fix ranking tweens off before animation ends
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@@ -69,8 +69,8 @@ void ActorScroller::Load2(
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m_bLoop = bLoop;
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m_fSecondsPerItem = fSecondsPerItem;
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m_fSecondsPauseBetweenItems = fSecondsPauseBetweenItems;
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m_fCurrentItem = m_bLoop ? 0 : (float)-m_fNumItemsToDraw;
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m_fDestinationItem = (float)(m_SubActors.size()+1);
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m_fCurrentItem = m_bLoop ? +m_fNumItemsToDraw/2 : -(m_fNumItemsToDraw/2)-1;
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m_fDestinationItem = (float)(m_SubActors.size()+m_fNumItemsToDraw/2+1);
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m_fPauseCountdownSeconds = 0;
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m_fQuantizePixels = 0;
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