Commit Graph
3358 Commits
Author SHA1 Message Date
Jason Felds fa7e0bb235 Two heads are [not?] better than one. 2011-04-02 16:38:18 -04:00
Jason Felds 7e747c6d65 Implement Dominik's patch.
Someone on Linux needs to test if possible.
This will be reverted if it's proven it doesn't work.
2011-04-02 16:37:45 -04:00
AJ Kelly 9eb9f182a6 small cleanup 2011-04-02 00:49:08 -05:00
AJ Kelly 348df5f561 Fix issue 247; a crash occurs when exiting Practice mode from dance-solo, dance-threepanel, and popn-nine (all of which can only have one player). Not sure if any other modes will cause this crash. 2011-04-02 00:32:30 -05:00
Jason Felds 7a9796f769 Add metrics for BPM and Song Length sorting.
Fixes request 173.
2011-04-01 01:35:14 -04:00
Jason Felds f7ad546f4e [default -> sm130futures] bring in updates. 2011-03-31 15:24:55 -04:00
Thai Pangsakulyanont 11a163a395 added NoOffset.
I believe that this should probably fix the global offset
offsyncing problem on Windows: http://www.youtube.com/watch?v=6egnvovtfHw
2011-04-01 00:34:09 +07:00
Thai Pangsakulyanont a9cde864fa merge with stops fix 2011-03-31 23:31:29 +07:00
Thai Pangsakulyanont 22e2c8f625 fix stops bug
on stops longer than 1 seconds, iStepSearchRows is 0.
the fix is to look backwards in addition to looking forwards.
2011-03-31 23:31:13 +07:00
Jason Felds 58724886d5 It's not delays that are the problem now. 2011-03-30 21:57:54 -04:00
Jason Felds 34813c26ef Disable saving ALL steps in the .sm format. 2011-03-30 21:37:11 -04:00
Jason Felds b05169b83e [sm130futures] Add command to force reload the score.
Granted, have to hook it up to lua now.
2011-03-30 01:13:10 -04:00
AJ Kelly b91dc69043 change how these are compared by putting the load in the condition too 2011-03-29 23:50:41 -05:00
Jason Felds 5036018db7 [sm130futures] revert -> merge? OY.
Now I know how AJ feels.
2011-03-30 00:47:25 -04:00
Jason Felds 6ef2d62ea0 [sm130futures] Add judged segments to PSS.
LUA DDR Extreme scoring is more accurate,
but needs hold tweaks.
2011-03-30 00:15:31 -04:00
Jason Felds 53dea206f4 Safe to enable mice finding I think. 2011-03-29 23:21:25 -04:00
AJ Kelly 066f2ee2d1 notes 2011-03-29 18:44:02 -05:00
AJ Kelly 3c8d5fcb8c attempt to log mouse position on mac 2011-03-29 18:16:35 -05:00
AJ Kelly dceebe5005 trying to work on mouse stuff and not getting anywhere 2011-03-29 18:02:28 -05:00
AJ Kelly 6c4d9673f3 [GameSoundManager] properly load .sm and .ssc files instead of assuming they're ssc files 2011-03-29 15:13:59 -05:00
AJ Kelly 54415fa8fb [ScreenGameplay] Announcers say combo messages again. 2011-03-29 12:56:39 -05:00
AJ Kelly 93e2bce579 [ScreenEdit] Changed sample playback button to L. 2011-03-29 11:56:19 -05:00
Jason Felds 8916f58dae Allow numbers <= 0 to cancel Warp segments. 2011-03-28 15:08:09 -04:00
AJ Kelly b50d6a04c7 Texture Font Generator changes to make it compile in VS2008 2011-03-27 20:17:09 -05:00
Colby Klein 301247d952 Fix compile in GCC 2011-03-27 17:28:44 -07:00
AJ Kelly 316e19fc69 sm-ssc v1.2.4 2011-03-27 19:26:30 -05:00
