Kyzentun
09eede311c
LOG->Info takes a char*, not an RString.
2015-01-30 23:41:59 -07:00
Ben "root" Anderson
7a33b8a44a
Program version is now in a const from a generated file, not a static macro. Plus all the mess I had to make to get that to work.
2015-01-28 19:21:24 -06:00
Ben "root" Anderson
0d394e269d
Declare version_* in only one place. Define them in ver.cpp (at least on autotools).
2015-01-28 16:45:19 -06:00
Kyzentun
fb0b48be52
Changed screen width calculations to subtract 1 if the result is odd.
2015-01-21 10:44:16 -07:00
Kyzentun
36d94f272f
Fixed --game command line arg to set the current game correctly soe that the correct input mapping is loaded.
2014-12-08 16:39:01 -07:00
sillybear
c6fb8a11b9
Allow setting of game type via console command
2014-12-04 02:46:01 +08:00
Kyzentun
e22e99251e
Added functions to ActorUtil for converting the extension to a file type and changed various places that had lists of extensions to use ActorUtil instead of duplicating the list of extensions. Added webm and wmv to list of video types.
2014-11-09 00:04:47 -07:00
Dan Guzek
d1ec94bcd7
touch up style to InsertCredit and InsertCoin
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Third time's the charm.
2014-09-01 20:26:55 -04:00
Dan Guzek
6ccbbb4f6f
update InsertCoin and InsertCredit functions
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These should now agree with kyzentun's suggestions.
2014-09-01 20:03:45 -04:00
Dan Guzek
eae5fcb3ba
expose InsertCoin and InsertCredit to Lua
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This commit exposes InsertCoin() and InsertCredit() to Lua under GAMESTATE. It adds a check to ensure overall credits don't become negative when deducting and only plays sounds if credits are being added.
Themers are instructed to deduct credits by passing negative values to InsertCoin.
2014-09-01 19:00:00 -04:00
Kyzentun
9b08ab5b52
Created GameLoop::ChangeGame analogous to GameLoop::ChangeTheme. Changed ChangeTheme to use the AfterThemeChangeScreen metric instead of a passed in screen name from the theme being changed away from. ChangeGame uses the AfterGameChangeScreen and AfterGameAndThemeChangeScreen metrics to pick the screen to load after the change. New metrics are optional and default to InitialScreen. Changed ScreenManager::ThemeChanged to not duplicate the code in ReloadOverlayScreens. Fixed ScreenManager::IsScreenNameValid to check with HasMetric before using GetMetric. Changed game ConfOption logic to set the preference and work in a similar way to the theme ConfOption. Added THEME:SetTheme lua function.
2014-08-02 00:38:34 -07:00
sigatrev
ce2b729710
SetGame method
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Added SetGame method to GameManager.
Altered Stepmania::ChangeCurrentGame() to allow a second input,
selecting which theme will be loaded after game is changed.
2014-08-02 00:38:23 -07:00
Kyzentun
f8e1e28286
Exposed StepMania::SaveScreenshot to Lua. Added prefix and suffix args for setting the screenshot name and removed the unused index arg. Added GetHighScore to PlayerStageStats and AddScreenshot to Profile so that Lua can imitate ScreenEvaluation's code for adding a screenshot to the profile. Removed hungarian notation from variable names in StepMania::SaveScreenshot.
2014-06-17 00:29:09 -06:00
freem
dd187e204c
we actually don't need this anymore, even in releases. (things only freem remembers)
2014-03-07 20:56:51 -06:00
Devin J. Pohly
1220dbe085
Revert "Round 2-2 of this."
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This reverts commit 0ae4183f7b .
2013-06-04 23:47:22 -04:00
Jason Felds
0ae4183f7b
Round 2-2 of this.
2013-04-16 00:16:02 -04:00
Devin J. Pohly
f68d921d4c
we don't need an extra variable here
2013-01-25 18:02:57 -05:00
Jason Felds
5fd75f49ce
Nothing against goto, but this must goto trash.
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...ugh. Bad pun.
2013-01-24 22:18:24 -05:00
phantom
5fa1e3d2a0
Splash should show up properly now.
2013-01-01 17:40:29 +01:00
Devin J. Pohly
bd0e2074ad
replace ASSERT(0) with useful fail messages
2012-12-27 16:59:35 -05:00
Jason Felds
1fc16698ba
War on -Werror, part 12: explicit bool usage.
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It may save a few cycles, but it's best to be
explicit on boolean operations, especially with
ASSERT.
2012-12-27 11:38:53 -05:00
Colby Klein
8146ced92a
Load up GLES2 renderer if specified in Preferences
2012-12-09 03:01:38 -08:00
Jason Felds
00f7991759
Temporarily disable the version checker properly.
