Commit Graph
4973 Commits
Author SHA1 Message Date
MrThatKid 1c9227db22 Add nITG's new Move modifiers (#1411)
* Implemented NITG's MoveX/Y/Z modifiers

Added modifiers:
MoveX1-n: Moves a column in the x direction, 100% = move left one arrow size. 
MoveY1-n: Moves a column in the y direction
MoveZ1-n: Moves a column in the z direction.
2017-02-25 15:48:03 -08:00
Tyler Brekke 8f332653e1 Persistent Coins (#1405)
On Coin Insert, a file Save/Coin.ini is created if it does not exist, which stores the number of coins currrently in m_iCoins. Whenever m_iCoins is update, the Coin.ini is updated.

On boot, Coin.ini is read and m_iCoins is set to that value. If coins in coin.ini file is greater then MAX_NUM_CREDITS then reset the value to 0.
2017-02-17 08:21:38 -08:00
Matt McCutchen 4b3507f195 Instantiate MESSAGEMAN first. (#1399)
This fixes a well-formed warning, but does it break anything?

It's not clear off hand. Having this up for discussion.

(Matt McCutchen <[email protected]>: Cherry picked from commit
a565a27da8c5278846c06585cb6e218ff8f0f1b7 with a conflict resolution.
This commit fixes a crash on startup in MessageManager::Broadcast when I
build StepMania with -DCMAKE_BUILD_TYPE=Release and g++ 6.3.1 on Fedora
25.  Apparently g++ is optimizing out the "this != NULL" on the grounds
that calling a method on a null pointer has undefined behavior, so the
"m_Logging" is a null dereference.)
2017-02-10 06:40:43 -08:00
Nickito12 d96bcae8de NetRoom/SelectBase/Music lua objects. Scrolling with lua funcs and binded to ctrl+pg up/down. Show prev msgs, binded to pg up/down. Music wheel move, selectmusic screen's select current song, chatbox visibility, input en/disabling and UserList visibility lua functions. (#1394) 2017-02-10 04:58:23 -08:00
Nickito12 6225e114ad Online protocol improvements (#1393)
* Chartkey generation

* Simfile filehash generation

* Read filehash on NSCRSG. Add FLU packets and friendlist vectors. Add
getserverversion method. Send chartkey, filehash and rate on start request.

* Use filehash to find the selected song if it is not empty.

* Friendlist update broadcast.

* Send note row size if it's bigger than 1

* Used for chartkey generation

* Define the ReportScore function with numNotes when WITHOUT_NETWORKING is defined
2017-02-10 04:57:59 -08:00
MrThatKid 854410599f Fix oitg_zoom_mode (#1383) 2017-02-08 10:23:58 -08:00
MrThatKid 388d4ac8ea Add nITG's new Confusion modifiers (#1395)
* Implemented nITG's Confusion modifiers.

Modifiers added:
ConfusionOffset
ConfusionX
ConfusionXOffset
ConfusionY
ConfusionYOffset

* Documented new Confusion modifiers.

