Texture Font Generator changes to make it compile in VS2008

This commit is contained in:
AJ Kelly
2011-03-27 20:17:09 -05:00
parent 5d0ef42972
commit b50d6a04c7
2 changed files with 7 additions and 1 deletions
@@ -46,6 +46,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\libpng\include;..\zlib"
PreprocessorDefinitions="WIN32;_WINDOWS;_DEBUG"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@@ -70,8 +71,10 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="libpng.lib;zdll.lib"
OutputFile="..\..\Program\$(ProjectName)-debug.exe"
LinkIncremental="2"
AdditionalLibraryDirectories="..\libpng\lib;..\zlib"
GenerateDebugInformation="true"
SubSystem="2"
RandomizedBaseAddress="1"
@@ -132,6 +135,7 @@
Optimization="2"
InlineFunctionExpansion="1"
OmitFramePointers="true"
AdditionalIncludeDirectories="..\libpng\include;..\zlib"
PreprocessorDefinitions="WIN32;_WINDOWS;NDEBUG"
StringPooling="true"
MinimalRebuild="false"
@@ -157,8 +161,10 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="libpng.lib zdll.lib"
OutputFile="..\..\Program\$(ProjectName).exe"
LinkIncremental="1"
AdditionalLibraryDirectories="..\libpng\lib;..\zlib"
GenerateManifest="true"
GenerateDebugInformation="true"
SubSystem="2"
+1 -1
View File
@@ -170,7 +170,7 @@ bool SavePNG( FILE *f, char szErrorbuf[1024], const Surface *pSurf )
if( setjmp(pPng->jmpbuf) )
{
png_destroy_read_struct( &pPng, &pInfo, png_infopp_NULL );
png_destroy_read_struct( &pPng, &pInfo, NULL );
return false;
}