Commit Graph

34 Commits

Author SHA1 Message Date
Chris Danford 98784d3fb5 Split Update into Update and UpdateInternal so that every class doesn't need to early abort in Update when hibernating 2005-06-11 10:32:58 +00:00
Chris Danford f3624f27c6 fix ranking tweens off before animation ends 2005-05-06 12:59:32 +00:00
Chris Danford f6850473bb fix ScoreWheel scrolling 2005-05-05 00:22:36 +00:00
Chris Danford 2f1e7a7cd3 fix ranking scroll 2005-05-04 18:58:57 +00:00
Chris Danford d4515d7095 fix uninitialized variable 2005-05-04 18:57:05 +00:00
Chris Danford ab543597cd add SSMaster::WrapScroller and ScrollerFastCatchup 2005-05-03 23:12:29 +00:00
Chris Danford bd29df486f fix bad Lua param name 2005-05-03 10:57:00 +00:00
Chris Danford 8eaf93a23d position Scroller items with a Lua function
add ActorFrame::m_bDrawByZPosition
2005-05-03 09:29:54 +00:00
Chris Danford 64dbc29fb0 no popping of scores on wheel 2005-04-29 06:16:51 +00:00
Chris Danford 07e55a4e65 fix uninitialized m_fQuantizePixels 2005-04-25 06:02:47 +00:00
Chris Danford cb168f791a add optional QuantizePixels 2005-04-19 19:17:03 +00:00
Chris Danford b26768eafe fix ActorScroller draws a longer distance than it used to. Clean this up later. 2005-04-12 12:39:39 +00:00
Chris Danford 8e6637dd0d merge ListDisplay into ActorScroller 2005-04-10 23:42:47 +00:00
Chris Danford cb542836d1 add Lua ActorScroller 2005-03-31 12:57:21 +00:00
Chris Danford 02d18e9c7b require all ActorScroller values 2005-03-18 04:05:23 +00:00
Chris Danford 63868cee5e fix BGAnimation doesn't load <children>
fix BGAnimation in Background leaks children
2005-03-01 16:59:29 +00:00
Chris Danford 99afe19780 handle ActorScroller attributes in a more consistent way 2005-01-17 00:40:43 +00:00
Chris Danford 8a1fb93003 move attribute loading into the class that owns the attribute 2005-01-16 23:40:21 +00:00
Glenn Maynard 4267a5f942 ActorScroller::LoadFromIni -> ActorScroller::LoadFromNode 2005-01-15 13:47:02 +00:00
Chris Danford 77e1c2fee8 fix VC7 warnings 2005-01-08 02:06:22 +00:00
Chris Danford cc0f4e7c6f allow float value for NumItemsToDraw 2005-01-06 21:24:32 +00:00
Chris Danford 95b83d1ee5 make NumItemsToDraw a float 2005-01-06 21:09:13 +00:00
Glenn Maynard 5181d7e037 add ActorScroller::LoadFromIni 2005-01-06 18:34:34 +00:00
Chris Danford fddfd2783e allow a scroll time of 0 for non-scrolling lists 2005-01-06 01:51:55 +00:00
Glenn Maynard c531e8b172 license update 2004-06-08 00:47:53 +00:00
Steve Checkoway 20a8bab45c Clean up includes. 2004-04-05 05:22:32 +00:00
Chris Danford 3a8d433a72 fix warning 2004-02-02 01:26:10 +00:00
Chris Danford 5b791f603b add hibernate (don't draw or update) to Actor 2004-02-02 01:10:56 +00:00
Chris Danford 57b0be925e fixes 2004-02-01 06:16:36 +00:00
Chris Danford 69fd514b68 add 3D scrolling to ActorScroller
generalize BGAnimation, BGAnimationLayer to eliminate shared code with ActorFrame
2004-02-01 03:14:37 +00:00
Chris Danford a8510db992 Add "scroller" to ScreenSelectOptionsMaster 2004-01-17 23:14:56 +00:00
Glenn Maynard 55189dca98 fix ActorScroller not updating actors
It could also wrap each actor in a frame, so actors can tween,
but that can wait until there's a need.
2003-11-23 23:40:57 +00:00
Glenn Maynard 8d61b729f0 eol 2003-06-30 05:22:31 +00:00
Chris Danford a798cc954c added ScreenEnding 2003-04-03 22:10:40 +00:00