* Make ConfusionX mods apply to hold heads
2017-02-08 05:44:33 -08:00
Jason Felds 8b555bfb30 Allow WITH_FFMPEG to work when disabled for Mac. 2016-12-01 17:12:52 -05:00
Dan Guzek a7d4919d83 Merge pull request #1302 from dguzek/macOS-10-12
fix compilation on macOS 10.12
2016-12-01 16:29:13 -05:00
MrThatKid 02d863397a Don't use static temp state for actor effects
because actors are nested
2016-11-29 18:00:39 -08:00
Colby Klein 5fcc473648 update version info. why are there so many of these 2016-11-24 19:06:41 -08:00
Colby Klein f5100aee0d Fix NOTESKIN:GetMetric() 2016-11-24 18:57:25 -08:00
Kyzentun Keeslala 7ca46bb93a Added PlayerOptions:FromString. 2016-09-16 18:02:08 -06:00
Kyzentun Keeslala 3d98fc7a60 Add oitg_zoom_mode_actor. Turn off minimaid lights when exiting. 2016-08-29 12:43:04 -06:00
Kyzentun Keeslala 074d244694 lol whoops 2016-08-05 12:01:48 -06:00
Kyzentun Keeslala 832fd0e1b6 Use case insensitive lookup when removing invalid sound drivers, the same lookup used when creating the sound driver. Change ffmpeg fetching to fetch from stepmania's mirror because ffmpeg.org moved theirs. 2016-08-04 16:57:31 -06:00
Kyzentun Keeslala d215dd99a0 Fix auto set style in course mode. 2016-07-14 18:12:59 -06:00
Kyzentun Keeslala ccc26c305a UsePauseMenuInsteadOfGiveUp wasn't necessary for making start not give up on a song. Changed png load back to use setjmp/longjmp. 2016-07-12 21:00:54 -06:00
sillybear a30befeec3 [Announcer] Fixed a bug that keep "evaluation full combo W4" playing when a player get a Good Full Combo and a failed grade. 2016-07-03 01:04:11 +08:00
Kyzentun Keeslala a9a1b82d8c Fix crash in online mode by not changing the difficulty for P2 when P2 isn't playing. 2016-06-30 13:11:13 -06:00
Kyzentun Keeslala 2a2007b9c8 Trim chart name, description, and credit after loading them from the simfile. 2016-06-29 19:33:36 -06:00
Jason Felds e590616873 Re-enable exceptions for Xcode.
We're at the point where we should have done this awhile ago.
2016-06-29 18:42:50 -04:00
Kyzentun Keeslala 8a7b1d407a Ignore auto set style when filtering songs for the music wheel in online mode. 2016-06-29 15:36:48 -06:00
Kyzentun Keeslala 6634f7de04 Fixed autoplay on rolls bug by not flashing ghost row on a hidden note. 2016-06-26 15:50:25 -06:00
Kyzentun Keeslala 7bd64c32af Added AllowHoldForOptions preference.
Back button now only backs out of a screen on a press.
Updated changelog.
2016-06-24 16:55:01 -06:00
Kyzentun 019ef5728a Merge pull request #1173 from kyzentun/no_alloca_in_sound
Alloca problems
2016-06-24 16:50:45 -06:00
Kyzentun 3913696379 Merge pull request #1143 from kyzentun/sync_overlay_lua
Move ScreenSyncOverlay actors to lua
2016-06-24 16:48:22 -06:00
Kyzentun Keeslala 6ce300e06f Fix column mapping for beat-double5. 2016-06-21 22:23:22 -06:00
Kyzentun Keeslala 8796946b4f Changed RSR_WAV and RSR_Resample_Good back to using alloca because only gcc/C99 like dynamic arrays. RSR_SpeedChange now uses new/delete in spite of the performance. 2016-06-21 20:09:16 -06:00
Kyzentun Keeslala d4926506f9 Removed alloca calls from sound reader classes because putting it inside a loop tends to cause a stack overflow.
Removed alloca call from png loading because it does not work with setjmp and longjmp.  png loading now uses exceptions instead when an error occurs.
2016-06-21 19:23:37 -06:00
Kyzentun Keeslala 5fca435b43 Clear the z buffer before drawing notes so 3D notes aren't hidden by things in the underlay using masking. 2016-06-21 08:51:09 -06:00
Kyzentun Keeslala c3d37389ec Log warnings if the theme preference is not set to something valid. Moved underscore logic in IsThemeSelectable to IsThemeNameValid so that GetSelectableThemeNames doesn't fetch the directory list n^2 times. 2016-06-20 13:56:53 -06:00
Kyzentun Keeslala 7daaf04cfc Fixed edit mode attack related crash in routine mode by not checking player options noteskin choice in routine mode. 2016-06-17 16:23:08 -06:00
Kyzentun Keeslala 1c2bac36a8 Moved actors for ScreenSyncOverlay from the engine to a lua file in the theme to make the overlay themable.
Renamed some strings used by ScreenSyncOverlay to have actual names.  They were using their untranslated text as names.
Removed ScreenSyncOverlay section from de.ini because none of the strings were actually translated.
Removed most of ScreenSyncOverlay section from fr.ini because the strings were not actually translated.
2016-06-12 14:51:27 -06:00
Kyzentun Keeslala 1deb1dd9c0 Changed ScreenGameplay to not allow Ready and Go announcer sounds to play at the same time if the animation is zero length. 2016-06-09 16:05:49 -06:00
Kyzentun Keeslala a0d6658a65 Changed NotesWriterSM to not mangle the timing data by adding stops when converting warps. 2016-06-07 19:26:21 -06:00
Kyzentun Keeslala d6cf7575b2 Don't allow trying to use a sound driver that is not in the list for the platform. 2016-06-07 18:28:06 -06:00
Jason Felds b3122072a8 Merge pull request #1131 from djpohly/check-pthread-functions
CMake: check for timed pthreads functions
2016-06-02 06:56:32 -04:00
Devin J. Pohly 10ddd549f3 Make sure we always release Lua lock
I have a sneaking suspicion that this also magically fixes memory cards
on Linux.
2016-05-24 16:25:23 -04:00
Devin J. Pohly a9bca762e0 d'oh, meant "cond" 2016-05-24 12:39:04 -04:00
Devin J. Pohly 40dc05e4ed CMake: check for timed pthreads functions
The macros
  HAVE_PTHREAD_MUTEX_TIMEDLOCK
  HAVE_PTHREAD_COND_TIMEDWAIT
are still being used in the Pthreads threading implementation, but the
CMake build system never sets them, so the timed versions aren't used.
This ended up making WorkerThread heartbeats not beat. </3
2016-05-24 11:52:45 -04:00
Kyzentun Keeslala 2b6768aed9 Remove UndocumentedFeature lua function. It has no legitimate purpose and just crashes with a message. 2016-05-20 19:02:54 -06:00
Kyzentun Keeslala 4361bcd7e3 Don't invalidate the current song or steps until after the music wheel has been constructed, so that themes can safely touch it when handling current song changed. 2016-05-19 11:19:55 -06:00
sillybear f7cfa2ac91 [ScreenOptionsMasterPrefs] Added new item in NumBackgrounds 2016-05-18 05:37:22 +08:00
Jason Felds 6102c0dab9 Prevent crashes from unconnected Mimimaid devices.
This only affects Windows.
2016-05-11 20:49:01 -04:00
Kyzentun Keeslala 073ba9f10b Forgot to initialize m_tween_uses_effect_delta. 2016-04-24 17:43:52 -06:00
Kyzentun Keeslala d372a6c8fd Added timer to not update loading window after every song to speed up loading. 2016-04-18 13:08:20 -06:00
Jason Felds 55913d1a23 Don't reset lights due to settings.
Thank Trevor Barribeau for the fix.

This is required for the BlinkGameplayButtonLightsOnNote setting, particularly if it's set to 0 instead of 1.
2016-04-14 22:04:04 -04:00
Jason Felds bec18a0d36 Fix minor windows pedantic warnings. 2016-03-27 22:03:15 -04:00
Jason Felds b2f777106a Merge pull request #1045 from wolfman2000/wolf-warning-cleanup
Clean up three sets of warnings:
2016-03-24 19:07:33 -04:00