Remove Pay mode from Arcade Options menu

This commit is contained in:
Devin J. Pohly
2013-06-08 16:16:47 -04:00
parent 65450ce530
commit 38ae55f302
+24 -9
View File
@@ -384,20 +384,35 @@ static void MusicWheelSwitchSpeed( int &sel, bool ToSel, const ConfOption *pConf
}
// Gameplay options
static void CoinModeNoHome( int &sel, bool ToSel, const ConfOption *pConfOption )
static void CoinModeWithHome( int &sel, bool ToSel, const ConfOption *pConfOption )
{
// The mapping without home is easy: subtract one to compensate for the missing CoinMode_Home
if( ToSel )
{
// Two options: Home and Free
MovePref<CoinMode>( sel, ToSel, pConfOption );
if( sel > static_cast<int>(CoinMode_Home) )
--sel;
if( sel != 0 )
sel = 1;
}
else
{
if( sel >= static_cast<int>(CoinMode_Home) )
++sel;
MovePref<CoinMode>( sel, ToSel, pConfOption );
int tmp = static_cast<int>(CoinMode_Home);
if( sel != 0 )
{
sel = 1;
tmp = static_cast<int>(CoinMode_Free);
}
MovePref<CoinMode>( tmp , ToSel, pConfOption );
}
}
static void CoinModeNoHome( int &sel, bool ToSel, const ConfOption *pConfOption )
{
// We only have one play mode that isn't Home
sel = 0;
if( !ToSel )
{
int tmp = static_cast<int>(CoinMode_Free);
MovePref<CoinMode>( tmp, ToSel, pConfOption );
}
}
@@ -714,8 +729,8 @@ static void InitializeConfOptions()
// Machine options
ADD( ConfOption( "MenuTimer", MovePref<bool>, "Off","On" ) );
ADD( ConfOption( "CoinMode", MovePref<CoinMode>, "Home","Pay","Free Play" ) );
ADD( ConfOption( "CoinModeNoHome", CoinModeNoHome, "Pay","Free Play" ) );
ADD( ConfOption( "CoinMode", CoinModeWithHome, "Home","Free Play" ) );
ADD( ConfOption( "CoinModeNoHome", CoinModeNoHome, "Free Play" ) );
g_ConfOptions.back().m_sPrefName = "CoinMode";
ADD( ConfOption( "SongsPerPlay", SongsPerPlay, "|1","|2","|3","|4","|5" ) );