Chris Danford
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73506c413b
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virtual keyboard cleanup
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2005-03-22 23:58:16 +00:00 |
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Glenn Maynard
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813dd2b127
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minor optimizations
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2005-03-22 23:04:03 +00:00 |
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Glenn Maynard
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46b36d5111
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run TweenOff command
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2005-03-22 22:59:44 +00:00 |
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Glenn Maynard
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66c2007967
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remove PlayMusic=0
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2005-03-22 22:54:42 +00:00 |
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Glenn Maynard
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59b59214e9
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fix attract music logic
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2005-03-22 22:53:39 +00:00 |
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Sean Burke
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4c953a5f03
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compile fix
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2005-03-22 22:43:20 +00:00 |
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Glenn Maynard
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0948c50ce4
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move display-related init into a function
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2005-03-22 21:34:23 +00:00 |
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Chris Danford
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0515e7949a
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add text entry sounds
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2005-03-22 20:26:06 +00:00 |
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Chris Danford
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96852c234c
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Add a virtual keyboard to ScreenTextEntry
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2005-03-22 20:15:24 +00:00 |
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Chris Danford
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17278e956f
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sound for add/remove notes
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2005-03-22 13:38:18 +00:00 |
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Chris Danford
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f2add3a4c8
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add FillMachineStats for scores stress testing
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2005-03-22 10:34:20 +00:00 |
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Chris Danford
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98aeb3d50f
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add GetAllTrails
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2005-03-22 10:33:47 +00:00 |
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Chris Danford
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e80357cfc1
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split out MakeGuid
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2005-03-22 10:33:06 +00:00 |
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Chris Danford
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51fd4e834c
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fix some ScreenOptionsMenu items marked SelectNone, causing the GameCommand to not Apply
add FillMachineStats option
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2005-03-22 10:31:47 +00:00 |
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Chris Danford
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2665d4c204
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fix some ScreenOptionsMenu items marked SelectNone, causing the GameCommand to not Apply
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2005-03-22 10:29:01 +00:00 |
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Chris Danford
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2db37d48c2
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fix compile error
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2005-03-22 09:27:46 +00:00 |
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Chris Danford
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7085e9ddbe
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add matching Undemand
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2005-03-22 06:18:24 +00:00 |
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Chris Danford
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cae1a91f41
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fix low-res banners aren't cached, so changing songs causes a disc read
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2005-03-22 05:52:56 +00:00 |
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Glenn Maynard
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896c5dad55
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fix fitness menu crash
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2005-03-22 05:26:51 +00:00 |
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Ben Anderson
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cb34dc4175
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glFlush(), not glFinish(); easier on performance, behaves well on X11 / NVIDIA_GLX now, probably helps other platforms as well
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2005-03-22 01:32:05 +00:00 |
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Chris Danford
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7ca20486ef
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use sin lookup table to fix terrible performance with float and tipsy performance on some archs
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2005-03-22 00:58:05 +00:00 |
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Chris Danford
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1ce86551bd
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escape quotes in sring literals to fix error compiling "PlayCommand,Don't"
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2005-03-22 00:56:25 +00:00 |
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Chris Danford
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66a30e72b8
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optimize: Add GetTimeSinceStartFast() that caches the time for archs where GetMicrosecondsSinceStart() is slow
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2005-03-21 21:40:07 +00:00 |
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Chris Danford
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ea59bbfec8
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cleanup
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2005-03-21 20:14:08 +00:00 |
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Chris Danford
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a976f65a08
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add help text that's only shown in Play/Record
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2005-03-21 14:13:11 +00:00 |
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Chris Danford
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e2cbd6e848
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rename ScreenMiniMenuKeyboardShortcuts -> ScreenMiniMenuEditHelp
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2005-03-21 13:33:34 +00:00 |
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Chris Danford
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e3ced3f32d
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fix crashes if 0 rows are enabled (e.g. keyboard shortcut minimenu)
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2005-03-21 13:21:40 +00:00 |
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Chris Danford
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042ba4d6c2
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play normal Start sound (not separate create sound)
don't show system messages
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2005-03-21 13:18:31 +00:00 |
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Chris Danford
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b856c24d78
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add AnyPlayerHasRankingFeats
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2005-03-21 12:21:58 +00:00 |
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Chris Danford
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f4d1dfc8cf
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fix ftruncf changes 1.0000000 to 0.99990004
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2005-03-21 11:22:20 +00:00 |
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Chris Danford
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1d1a6a95ac
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add diffuse_ramp effect
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2005-03-21 10:49:51 +00:00 |
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Glenn Maynard
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9fafedb6dd
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fix code names that aren't numbers. NEXT_SCREEN has this problem, too, but we may as well just transition that all to GameCommand anyway ...
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2005-03-21 10:11:48 +00:00 |
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Glenn Maynard
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85bbcb3c4f
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ApplyToAllPlayers applies to inactive players; Apply should, too
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2005-03-21 09:50:06 +00:00 |
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Chris Danford
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fd94e4f38d
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don't warn about dimensions if texture is "_blank"
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2005-03-21 07:40:23 +00:00 |
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Chris Danford
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6df73d3839
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fix possible crash on row with no choices
rename highlight -> cursor to avoid confusion with line highlight graphic
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2005-03-21 05:17:46 +00:00 |
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Chris Danford
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8df1290603
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for easier debugging
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2005-03-21 05:16:52 +00:00 |
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Chris Danford
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aa1e0d1f76
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fix stale pointer left in ActorFrame causes crash cancelling out of PlayerOptions
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2005-03-21 05:16:28 +00:00 |
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Glenn Maynard
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e45b39db16
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fix ScreenAttract being sent inputs after it calls SetNewScreen, which should never happen
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2005-03-21 04:26:08 +00:00 |
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Glenn Maynard
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2445a3933b
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fix log
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2005-03-21 04:13:15 +00:00 |
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Glenn Maynard
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29224b0a64
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entries with only one row are usually main options menu entries; supply a default name for those, to reduce redundancy
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2005-03-21 04:12:16 +00:00 |
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Glenn Maynard
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cd50ebd298
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fix edit count desync after deleting steps
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2005-03-21 03:47:30 +00:00 |
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Glenn Maynard
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cc152506c5
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comments
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2005-03-21 03:45:14 +00:00 |
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Chris Danford
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1bff5bb755
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play copy of so that the Cancel sound continues playing after the transition and sample have been torn down
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2005-03-21 03:41:06 +00:00 |
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Chris Danford
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a23db65a1e
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remove uses of PlayOnce
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2005-03-21 03:02:47 +00:00 |
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Chris Danford
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9dff2c6308
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fix AV if 0 choices in row
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2005-03-21 03:02:00 +00:00 |
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Chris Danford
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348cf4d15c
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look at PLAY_MUSIC when calculating whether or not to stop the music
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2005-03-21 01:14:30 +00:00 |
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Chris Danford
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dfee85c3fd
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don't play music on ScreenDemonstration
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2005-03-21 00:57:52 +00:00 |
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Chris Danford
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54e838a328
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always theme the exit row
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2005-03-21 00:53:55 +00:00 |
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Chris Danford
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a8e10c1587
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never theme Lua items
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2005-03-21 00:53:35 +00:00 |
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Chris Danford
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84939d1a70
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fix ScreenAttract looks for music even if PLAY_MUSIC=0
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2005-03-21 00:20:36 +00:00 |
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