Glenn Maynard
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ac2163a049
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fix warning
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2006-07-01 03:24:12 +00:00 |
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Glenn Maynard
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8b2e7065fa
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cleanup
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2006-07-01 03:15:28 +00:00 |
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Glenn Maynard
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45582ee9fb
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support multiplayer
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2006-07-01 02:19:44 +00:00 |
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Glenn Maynard
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94780b3fad
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support MultiPlayer inputs
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2006-07-01 02:16:38 +00:00 |
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Glenn Maynard
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6280cf2356
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cleanup
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2006-07-01 02:15:22 +00:00 |
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Glenn Maynard
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33b0b7bcc5
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cleanup
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2006-07-01 00:44:52 +00:00 |
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Steve Checkoway
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a2dca95d01
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Use native endian. Now Alsa works for powerpc linux.
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2006-06-29 03:22:29 +00:00 |
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Chris Danford
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1b749e26ac
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style cleanup
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2006-06-28 18:45:06 +00:00 |
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Chris Danford
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e0ce810fec
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remove broken, unused AllowFastSlow
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2006-06-28 18:44:28 +00:00 |
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Glenn Maynard
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79b819cfba
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play Cancel on whichever transition is used to cancel; let it play the sound, if wanted; use Cancel in ScreenWithMenuElementsSimple::MenuBack
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2006-06-28 04:18:46 +00:00 |
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Glenn Maynard
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9d8dd666a1
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add ScreenIsPrepped
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2006-06-28 03:52:40 +00:00 |
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Glenn Maynard
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841dcdbb55
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ConcurrentlyPrepareScreen
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2006-06-27 23:23:10 +00:00 |
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Glenn Maynard
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f4a048324e
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support m_fLockInputSecs
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2006-06-27 23:18:22 +00:00 |
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Glenn Maynard
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d49c0ca0b7
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unneeded
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2006-06-27 23:17:36 +00:00 |
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Glenn Maynard
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ec91c4030a
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remove OVERRIDE_LOCK_INPUT_SECONDS, LOCK_INPUT_SECONDS; handle "tiny lock" generally; don't move "lock by tween time" just yet
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2006-06-27 23:15:56 +00:00 |
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Glenn Maynard
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0d10d38035
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bind lockinput
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2006-06-27 23:07:11 +00:00 |
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Glenn Maynard
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5795d2b5f6
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merge m_fLockInputSecs's
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2006-06-27 22:51:43 +00:00 |
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Chris Danford
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c37953d36b
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fix --ExportNsisStrings
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2006-06-27 22:24:50 +00:00 |
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Chris Danford
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0aa85dc163
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brighter default for "movies off"
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2006-06-27 19:01:40 +00:00 |
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Steve Checkoway
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cc10b4f368
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Fix crash when canceling (probably closing the dialog box or something).
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2006-06-27 18:27:51 +00:00 |
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Steve Checkoway
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1eeb14cd5a
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Do not dereference if later = fLifeRecord.end().
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2006-06-27 15:49:37 +00:00 |
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Glenn Maynard
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a19667e1fc
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same logic for screen and background: if it's already there, OK
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2006-06-27 05:10:25 +00:00 |
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Glenn Maynard
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2db50724a3
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fix concurrent loading assert
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2006-06-27 05:00:48 +00:00 |
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Glenn Maynard
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74c973be29
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don't assert if the style changes between Init() and BeginScreen()
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2006-06-26 21:40:29 +00:00 |
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Glenn Maynard
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cd2bc5df7d
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fix off-by-one errors in FPS display
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2006-06-26 18:55:17 +00:00 |
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Steve Checkoway
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80698277cf
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Don't use rand()%n. The function specified by the ANSI committee is a terrible linear congruential generator. In fact, it's so bad that the low order bit alternates. The algorithm implemented as RandomFloat() seems to be Park and Miller's "minimum standard" generator which is better (but not great). [See Knuth for more information.]
Any place where you would use rand()%n, use RandomInt(0, n) instead.
