This commit is contained in:
Glenn Maynard
2003-02-06 17:10:23 +00:00
parent 8a648e445e
commit 8bced94ac7
@@ -6,6 +6,7 @@
#include <d3d8.h>
#pragma comment(lib, "d3d8.lib")
/*
* The only way I've found to get the display driver version is through
* D3D. (There's an interface in DirectDraw, but it always returned 0.)
@@ -60,6 +61,38 @@ static void GetDisplayDriverDebugInfo()
void SearchForDebugInfo()
{
GetDisplayDriverDebugInfo();
/* Detect operating system. */
OSVERSIONINFO ovi;
ovi.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
if (GetVersionEx(&ovi)) {
CString Ver = ssprintf("Windows %i.%i (", ovi.dwMajorVersion, ovi.dwMinorVersion);
if(ovi.dwPlatformId == VER_PLATFORM_WIN32_WINDOWS)
{
if(ovi.dwMinorVersion == 0)
Ver += "Win95";
else if(ovi.dwMinorVersion == 10)
Ver += "Win98";
else if(ovi.dwMinorVersion == 90)
Ver += "WinME";
else
Ver += "unknown 9x-based";
}
else if(ovi.dwPlatformId == VER_PLATFORM_WIN32_NT)
{
if(ovi.dwMajorVersion == 4 && ovi.dwMinorVersion == 0)
Ver += "WinNT 4.0";
else if(ovi.dwMajorVersion == 5 && ovi.dwMinorVersion == 0)
Ver += "Win2000";
else if(ovi.dwMajorVersion == 5 && ovi.dwMinorVersion == 1)
Ver += "WinXP";
else
Ver += "unknown NT-based";
} else Ver += "???";
Ver += ssprintf(") build %i [%s]", ovi.dwBuildNumber & 0xffff, ovi.szCSDVersion);
LOG->Info("%s", Ver.GetString());
}
}
/*