Glenn Maynard
98f82654f8
fix misses for taps on freezes
2003-02-09 04:05:31 +00:00
Glenn Maynard
6067de9624
split more
...
use GetElapsedTimeFromBeat vs GAMESTATE->m_fMusicSeconds
to determine the time, instead of the beat; this fixes tap notes
that lie on a freeze
(the MISS still shows up late)
2003-02-09 03:33:36 +00:00
Glenn Maynard
fb3bb1003a
track to the beginning of freeze seconds
...
higher precision
2003-02-09 03:32:04 +00:00
Glenn Maynard
fbf9d0c9c1
move note matching into a separate function
2003-02-09 02:07:30 +00:00
Glenn Maynard
429fb10c70
don't wipe out meter > 10
2003-02-09 01:30:06 +00:00
Glenn Maynard
fe564eebbd
only read the defaults from the default skin
2003-02-09 00:47:11 +00:00
Glenn Maynard
8eb3ac5c26
add SetValue
2003-02-09 00:46:35 +00:00
Glenn Maynard
3a38501b3b
update
2003-02-08 23:49:08 +00:00
Glenn Maynard
2c7db70f4b
instead of toggling head/tail as wavy/not, have a wavy part (top cap
...
and bottom cap) and a solid part (head/tail).
allow overriding note skin metric values per-button
(rather larger patch than I intended to commit at once; sorry)
2003-02-08 23:47:47 +00:00
Glenn Maynard
8a9feafd62
add GetCurrentTextureCoordRect
2003-02-08 23:45:06 +00:00
Andrew Livy
2ebb67f358
Pump - Style Splash Screens implemented, Evaluation endscreen metricable (i.e. Pump doesn't have a scoreboard, so we can now bypass it)
2003-02-08 17:07:18 +00:00
Chris Gomez
c0c225806b
let debug builds cheat and gain score/combo with autoplay (useful for er, debugging score and extra stage stuff)
...
o.o how'd I manage to forget this one?
2003-02-08 10:56:55 +00:00
Chris Gomez
d6940de549
let debug builds cheat and gain score/combo with autoplay (useful for er, debugging score and extra stage stuff)
2003-02-08 10:50:43 +00:00
Glenn Maynard
ac8d140c3f
fix solid hold tails
2003-02-08 02:36:42 +00:00
Chris Danford
fe0b2c6f0a
Fixed tap explosion alignment
2003-02-08 02:01:42 +00:00
Glenn Maynard
421b1f42d2
simplify
2003-02-07 23:59:42 +00:00
Glenn Maynard
f17ff48412
use TickEarlySeconds in the editor
2003-02-07 23:58:21 +00:00
Glenn Maynard
8a33bd86bc
namespace problem
2003-02-07 23:57:52 +00:00
Glenn Maynard
d004a5fb22
fix early bg starts
2003-02-07 23:49:38 +00:00
Glenn Maynard
3c572b29cb
keep track of when the music position hasn't been updated at
...
all (which isn't the same as being at beat 0)
2003-02-07 23:49:07 +00:00
Glenn Maynard
e13f3acee3
the beat at the beat 0 offset is ... beat 0!
2003-02-07 23:35:36 +00:00
Glenn Maynard
ad792778a6
no longer needed due to switch
2003-02-07 22:45:15 +00:00
Glenn Maynard
5b8d5e49da
simplify
2003-02-07 05:48:30 +00:00
Glenn Maynard
f70f666ee3
remove this hack: i'm not seeing any gaps, and it's making the
...
hidden/sudden overdraw worse
2003-02-07 05:48:05 +00:00
Chris Danford
4ff7233799
fixed vivid frame number miscalculation
2003-02-07 01:23:35 +00:00
Chris Danford
67772a5a5c
fixed NameEntry ugliness
2003-02-07 00:39:54 +00:00
Chris Danford
a71bae101e
added tree control interface to smpackage
2003-02-06 23:15:21 +00:00
Glenn Maynard
d540d3e37e
what the heck? is sourceforge running a Windows CVS server or something?
2003-02-06 21:42:22 +00:00
Glenn Maynard
b1562a0fae
trying again (in *nix)
2003-02-06 21:40:24 +00:00
Glenn Maynard
1febfa3360
add small titles; it's the only font currently using a different import font
2003-02-06 21:22:36 +00:00
Glenn Maynard
9f1e0e18c5
use quotes to fix the build rules when there's a space in the path
2003-02-06 21:22:01 +00:00
Glenn Maynard
273fa774f6
gar, cvs is being stupid again; let's see if i can put this back as it was
2003-02-06 21:11:47 +00:00
Glenn Maynard
a331b9203a
don't mind me; just renaming this for case-consistency
2003-02-06 21:10:19 +00:00
Chris Danford
06056a06e5
fixed stripping of thumbs.db, better error reporting
2003-02-06 20:29:21 +00:00
Chris Danford
81e1e4fe0a
stepmania.dsw ->smpackage.dsw
2003-02-06 20:15:45 +00:00
Glenn Maynard
e7a0d8c33a
add a 24px font and a 20px import font that uses it
2003-02-06 19:47:45 +00:00
Glenn Maynard
b876008648
touchup
2003-02-06 18:56:58 +00:00
Glenn Maynard
def4695b9e
p -> pn
2003-02-06 17:47:00 +00:00
Glenn Maynard
9524f6b47b
don't worry, GPS for C++ is coming soon
2003-02-06 17:42:41 +00:00
Glenn Maynard
2e06965510
use UpdateSongPosition
2003-02-06 17:40:42 +00:00
Glenn Maynard
4a26cdef38
add UpdateSongPosition
2003-02-06 17:40:06 +00:00
Chris Danford
5f6eb9d532
re-added project file for smpackage (how did it get deleted?)
2003-02-06 17:13:30 +00:00
Glenn Maynard
8bced94ac7
log OS
2003-02-06 17:10:23 +00:00
Glenn Maynard
8a648e445e
opt files don't need to be in CVS
2003-02-06 17:09:26 +00:00
Glenn Maynard
91636dc394
let's see about actually getting this committed this time
2003-02-06 17:07:05 +00:00
Chris Gomez
6a1f7e63f7
Fix options from the last song carrying over into name entry
2003-02-06 09:19:48 +00:00
Chris Danford
71111912d0
update VC6 project
2003-02-06 07:53:50 +00:00
Chris Danford
4ff98e0442
added flexable NoteType coloring to NoteDisplay, optimized note texture usage
2003-02-06 07:32:57 +00:00
Chris Gomez
c57f5e27a4
Mark meter > 10 as meter = 10 for maniac/challenge steps
2003-02-05 23:40:52 +00:00
Glenn Maynard
7238da2f90
Bump the time-to-notes to 5.5 seconds, so the HWG has 2 seconds
...
and we have a .5 second buffer between the HWG fading out and
notes. (Music start time and HWG timing is unchanged.)
As a voodoo-extraction exercise, add a bunch of explanation of
what the numbers mean.
Put the last-second HWG timing in a comment, so it doesn't get lost.
2003-02-05 23:05:48 +00:00