AJ Kelly f4a9a3acc4 actually use strtol as intended, checking for invalid inputs 2011-03-27 19:19:31 -05:00
AJ Kelly cab7c1f077 use unsigned short instead of unsigned int for port; also use strtol instead of atoi 2011-03-27 19:06:15 -05:00
AJ Kelly ddd2999374 add comment about editor noteskin 2011-03-27 18:25:30 -05:00
AJ Kelly cd768cbb8c changed port number from a short to an unsigned int 2011-03-27 17:49:18 -05:00
AJ Kelly 72014422ab editing for upcoming v1.2.4 (not released yet) 2011-03-27 15:51:52 -05:00
Thai Pangsakulyanont c0acb4e336 fix: stops in warps are judged, but not delays 2011-03-27 15:56:40 +07:00
AJ Kelly d5a4694ce6 fix width of font box on texture font generator 2011-03-27 02:22:51 -05:00
AJ Kelly b9d6d432f9 go back to three digits for .sm files; remove commented out warps code since warps should not be written to .sm files 2011-03-27 02:22:22 -05:00
Jason Felds 64619f9819 [warps] Add more flexible constructors. 2011-03-26 14:27:06 -04:00
AJ Kelly c1f2cc2400 [br:warps] Fix compile by easing scope 2011-03-26 11:59:48 -05:00
Jason Felds d44f42968d [warps] Use the value from SM4's recent betas. 2011-03-26 11:14:55 -04:00
Thai Pangsakulyanont ac336215bd [warps] allow stops inside warps and convert high bpm to warps
+ sometimes there are delays/stops in high BPM sections,
  they have to be handled inside a warp to be able to convert
  it easily.
+ on the stopped / delayed rows with warps, judging become
  enabled for that row.

Issues:

+ the bpm threshould is hardcoded (right now it's 400000.0).
  someone change it please.
+ slight off-sync from conversion. haven't figured out how to
  work around it yet.
2011-03-26 22:07:24 +07:00
Thai Pangsakulyanont bfd7e9c914 [warps] merge 2011-03-26 14:53:27 +07:00
Thai Pangsakulyanont ff739605ec [warps] Some simfiles change BPM after the warp, so should keep the positive BPM changes. Example simfile: Tsusurvivorgamush. 2011-03-26 14:51:30 +07:00
Jason Felds fa945eab5a [warps] Thanks for the assistance there Thai. 2011-03-26 03:38:00 -04:00
Jason Felds 337fa2f801 [warps] Negative Stops turn to Warps now. 2011-03-26 03:37:37 -04:00
Thai Pangsakulyanont eed0be6fe0 [warps] ScaleRegion, InsertRows, DeleteRows to make it point warps to the right place. 2011-03-26 14:21:06 +07:00
Thai Pangsakulyanont 15fd68a7f0 merge 2011-03-26 13:43:53 +07:00
Thai Pangsakulyanont e66b0cbf39 [warps] judgement fix
+ iStepSearchRows is now seconds-based.
+ GetClosestNonEmptyRowDirectional and GetClosestNoteDirectional no longer return row in warps.
2011-03-26 13:42:41 +07:00
Jason Felds 7477cf7642 [warps] Negative BPMs converted to Warps. 2011-03-26 02:36:44 -04:00
AJ Kelly aac5710fb4 [br:warps] my changes to NotesLoaderSM for Negative Stops -> Warps. (still not working, sadly) 2011-03-26 01:08:05 -05:00
AJ Kelly 784dcb5f60 [br:warps] just come cleanups 2011-03-26 00:25:56 -05:00
AJ Kelly 417848ce4e [br:warps] better variable name for FreezeSeconds/SecondsPerBeat 2011-03-26 00:19:30 -05:00
AJ Kelly 53421eea4f [br:warps] more work on NotesLoaderSM, re: warps from Negative Stops 2011-03-26 00:17:42 -05:00