Commit Graph

23 Commits

Author SHA1 Message Date
Glenn Maynard b9e2725852 move TimeMeterSecondsChange 2006-11-21 03:17:05 +00:00
Glenn Maynard f9f485debf On life change, send a message. Remove the duplicate code
from ScoreDisplayLifeTime; actors can catch the message
if they want to do things like this.
2006-11-21 03:11:58 +00:00
Chris Danford 2f7ac6aa3c Add m_ to StageStats and PlayerStageStats members. There are several methods of these classes with local variable names that are similar to the member names. m_ helps distinguish between those two types. 2006-11-14 11:13:21 +00:00
Glenn Maynard cd79b95422 remove bFailedEarlier 2006-11-09 08:39:45 +00:00
Glenn Maynard 49ce79328e simplify: danger is danger 2006-11-09 06:43:56 +00:00
Glenn Maynard 0e69f069e7 remove noop 2006-11-09 05:40:45 +00:00
Glenn Maynard 280d09bc2e remove never used ForceFail 2006-11-09 04:17:16 +00:00
Steve Checkoway ba8b31a1cf Simplify at the top then cleanup the breaks. 2006-09-16 19:28:44 +00:00
Steve Checkoway ba0d51cc7a Simplify. 2006-08-06 02:37:42 +00:00
Chris Danford cdfae39494 touchup 2006-06-12 09:15:39 +00:00
Chris Danford 7f821e8cfc CString -> RString 2006-01-22 01:00:06 +00:00
Chris Danford e00a57e05e use Preference1D 2005-10-26 23:09:56 +00:00
Chris Danford feb1bfb0fc naming cleanup: rename scoring "Tier1"s to "W1"s (short for "Window 1")
add Preference1D so that we can index into the grading and life values
2005-10-09 04:30:59 +00:00
Chris Danford b6cf3477b4 Use generic names for TapNoteScore values since they are treated genericly by the code.
Theme changes coming...
2005-10-08 00:57:40 +00:00
Chris Danford 20bb281e18 pass around a PlayerState and PlayerStageStats instead of PlayerNumber and looking things up in GameState 2005-08-23 20:40:47 +00:00
Chris Danford 6ab20c5ad9 more work on a new course editor 2005-06-28 08:11:30 +00:00
Chris Danford 2d5a280c53 flip P2 meter in metrics, not in code 2005-05-09 00:44:51 +00:00
Chris Danford e33a63a493 tweak life meter range 2005-05-03 04:02:35 +00:00
Chris Danford 05757f9d46 2x overdraw on the whole life meter stream so that translucency is even 2005-04-30 00:23:47 +00:00
Chris Danford d5b7e5650c only save life and combo for the range of time between the first and last step 2005-04-23 02:50:26 +00:00
Chris Danford 4bab2ac175 fix vc7 warning 2005-04-21 11:22:40 +00:00
Chris Danford 371f97effe cleanup survival elements 2005-04-21 11:16:01 +00:00
Chris Danford b9de560fdc add basic survival gameplay 2005-04-21 07:05:23 +00:00