AJ Kelly
db0630616b
update luadoc
2010-09-10 22:29:10 -05:00
AJ Kelly
7370d2f160
I guess this is sm-ssc v1.0 final, then.
2010-09-10 22:05:12 -05:00
AJ Kelly
377d559413
ScreenNetSelectBase metric name changes:
...
UsersDX -> UserSpacingX
UsersAY -> UsersLine2Y
2010-09-10 15:42:52 -05:00
AJ Kelly
95f0f1f5f3
docup
2010-09-07 12:42:12 -05:00
Alberto Ramos
e66628e5c4
idk
2010-09-02 00:01:07 -06:00
Alberto Ramos
3fe116a6f3
credits update
2010-09-01 23:58:50 -06:00
AJ Kelly
47efb73bbe
changelog, credits
2010-08-30 18:45:12 -05:00
Alberto Ramos
ccaac96232
useless now
2010-08-26 18:01:26 -06:00
AJ Kelly
f639459039
update steps.lua from shake
2010-08-26 17:19:25 -05:00
AJ Kelly
880e13e0be
correction
2010-08-24 12:55:43 -05:00
AJ Kelly
3d2bc30fcb
update lua docs
2010-08-23 02:03:22 -05:00
AJ Kelly
de93972352
use scaled frame width instead of frame width
2010-08-22 17:02:12 -05:00
AJ Kelly
ce94c8a041
sm-ssc v1.0 RC2.
2010-08-22 16:40:18 -05:00
AJ Kelly
72a30f4afe
other parts of the twirl/roll commit that I forgot
2010-08-21 14:19:35 -05:00
AJ Kelly
ccb46a8761
allow GraphDisplay Line to be themed
2010-08-17 02:32:05 -05:00
AJ Kelly
65aafa5ccc
[ThemeManager] add GetSelectableThemeNames Lua binding; returns a table of themes as strings
2010-08-15 16:16:42 -05:00
AJ Kelly
26bd3d565b
this is a big one...
...
[Player] fix a warning [shakesoda]
[Player] Change combo coloring logic in course mode:
"PERCENT_UNTIL_COLOR_COMBO refers to how long through the course the combo color
should appear (scaling to the number of songs). (This may not be desired behavior,
however.)" Let me know if I should add an alternate way to specify course combo
color logic. -aj
[other files including Player.cpp]
Update warp note logic; It used to be WarpFromRow=WarpToRow, now it's WarpFromRow=WarpLengthBeats.
They still aren't functional but I'm getting closer. Negative Stops are still not converted.
2010-08-15 16:12:30 -05:00
AJ Kelly
59c5ca0dd8
update changelog
2010-08-15 15:32:53 -05:00
AJ Kelly
62b24c9bbd
0174fb0: number measures starting with 0 (makes the mental conversion between the .SM and the editor much easier) [Chris Danford]
2010-08-14 18:11:28 -05:00
AJ Kelly
d316e9f215
bdedc09: fix EFFECT_BOUNCE, give particles a start position uniformly distributed across the screen [Chris Danford]
...
70651fe: change flip effects to use degrees, not radians [Chris Danford]
+ changelog
2010-08-11 03:39:07 -05:00
AJ Kelly
e2f424e99d
minihold hack
2010-08-11 01:33:16 -05:00
AJ Kelly
c8ca3a2a24
update lua documentation
2010-08-11 00:40:28 -05:00
AJ Kelly
dba5744435
update docs + lua.xml
2010-08-07 17:17:02 -05:00
AJ Kelly
0af92261bc
clean up the docs folder, add in other various docs from the ssc svn that weren't here before
2010-08-04 11:32:46 -05:00
AJ Kelly
7929bdc4c5
update docs
2010-07-31 14:08:21 -05:00
AJ Kelly
d294c2f051
changlog edit
2010-07-24 11:14:42 -05:00
AJ Kelly
ce823c7316
luadox update for rc1.5
2010-07-24 01:13:06 -05:00
AJ Kelly
04d7d8586c
add file needed for installer
2010-07-24 00:45:53 -05:00
AJ Kelly
467fcb124a
update credits and installer
2010-07-24 00:24:28 -05:00
AJ Kelly
5c791aae40
update credits
2010-07-23 14:30:12 -05:00
AJ Kelly
a45e593fa8
update changelog (really this time)
2010-07-23 12:45:08 -05:00
AJ Kelly
a0ee7ce925
update changelog
2010-07-23 12:40:45 -05:00
Alberto Ramos
fc7b81eb1c
sample ksf file for future references (if any...)
2010-07-22 16:22:20 -06:00
AJ Kelly
1d47332cb1
turns out --game has problems. also update common
2010-07-19 20:05:11 -05:00
AJ Kelly
c05812fe39
Add --game= command line argument. (e.g. --game=kb7, --game=dance)
2010-07-19 18:24:46 -05:00
AJ Kelly
40fa3b7ccc
change screenshot naming from screen##### to YYYY-MM-DD_HHMMSS, thus fixing the bug where multiple screen00000 shots were being made.
2010-07-18 17:43:02 -05:00
AJ Kelly
ce6ee088b7
two commits from glenn; see changelog
2010-07-17 23:29:40 -05:00
AJ Kelly
9b609911a5
changelog
2010-07-17 15:21:23 -05:00
AJ Kelly
9e677b7c3e
or not.
2010-07-17 12:06:52 -05:00
AJ Kelly
555ba7c9ef
changelog
2010-07-17 02:46:39 -05:00
AJ Kelly
dc497a04a0
changelog
2010-07-11 13:53:24 -05:00
AJ Kelly
0c02d883d1
Modify Autoplay/AutoplayCPU's tap note offset code to generate proper offsets.
...
(as opposed to offsets between -0.1f and 0.1f, which makes Selling Out Made Simple 2's protiming look weird)
2010-07-09 12:08:24 -05:00
AJ Kelly
e1037c9717
[ScreenSelectProfile] Transplant menu input functions from ScreenSelectMaster.
2010-07-08 23:26:47 -05:00
AJ Kelly
e42417df83
[ScreenSelectMusic] add a code for closing the current folder from any location (a la DDR X2)
...
[metric will be added with the next batch of theme commits]
2010-07-06 17:07:38 -05:00
AJ Kelly
dd760b83cd
[Player] add RequireStepOnMines metric. This allows DDR's Shock Arrows to be emulated. [FSX]
2010-07-05 14:16:18 -05:00
AJ Kelly
a708e1c375
update changelog
2010-07-02 10:49:50 -05:00
AJ Kelly
5a83c71c01
glenn made more edits to this file
2010-06-30 22:19:56 -05:00
AJ Kelly
d4dbe30d13
changelog
2010-06-30 19:17:46 -05:00
AJ Kelly
5679d7e797
fix weird numpad input mapping in dance mode
2010-06-30 01:00:19 -05:00
AJ Kelly
12e99caaec
[ScreenDebugOverlay] add LineButtonX, LineFunctionX metrics
2010-06-30 00:54:57 -05:00