Removed legacy DLLs, added MSVC10 ones and fixed TextureFont.cpp since Texture Font Generator didn't want to compile.
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@@ -1,8 +0,0 @@
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
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<noInheritable></noInheritable>
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<assemblyIdentity type="win32" name="Microsoft.VC80.CRT" version="8.0.50727.762" processorArchitecture="x86" publicKeyToken="1fc8b3b9a1e18e3b"></assemblyIdentity>
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<file name="msvcr80.dll" hash="10f4cb2831f1e9288a73387a8734a8b604e5beaa" hashalg="SHA1"><asmv2:hash xmlns:asmv2="urn:schemas-microsoft-com:asm.v2" xmlns:dsig="http://www.w3.org/2000/09/xmldsig#"><dsig:Transforms><dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity"></dsig:Transform></dsig:Transforms><dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha1"></dsig:DigestMethod><dsig:DigestValue>n9On8FItNsK/DmT8UQxu6jYDtWQ=</dsig:DigestValue></asmv2:hash></file>
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<file name="msvcp80.dll" hash="b2082dfd3009365c5b287448dcb3b4e2158a6d26" hashalg="SHA1"><asmv2:hash xmlns:asmv2="urn:schemas-microsoft-com:asm.v2" xmlns:dsig="http://www.w3.org/2000/09/xmldsig#"><dsig:Transforms><dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity"></dsig:Transform></dsig:Transforms><dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha1"></dsig:DigestMethod><dsig:DigestValue>0KJ/VTwP4OUHx98HlIW2AdW1kuY=</dsig:DigestValue></asmv2:hash></file>
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<file name="msvcm80.dll" hash="542490d0fcf8615c46d0ca487033ccaeb3941f0b" hashalg="SHA1"><asmv2:hash xmlns:asmv2="urn:schemas-microsoft-com:asm.v2" xmlns:dsig="http://www.w3.org/2000/09/xmldsig#"><dsig:Transforms><dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity"></dsig:Transform></dsig:Transforms><dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha1"></dsig:DigestMethod><dsig:DigestValue>YJuB+9Os2oxW4mY+2oC/r8lICZE=</dsig:DigestValue></asmv2:hash></file>
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</assembly>
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@@ -4,6 +4,7 @@
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#include <fstream>
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#include <math.h>
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#include <cassert>
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TextureFont::TextureFont()
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{
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@@ -482,7 +483,7 @@ void TextureFont::Save( CString sBasePath, CString sBitmapAppendBeforeExtension,
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sPageName += "-stroke";
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break;
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default:
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FAIL_M(ssprintf("Unexpected value for j: %i", j));
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assert(false);
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}
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CString sFile;
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