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Sorry Aldo, but I still want this to point
to the proper version of SM5. ;)
2012-05-21 21:47:19 -04:00
AJ Kelly
96969ce4e8
only run update logic after applying command line options; allows --ExportLuaInformation to run without requiring user input
2012-05-21 13:14:23 -05:00
Aldo Fregoso
09f369cd33
Imported the check for updates code from StepMania AMX.
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---
TODO: Move the code from NSMAN to a new class
TODO: HOOKS->GetURL for Linux
TODO: Do not run the check every time the game is launched, use:
PREFSMAN->m_iUpdateCheckIntervalSeconds - Seconds to wait before running the next check
PREFSMAN->m_iUpdateCheckLastCheckedSecond - Timestamp of the last check
2012-05-21 02:29:59 -05:00
Jonathan Payne
cd3fc694cc
revert comments
2012-03-17 00:27:05 -07:00
Jonathan Payne
4d4856495a
force portable mode for now. let's see how bad this breaks things.
2012-02-23 16:26:54 -08:00
AJ Kelly
c65b453e70
[StepMania.cpp] Fix initial aspect ratio on first boot, hopefully. (See issues 6 and 27)
2011-12-23 14:09:16 -06:00
AJ Kelly
dfefecaa25
just some small comment cleanup
2011-12-15 21:03:14 -06:00
Jonathan Payne
c6498250b2
[default] hotkey to refresh noteskins without having to refresh everything
2011-10-14 15:18:55 -07:00
AJ Kelly
a8031d4b11
attempt to fix the resolution problem by going back to the old code
2011-09-23 16:00:23 -05:00
AJ Kelly
4e3a15d587
let's try handling this aspect ratio thing a little differently...
2011-08-20 13:16:15 -05:00
Colby Klein
75c8b0949c
Disable automatic aspect ratio guessing, default to 854x480 (16:9 because most newer displays are wide).
2011-08-19 13:22:44 -07:00
Mark Cannon
e1a447cc36
revert henke's loadingwindow "improvements"; if you're reading this, henke, you do *NOT* sacrifice readability for misguided optimization, and you do *NOT* use a globally externed variable for something with a useful lifetime of part of one function
2011-08-06 21:33:49 +00:00
Mark Cannon
9c362efb2c
one more commit to fix, and then I'll stop committing at 3 AM
2011-08-04 03:16:36 +00:00
Mark Cannon
1fc7012d2e
revert a bunch of LoadingWindow text that is processor bound and won't display anyway; also reverted ArchHooks in SongManager (seriously, wtf?); if we need it that badly, let's make a better structure
2011-08-04 03:07:52 +00:00
Henrik Andersson
363947d46a
[default->loading window] Catching up.
2011-07-20 20:06:28 +02:00
Jason Felds
dbdab4759e
[Xcode4] May as well fix switch warnings.
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Still need some assistance for the linker error.
2011-07-20 11:11:04 -04:00
AJ Kelly
b1f4bb151d
[LoadingWindow] Added the ability for themes to have custom splash banners. (Currently Windows-only.)
2011-07-19 19:40:44 -05:00
Aldo Fregoso
c14dfd767c
Shared change with SMA, Low Level Hooks to disable Window's system shortcuts, try to press Windows Key when SM has focus :D
2011-07-18 22:41:13 -05:00
Jason Felds
35b5dffcf8
...what country are we in for this spelling?
2011-07-16 23:17:24 -04:00
Henrik Andersson
1ee1bd384b
[loading window] Hey look, the load can be aborted now!
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Also, loading messages are now in the language file.
2011-07-11 14:56:44 +02:00
Jason Felds
c3c8753620
More prototype warning stuff.
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I know these should be in the .h files,
but we can cover that later.
2011-06-12 19:20:43 -04:00
Henrik Andersson
167cd9238a
[loading window] Should really have included this in the initial design. Now it can be indeterminate too.
2011-06-05 11:32:51 +02:00
Henrik Andersson
6c7ebfafe8
[loading window] Note to self #2 : Refresh the file list before commiting.
2011-06-04 23:37:36 +02:00
Henrik Andersson
1dfb3a6f9a
[loading window] More use of the global instead of as an argument.
2011-06-04 23:21:33 +02:00
Henrik Andersson
9bff0653c0
[loading window]It's now a global, and it wasn't even used.
2011-06-04 23:10:07 +02:00
Henrik Andersson
813c2d8f09
[loading window] Theme loading should also list itself in the loading window.
2011-06-04 16:09:47 +02:00
Henrik Andersson
75d595878a
[loading window] Reporting progress for more than just song loading.
2011-06-04 14:55:38 +02:00
Alberto Ramos
470aa2d948
woes
2011-05-23 02:30:12 -06:00