Devin J. Pohly
b423268568
Further simplify GetYOffset
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And add a comment. *pats self on back*
No-op.
2013-07-18 15:52:56 -04:00
Devin J. Pohly
5c8d021e6e
Simplify logic in GetYOffset for arrows
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No-op.
2013-07-18 14:40:16 -04:00
Devin J. Pohly
bcd90324c7
editor: show scroll segments in song timing
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They function anyway in gameplay; there's no reason they should be
special-cased out of the editor.
2013-07-18 14:35:53 -04:00
Devin J. Pohly
66ed444726
Allow fstab to use persistent device names for cards
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Previously you had to use /dev/sdx or /dev/sdx1 for the device in /etc/fstab,
but the order in which these are assigned is non-deterministic on modern
kernels. Now, if you want a specific card, you can use /dev/disk/by-uuid,
or if you want a specific port, you can use /dev/disk/by-path.
2013-07-09 12:41:18 -04:00
Jason Felds
b72b4a2036
Remove unused declaration. Thanks to vulture.
2013-07-07 18:50:30 -04:00
Jason Felds
0259af5c80
Prevent possible crash noticed during testing.
2013-07-04 22:54:38 -04:00
phantom
39c7613802
Apparently URLs contain exploits these days.
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Thanks djpohly for fixing.
2013-06-30 00:12:31 +02:00
phantom
6c59100c31
Implemented ArchHooks_Unix::GoToURL
2013-06-29 18:47:16 +02:00
phantom
eb301edc44
Enable LTO switch for configure script and automake 1.14 fix
2013-06-29 18:37:57 +02:00
Shenjoku
e666d8ee89
Upon further consideration I think it's best to just add all possible device
...
types and let the user try to use whatever they might have. Even if it can't be
mapped properly to something that will work it's still worth trying and
shouldn't cause any major problems (other than just not being able to play with
some weird devices, like lightguns for example).
2013-06-18 21:38:16 -07:00
Shenjoku
1a8b196121
Added another missing device type that some controllers are showing up as.
2013-06-18 10:52:46 -07:00
Jason Felds
4c99830ce4
Version update, windows notes, LINE ENDINGS!
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...I'm serious getting annoyed at this.
2013-06-15 21:09:23 -04:00
Shenjoku
c56c40fad1
Added another missing case when enumerating joysticks, DI8DEVTYPE_SUPPLEMENTAL,
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that should fix a lot more pads that were being reported as not being detected.
Also added some debug log messages that output each device's type and name
so in the future if other devices fail to be detected we can easily see what it
is in the info log.
2013-06-12 10:30:37 -07:00
Devin J. Pohly
ec23a019e2
Fix ScreenJukebox when there are no matching steps
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Also makes minor tweaks to the SetSong function and adds a SystemMessage to
display that no steps have been found. When this happens, the ScreenJukebox
will return to its PrevScreen.
2013-06-09 17:22:43 -04:00
Jason Felds
8d50a47d49
Require using the string format stuff.
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Fixes a linux compilation bug.
2013-06-09 11:15:28 -04:00
Jason Felds
d6441690b4
Fix keysound editor crash.
2013-06-09 09:08:53 -04:00
Jason Felds
09dff9834a
Remove recursion. Make it public.
2013-06-08 22:28:10 -04:00
Jason Felds
575b6b8289
Remove unused label.
2013-06-08 22:22:15 -04:00
Jason Felds
6d9f4262b6
Restore consistent setting of exception handling.
2013-06-08 21:54:27 -04:00
Jason Felds
74432a062b
Revert "Consistent DX and Exception support."
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This reverts commit 224c68f7c6 .
2013-06-08 21:52:47 -04:00
Jason Felds
1ff3195d7c
Revert "SM5 didnt want to compile with DirectX SDK (Summer 2004), which is the original DX9.0c SDK, please use conditional compilation for newer SDKs. Summer 2004 has the following constant: #define D3D_SDK_VERSION 32"
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This reverts commit 8e37673954 .
