Commit Graph
32395 Commits
Author SHA1 Message Date
Jason Felds 7e75d97e32 The other part of symbolism. 2012-01-08 22:16:10 -05:00
Flameshadowxeroshin 069c423b52 to me this makes sense... the real fix is still a mystery it seems 2012-01-09 02:45:51 +00:00
Flameshadowxeroshin 9d9370404b symbolism... 2012-01-09 02:44:03 +00:00
Jason Felds 28679c0f3d Welcome to the world of merging. 2012-01-08 21:40:36 -05:00
Jason Felds e73d3c33c3 Partial fix for music wheel woes. 2012-01-08 21:39:58 -05:00
Jousway 077cb394eb again a merge I bet I did it wrong cuz I really dont get this 2012-01-09 03:19:53 +01:00
Jousway b9926fdcc3 This works????? I dont even?????????????????
Also why did I name a .png file .png.png *duckface*
2012-01-09 03:17:23 +01:00
AJ Kelly 6722d0018a fix up tug meter not filling up the entire height 2012-01-08 19:51:29 -06:00
AJ Kelly b3ad03f025 add some backgrounds to the rave meters on gameplay, instead of just letting them float 2012-01-08 19:47:37 -06:00
AJ Kelly 321faf8dfc make the menu timer show decimal places 2012-01-08 19:00:28 -06:00
AJ Kelly 4b5baa37ce ARGH EOL BULLCRAP NEEDS TO GO AWAY 2012-01-08 19:00:13 -06:00
Jason Felds c1c63611ef Guess I was it. 2012-01-08 19:27:18 -05:00
Jason Felds 4a6bf9282f DWI files can't get the speedy goodness.
Upgrade your files people!
2012-01-08 16:37:08 -05:00
Jason Felds 1a20247952 Update the comments.
We no longer restrict couple or routine here.
2012-01-08 16:16:24 -05:00
Jousway 914214f342 Merge IF I F**KED UP I'MA THROW MY PC OUT OF MY WINDOW 2012-01-08 18:24:29 +01:00
Jousway fe928b8d12 oh god I have to merge 2012-01-08 18:16:20 +01:00
Jason Felds 376e9e4aa8 Remove Deprecated option. 2012-01-08 12:16:18 -05:00
Flameshadowxeroshin d955da9ed7 Fix bizarre search behavior 2012-01-08 17:03:06 +00:00
Thai Pangsakulyanont 8237a4852a and another merge 2012-01-08 19:02:29 +07:00
Thai Pangsakulyanont 1f6c32bfa2 merge 2012-01-08 19:00:17 +07:00
Thai Pangsakulyanont 01f85359e9 BMSLoader: fall back to 7k IIDX stepstype when a non-familiar number of columns are found. 2012-01-08 18:59:51 +07:00
Thai Pangsakulyanont cf3916cd89 don't adjust duplicate steps when loading from cache: another optimization. 2012-01-08 18:58:45 +07:00
Jousway 68f58a46cf finally done but then commiting is being a dick cuz I suck at it
anyways finaly this noteskin is done and I can sleep, als if anyone wonders why
I put it in the common folder thats because it has piu and dance build in one
so if you have it fallback on _Editor it checks in the gametype folder and the
common folder which is were its in, also it takes some time to load when I'm
picking a song, maybe becaues of HD images that are 4 times the normal size or
because of lua errors, or a combination of the two, I dont know need to check
that later

also if you want to use this noteskin or test it just make a folder in pump
or dance and make a metric.ini file with
[Global]
FallbackNoteSkin=_Editor
and it will fallback to it because fallback checks gametype folder and common
folder

also I NEED TO LEARN HOW TO MERGE CUZ IT PISSED ME OFF
2012-01-08 11:26:16 +01:00
AJ Kelly b1686c45a8 oops 2012-01-08 01:33:43 -06:00
AJ Kelly 989acc26b9 forgot another change. 2012-01-08 01:30:48 -06:00
AJ Kelly 772e2df91e update changelog 2012-01-08 01:27:55 -06:00
AJ Kelly ed42c53942 update luadoc description of AddScreenToTop 2012-01-08 01:19:42 -06:00
AJ Kelly 0d546a48c3 changelog 2012-01-08 01:18:13 -06:00
AJ Kelly d77765d5ba add optional ScreenMessage parameter to SCREENMAN:AddScreenToTop( screen, (ScreenMessage) ) 2012-01-08 01:17:21 -06:00
Thai Pangsakulyanont 07deb6760f merge: clean up mess on my clone: no files change 2012-01-08 14:14:08 +07:00
Thai Pangsakulyanont de65dcf05b another merge 2012-01-08 13:26:38 +07:00
Thai Pangsakulyanont ebf30e2595 merge 2012-01-08 13:24:41 +07:00
Thai Pangsakulyanont 6eed983329 wrap the probing part with if( !duringCache ), speeds up loading from cache.
From my benchmark with around 1600 songs, it goes from 30 seconds to less than 10 seconds.
2012-01-08 13:23:38 +07:00
Jason Felds 6637a1f1a2 Fix Tickcount crash on ScreenHowToPlay. 2012-01-08 00:38:46 -05:00
Colby Klein 92a9aace94 Make ScreenMapControllers obey lockinput 2012-01-07 16:44:13 -08:00
Colby Klein 1dc4cbe8b4 Fixed Portable.ini on OS X. 2012-01-07 16:43:49 -08:00
AJ Kelly 319d61a4e7 set AutoSetStyle true by default in default theme 2012-01-07 18:18:25 -06:00
AJ Kelly 1fe62b3960 silence 'switching section to' log thing in IniFile 2012-01-07 18:14:05 -06:00
AJ Kelly e3152cf94b ugh missing characters for script error 2012-01-07 18:11:10 -06:00
Jonathan Payne cfc7834209 Merge-a-tize me captain. 2012-01-07 16:03:40 -08:00
Jonathan Payne 01c44d2cd9 Extended -> Nonstop (internally), get rid of segment display "fade" effect, etc. 2012-01-07 16:01:51 -08:00
AJ Kelly 69230820b2 add bad screenselectcharacter metrics back so it does something 2012-01-07 17:34:03 -06:00
Jonathan Payne 146ec27083 remove options density, add back Big, change Jupiter, add less obnoxious editor
sounds
2012-01-07 15:26:32 -08:00
Marcio Barrientos 4fd32f1259 Change the style after you change the steps with
SetCurrentSteps( PlayerNumber pn, Steps steps ) lua binding
2012-01-07 17:26:18 -06:00
AJ Kelly dcf0155fa3 if there are over 150 segments, don't show any of them because it will cause laaaaaaaaag 2012-01-07 17:19:11 -06:00
AJ Kelly c78efe387f small comment change in .ssc howtoplay steps 2012-01-07 17:13:58 -06:00
AJ Kelly 835693a12b cut back on the theme info some 2012-01-07 16:49:26 -06:00
AJ Kelly bae815b24d disable fancy particle BG by default in default theme 2012-01-07 16:48:20 -06:00
AJ Kelly 0ce13ccfa2 move down he steps display and related items on gameplay as to not interfere with ready/go 2012-01-07 16:46:06 -06:00
AJ Kelly 071e350bc2 can never do anything right... 2012-01-07 11:09:19 -06:00