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2006-06-26 12:14:30 +00:00 |
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Steve Checkoway
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d2d24ceb4b
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Cleanup.
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2006-06-26 11:36:10 +00:00 |
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Steve Checkoway
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4524010d56
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Apply RemoveSimultaneousNotes to each part of a composite NoteData.
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2006-06-26 11:35:52 +00:00 |
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Steve Checkoway
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78eb52a75c
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Add missing header.
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2006-06-26 10:57:26 +00:00 |
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Steve Checkoway
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0279fd908f
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CombineCompositeNoteData(). This will not let you place a note inside a hold note that already exists. Use this when loading from a string as well.
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2006-06-26 10:57:10 +00:00 |
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Steve Checkoway
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8129d943ba
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It's hard to maintain this information when using begin() and end() so rather than wrapping the iterators, just check each time IsComposite() is called since it doesn't happen _that_ often. Just don't call IsComposite() often.
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2006-06-26 09:33:11 +00:00 |
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Chris Danford
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ec9d50c332
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check for period mismatches
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2006-06-26 09:05:20 +00:00 |
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Glenn Maynard
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3f48b7f729
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save language after changing
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2006-06-26 05:08:55 +00:00 |
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Glenn Maynard
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c08e133f02
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RageDisplay_Null.cpp:89: warning: missing initializer for member `DisplayResolution::bStretched'
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2006-06-25 21:42:50 +00:00 |
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Glenn Maynard
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861d515d82
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NoteField.cpp:153: warning: converting to non-pointer type `int' from NULL
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2006-06-25 21:40:42 +00:00 |
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Glenn Maynard
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7c3c56f2b9
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SetHibernate can be called after queuing tweens. GetLengthSeconds is hacky, and needs to be removed ...
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2006-06-25 20:08:31 +00:00 |
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Glenn Maynard
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33d89da000
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bind GetNextScreen
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2006-06-25 20:06:06 +00:00 |
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Josh Allen
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08a76abd14
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Allow selection of different profiles for different users. Two player login is still broken though.
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2006-06-25 19:50:08 +00:00 |
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Josh Allen
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eee0551fea
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Quad to AutoActor
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2006-06-25 19:26:39 +00:00 |
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Glenn Maynard
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3a10111e99
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bleh. Too much doesn't use the standard StartTransitioning/Cancel paths; this needs to be transitioned. Don't need m_sPrevScreen, though.
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2006-06-25 18:14:42 +00:00 |
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Glenn Maynard
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b0055b0853
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simplify. Don't separate "next" and "cancel" as much: to cancel, set the next screen to PREV_SCREEN, and use SM_GoToNextScreen.
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2006-06-25 18:11:09 +00:00 |
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Chris Danford
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cee1f2205c
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hex <-> binary format string changes from Steve
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2006-06-25 05:56:41 +00:00 |
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Chris Danford
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37db209bc9
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hex <-> binary format string changes from Steve
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2006-06-25 05:30:36 +00:00 |
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Steve Checkoway
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477a2c99b3
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I do not have time to fix these tests since they do not compile, but libresample is no longer in the repository.
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2006-06-25 05:12:06 +00:00 |
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Steve Checkoway
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5b6028c73e
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No more libresample thanks to Glenn's Herculean effort to rewrite that code.
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2006-06-25 04:57:35 +00:00 |
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Chris Danford
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304d4c33ae
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add HexToBinary, move to RageUtil
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2006-06-25 04:21:58 +00:00 |
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Glenn Maynard
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db86dbb519
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fix if iPadding < 0
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2006-06-25 04:00:34 +00:00 |
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Glenn Maynard
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fa0af16dea
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typo
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2006-06-24 22:32:27 +00:00 |
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Glenn Maynard
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bd2246f8ae
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ScreenWithMenuElementsSimple
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2006-06-24 18:06:05 +00:00 |
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Glenn Maynard
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42b53d9334
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add GenericTweenOff
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2006-06-24 18:03:16 +00:00 |
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