Commit Graph
158 Commits
Author SHA1 Message Date
Chris Danford e9166ac4ab load EditableData for all local profile on startup so that we don't have to load every profile from disk to enumerate names 2005-07-12 20:19:52 +00:00
Chris Danford 7c6dbc102b working on ScreenOptionsProfiles 2005-07-05 23:13:49 +00:00
Glenn Maynard 3450307b01 reduce dependencies 2005-07-01 05:06:00 +00:00
Glenn Maynard 04546763e0 reducing ProfileManager.h dependency on Profile.h (many users only use
PManager to see if a profile is loaded, etc, not to access the actual profiles)
2005-07-01 04:46:32 +00:00
Glenn Maynard 9d7f835609 no need to template Luna specializations 2005-06-20 05:02:03 +00:00
Chris Danford 415e43a805 always save scores to the player profile, no matter what the percentDP 2005-06-16 02:50:37 +00:00
Chris Danford 39b631da51 fix saving of machine scores for machine edits 2005-06-15 09:25:33 +00:00
Glenn Maynard d1241420d6 clean up singleton registration: if you were given an L, use it 2005-06-15 02:21:24 +00:00
Glenn Maynard ea1bede8c3 drop StepMania.ini sections. Almost everything is in [Options], and it's
hard enough keeping straight which arbitrary options screen an option
is in without having a separate categorization for the INI.  (This will
simplify later changes.)
2005-05-19 01:25:38 +00:00
Chris Danford e389ba6191 convert the rest to use Preference 2005-05-16 09:36:32 +00:00
Glenn Maynard dc35060c27 add SaveMachineProfile 2005-05-15 23:53:54 +00:00
Chris Danford fb1d69add3 rename: IsUsingProfile -> IsPersistentProfile
Don't require IsPersistentProfile in some places related to fitness mode where a non-persistent Profile will suffice
2005-05-09 08:44:01 +00:00
Glenn Maynard 3c8c40c7bd fix profile logic 2005-05-03 04:03:11 +00:00
Chris Danford 04ca7c496c quit trying to load from fallbacks after the first successful load 2005-05-01 08:45:22 +00:00
Chris Danford 0938d9d9a7 conver more to use Preference 2005-04-28 08:27:40 +00:00
Chris Danford 16971da0b3 add copy and clear machine edits 2005-04-28 06:17:17 +00:00
Chris Danford 4f23083ebc allow GetProfile even if not using local profile or memory card 2005-04-26 03:32:08 +00:00
Glenn Maynard fb30fa1c19 track rolls 2005-04-25 11:42:19 +00:00
Glenn Maynard 91f25bba0a transition's finished; rename LoadEditsFromDir to LoadAllFromProfileDir to regeneralize 2005-04-25 00:36:26 +00:00
Glenn Maynard 63120568e6 Edits are part of the profile, so it's the profile's responsibility to load and unload them. (allows implementing fallback edit loading) 2005-04-25 00:32:08 +00:00
Glenn Maynard d997b7d137 unload edits when unloading the profile 2005-04-25 00:25:04 +00:00
Glenn Maynard 5093809e31 fallback load for Editable.ini when loaded by the memory card thread 2005-04-24 23:23:32 +00:00
Glenn Maynard 1ea1ecfaaf move FastLoadProfileNameFromMemoryCard into ProfileManager 2005-04-24 23:06:15 +00:00
Glenn Maynard 086ee3f376 split GetMemoryCardProfileDirectoriesToTry
store directory imported from
2005-04-24 19:39:54 +00:00
Glenn Maynard 1abb3cd8b2 working on importing scores 2005-04-24 19:18:46 +00:00
Glenn Maynard a7d099d006 simplify 2005-04-24 18:50:31 +00:00
Glenn Maynard 890fbb8b55 simplify 2005-04-22 04:28:46 +00:00
Chris Danford 218be32879 separate fail types per player. Now FailType adjustments based on Difficulty only affect the relevant players. 2005-04-05 08:30:57 +00:00
Ted Percival 30b4967697 improve readability 2005-03-27 13:42:09 +00:00
Ben Anderson 0db665d4d6 Thorough(!) remodeling of the arch/ directory and the contents therein; fixed link-time warnings on GCC and should make things a lot easier to manage. A pile of other random things too, mostly cleanups and getting things to work with the remodeled arch/ directory. 2005-03-14 06:44:38 +00:00
Chris Danford a2915c038b add TemporaryEventMode flag to GameState 2005-02-21 17:29:49 +00:00
Chris Danford 5c7b8314f4 allow hiding of option rows based on the value of other rows 2005-02-20 10:12:50 +00:00
Chris Danford 5b9ed5731f add assert 2005-02-17 17:14:00 +00:00
Glenn Maynard 6cb8d3fe64 GetMachineProfile 2005-02-16 02:48:50 +00:00
Glenn Maynard 69e57a659e GetMachineProfile 2005-02-16 02:45:23 +00:00
Chris Danford 4d31f3b4c1 evaluate TargetNumber as a Lua expression 2005-02-16 00:16:14 +00:00
Chris Danford 1a75a8cba5 add Lua methods 2005-02-15 23:13:18 +00:00
Chris Danford bb099ee7e0 count calories while stepping, not at the end 2005-02-15 09:24:48 +00:00
Glenn Maynard db9cd87c34 fix push 2005-02-14 05:57:40 +00:00
Chris Danford 12fde5d55c move PlayerName texts out of code and into BGAnimations 2005-02-13 01:16:17 +00:00
Charles Lohr ae2f55c7ac Fix: Now we can delete profiles. 2005-01-25 06:21:39 +00:00
Chris Danford bc39cb5079 serialize all memory card operations since mount operations hang if we're doing lsusb or reading USB mass storage descriptors in another thread 2004-10-09 08:16:48 +00:00
Chris Danford 5c5ac50b82 Load from LastGood if the main profile is tampered/corrupt.
Don't write new data on a load fail - it doesn't give the user a change to correct the load failure.
2004-10-07 19:57:51 +00:00
Chris Danford e4cb07f1d5 FileCopy instead of Save 2004-10-06 08:54:37 +00:00
Chris Danford ebb9e730a4 Show message when a Profile load fails so that the player doesn't accidentally save over their possibly-good data.
Save a copy of Stats.xml to the memory card after a successful load.  I have seen one instance where the digital signature on save is bogus, and there's no way for the player to recover their data.
Update Stats.xsl text help text.
2004-10-06 08:39:38 +00:00
Chris Danford d2a54cca31 make TapNote a struct. Over time, more properties will move from the enums and into bit flags. 2004-09-12 05:56:24 +00:00
Chris Danford 56e930e1b6 don't show machine scores for edits in PaneDisplay 2004-08-21 15:51:33 +00:00
Steve Checkoway 4b09d31db6 Too few arguments for format. 2004-08-09 05:53:10 +00:00
Chris Danford e435165014 clean up memory card logic:
- Don't do the OS mount for cards during the attract screens.  Only do OS mounts in the time between BeginGame and PlayersFinalized.
 - Remove logic for fast load of a Profile from the MemoryCard.  Instead, load the whole profile all at once on PlayersFinalized.
2004-08-09 05:01:24 +00:00
Glenn Maynard 0c4f092fd3 fix ambiguous ?: types 2004-08-06 21:01:28 +00:00