2013-06-08 21:52:22 -04:00
Devin J. Pohly
38ae55f302
Remove Pay mode from Arcade Options menu
2013-06-08 16:16:47 -04:00
Devin J. Pohly
65450ce530
Remove Pay mode from debug overlay
2013-06-08 16:14:35 -04:00
Devin J. Pohly
00e6f6e924
Make Pay mode work like Free
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Third time's a charm. Removing Pay mode without causing breakage to the Lua API.
This is the first step.
2013-06-08 16:11:02 -04:00
Devin J. Pohly
259e9b1e00
Revert "Round 2 of this."
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This reverts commit 1d7b5fe852 .
2013-06-04 23:47:49 -04:00
Devin J. Pohly
1220dbe085
Revert "Round 2-2 of this."
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This reverts commit 0ae4183f7b .
2013-06-04 23:47:22 -04:00
Devin J. Pohly
fa91154082
Revert "Forgot this one."
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This reverts commit de396800d8 .
2013-06-04 23:46:40 -04:00
Devin J. Pohly
bf20306d07
Revert "Missed more of these darned spots."
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This reverts commit bbb57b1600 .
2013-06-04 23:46:11 -04:00
Jason Felds
0a723885b7
Trying out locking entries. Need someone to test.
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LUA hooks include UNLOCKMAN->LockEntryID and
UNLOCKMAN->LockEntryIndex. Similar to the Unlock
variants.
2013-06-04 20:20:59 -04:00
Jason Felds
224c68f7c6
Consistent DX and Exception support.
2013-06-03 17:55:17 -04:00
Devin J. Pohly
028de88b50
Revert "a shot in the dark."
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This reverts commit 0bd052ed17 .
Broke build.
2013-06-03 12:46:57 -04:00
Aldo Fregoso
bd622e91ec
Merged changes
2013-06-02 22:53:39 -05:00
Aldo Fregoso
8e37673954
SM5 didnt want to compile with DirectX SDK (Summer 2004), which is the original DX9.0c SDK, please use conditional compilation for newer SDKs. Summer 2004 has the following constant: #define D3D_SDK_VERSION 32
2013-06-02 22:45:15 -05:00
Aldo Fregoso
d08b1da838
Removed legacy DLLs, added MSVC10 ones and fixed TextureFont.cpp since Texture Font Generator didn't want to compile.
2013-06-02 22:42:59 -05:00
Aldo Fregoso
fb0ff89bbc
Updated mapconv.exe
2013-06-02 22:41:38 -05:00
Flameshadowxeroshin
0bd052ed17
a shot in the dark.
2013-06-02 20:45:26 -05:00
Jason Felds
2f318e4b6a
Don't want to leave XP users out yet.
2013-06-02 20:16:59 -04:00
Jason Felds
b04552b9ab
Beta 2 is GO!
2013-06-02 15:04:12 -04:00
Devin J. Pohly
4aee1ed738
Allow more movie types for bgchanges
2013-06-02 03:41:33 -04:00
Devin J. Pohly
1a38ec56fc
"Songs" was probably important here...
2013-06-01 19:49:18 -04:00
Devin J. Pohly
d5e5fa5995
Add user folders on OSX. Hopefully Application Support is good.
2013-06-01 01:32:53 -04:00
Jason Felds
b4d4b9805b
Bloody cache.
2013-05-31 23:17:56 -04:00
Jason Felds
589c5d64c7
Merge fun.
2013-05-30 22:20:19 -04:00
Jason Felds
b8313cc3c7
Make doubly sure we enforce a cache reload.
2013-05-30 22:19:45 -04:00
Devin J. Pohly
38c1e12a6f
Fix crash when sorting in Oni mode
2013-05-30 21:06:52 -04:00
Shenjoku
b7f54a9fb0
Fixed another problem with a DirectInput function getting passed the wrong
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constant when enumerating the joysticks. This should hopefully fix the
remaining problems.
2013-05-29 19:02:16 -07:00
Devin J. Pohly
64f59e616c
This should never have been in defaults - sorry about that
2013-05-29 15:26:56 -04:00
Flameshadowxeroshin
640626e155
make it work
2013-05-29 00:13:09 -05:00
Flameshadowxeroshin
8945797fee
Phantom hold fix retry
2013-05-28 23:59:30 -05:00
Devin J. Pohly
6f7376c902
Fix VS float->int warning
2013-05-29 00:29:56 -04:00