Commit Graph
14467 Commits
Author SHA1 Message Date
Chris Danford 73506c413b virtual keyboard cleanup 2005-03-22 23:58:16 +00:00
Glenn Maynard 813dd2b127 minor optimizations 2005-03-22 23:04:03 +00:00
Glenn Maynard 46b36d5111 run TweenOff command 2005-03-22 22:59:44 +00:00
Glenn Maynard 66c2007967 remove PlayMusic=0 2005-03-22 22:54:42 +00:00
Glenn Maynard 59b59214e9 fix attract music logic 2005-03-22 22:53:39 +00:00
Sean Burke 4c953a5f03 compile fix 2005-03-22 22:43:20 +00:00
Glenn Maynard 0948c50ce4 move display-related init into a function 2005-03-22 21:34:23 +00:00
Chris Danford 0515e7949a add text entry sounds 2005-03-22 20:26:06 +00:00
Chris Danford 96852c234c Add a virtual keyboard to ScreenTextEntry 2005-03-22 20:15:24 +00:00
Chris Danford 17278e956f sound for add/remove notes 2005-03-22 13:38:18 +00:00
Chris Danford f2add3a4c8 add FillMachineStats for scores stress testing 2005-03-22 10:34:20 +00:00
Chris Danford 98aeb3d50f add GetAllTrails 2005-03-22 10:33:47 +00:00
Chris Danford e80357cfc1 split out MakeGuid 2005-03-22 10:33:06 +00:00
Chris Danford 51fd4e834c fix some ScreenOptionsMenu items marked SelectNone, causing the GameCommand to not Apply
add FillMachineStats option
2005-03-22 10:31:47 +00:00
Chris Danford 2665d4c204 fix some ScreenOptionsMenu items marked SelectNone, causing the GameCommand to not Apply 2005-03-22 10:29:01 +00:00
Chris Danford 2db37d48c2 fix compile error 2005-03-22 09:27:46 +00:00
Chris Danford 7085e9ddbe add matching Undemand 2005-03-22 06:18:24 +00:00
Chris Danford cae1a91f41 fix low-res banners aren't cached, so changing songs causes a disc read 2005-03-22 05:52:56 +00:00
Glenn Maynard 896c5dad55 fix fitness menu crash 2005-03-22 05:26:51 +00:00
Ben Anderson cb34dc4175 glFlush(), not glFinish(); easier on performance, behaves well on X11 / NVIDIA_GLX now, probably helps other platforms as well 2005-03-22 01:32:05 +00:00
Chris Danford 7ca20486ef use sin lookup table to fix terrible performance with float and tipsy performance on some archs 2005-03-22 00:58:05 +00:00
Chris Danford 1ce86551bd escape quotes in sring literals to fix error compiling "PlayCommand,Don't" 2005-03-22 00:56:25 +00:00
Chris Danford 66a30e72b8 optimize: Add GetTimeSinceStartFast() that caches the time for archs where GetMicrosecondsSinceStart() is slow 2005-03-21 21:40:07 +00:00
Chris Danford ea59bbfec8 cleanup 2005-03-21 20:14:08 +00:00
Chris Danford a976f65a08 add help text that's only shown in Play/Record 2005-03-21 14:13:11 +00:00
Chris Danford e2cbd6e848 rename ScreenMiniMenuKeyboardShortcuts -> ScreenMiniMenuEditHelp 2005-03-21 13:33:34 +00:00
Chris Danford e3ced3f32d fix crashes if 0 rows are enabled (e.g. keyboard shortcut minimenu) 2005-03-21 13:21:40 +00:00
Chris Danford 042ba4d6c2 play normal Start sound (not separate create sound)
don't show system messages
2005-03-21 13:18:31 +00:00
Chris Danford b856c24d78 add AnyPlayerHasRankingFeats 2005-03-21 12:21:58 +00:00
Chris Danford f4d1dfc8cf fix ftruncf changes 1.0000000 to 0.99990004 2005-03-21 11:22:20 +00:00
Chris Danford 1d1a6a95ac add diffuse_ramp effect 2005-03-21 10:49:51 +00:00
Glenn Maynard 9fafedb6dd fix code names that aren't numbers. NEXT_SCREEN has this problem, too, but we may as well just transition that all to GameCommand anyway ... 2005-03-21 10:11:48 +00:00
Glenn Maynard 85bbcb3c4f ApplyToAllPlayers applies to inactive players; Apply should, too 2005-03-21 09:50:06 +00:00
Chris Danford fd94e4f38d don't warn about dimensions if texture is "_blank" 2005-03-21 07:40:23 +00:00
Chris Danford 6df73d3839 fix possible crash on row with no choices
rename highlight -> cursor to avoid confusion with line highlight graphic
2005-03-21 05:17:46 +00:00
Chris Danford 8df1290603 for easier debugging 2005-03-21 05:16:52 +00:00
Chris Danford aa1e0d1f76 fix stale pointer left in ActorFrame causes crash cancelling out of PlayerOptions 2005-03-21 05:16:28 +00:00
Glenn Maynard e45b39db16 fix ScreenAttract being sent inputs after it calls SetNewScreen, which should never happen 2005-03-21 04:26:08 +00:00
Glenn Maynard 2445a3933b fix log 2005-03-21 04:13:15 +00:00
Glenn Maynard 29224b0a64 entries with only one row are usually main options menu entries; supply a default name for those, to reduce redundancy 2005-03-21 04:12:16 +00:00
Glenn Maynard cd50ebd298 fix edit count desync after deleting steps 2005-03-21 03:47:30 +00:00
Glenn Maynard cc152506c5 comments 2005-03-21 03:45:14 +00:00
Chris Danford 1bff5bb755 play copy of so that the Cancel sound continues playing after the transition and sample have been torn down 2005-03-21 03:41:06 +00:00
Chris Danford a23db65a1e remove uses of PlayOnce 2005-03-21 03:02:47 +00:00
Chris Danford 9dff2c6308 fix AV if 0 choices in row 2005-03-21 03:02:00 +00:00
Chris Danford 348cf4d15c look at PLAY_MUSIC when calculating whether or not to stop the music 2005-03-21 01:14:30 +00:00
Chris Danford dfee85c3fd don't play music on ScreenDemonstration 2005-03-21 00:57:52 +00:00
Chris Danford 54e838a328 always theme the exit row 2005-03-21 00:53:55 +00:00
Chris Danford a8e10c1587 never theme Lua items 2005-03-21 00:53:35 +00:00
Chris Danford 84939d1a70 fix ScreenAttract looks for music even if PLAY_MUSIC=0 2005-03-21 00:20:36 +00:00