03 10:03:02 +00:00
Chris Danford 7df3d08a88 "SoloSingle" OFF by default. Please be more careful with your changes Kevin. 2003-02-28 06:46:34 +00:00
Kevin Slaughter 4f55de1074 Enhanced ScreenSelectDifficultyEX for even more accuracy, and to include battle mode. Added `solo singles', to allow 4-panel solo mode like 4th mix.. Also made new piccies for Battle mode ^_^ 2003-02-27 10:56:37 +00:00
Chris Danford b517c55693 smpackage: fix courses and RandomMovies being added to zip file twice 2003-02-27 08:38:24 +00:00
Chris Gomez 9bea3951b6 Add option to view dance points instead of percentage score in oni courses.
Eval screen numbers are probably going to overflow off the left side until we get a new number skin.
Apparently arcade behavior is to *not* dim the extra digits for dance points, but I think this looks cleaner.
2003-02-25 11:20:45 +00:00
Chris Danford 887704d948 revamped SelectDifficulty screen. Metrics can now control the choices available 2003-02-23 23:29:22 +00:00
Glenn Maynard c48ea65727 missing m_bDDRExtremeDifficultySelect initialization
(this should probably go away, but make it work for now)
2003-02-22 03:27:54 +00:00
Chris Danford 294144575c speed up editor beat bar drawing (frame rate is not 3x as fast!)
fixed inaccurate 2k/xp video card detection
2003-02-22 00:22:27 +00:00
Glenn Maynard 56559fb29d Add the note skin pref back in, to change the default skin persistently.
Disable the EX pref; wait to add this until the screen is ready (though it
might be better to just make it a metric).
2003-02-22 00:12:45 +00:00
Kevin Slaughter 69f51bd394 Checked in files for ScreenSelectDifficultyEX 2003-02-21 10:05:13 +00:00
Chris Danford 032bf447f3 per-player NoteSkin
NoteSkin selected on PlayerOptions screen
tweaked judgement appearance
marvelous judgement glow
ActorEffect cleanup
2003-02-17 12:19:42 +00:00