for easier debugging

This commit is contained in:
Chris Danford
2005-03-21 05:16:52 +00:00
parent aa1e0d1f76
commit 8df1290603
2 changed files with 7 additions and 1 deletions
+4 -1
View File
@@ -198,7 +198,10 @@ void ActorFrame::Update( float fDeltaTime )
// update all sub-Actors
for( vector<Actor*>::iterator it=m_SubActors.begin(); it!=m_SubActors.end(); it++ )
(*it)->Update(fDeltaTime);
{
Actor *pActor = *it;
pActor->Update(fDeltaTime);
}
}
#define PropagateActorFrameCommand( cmd, type ) \
+3
View File
@@ -98,14 +98,17 @@ void ScreenWithMenuElements::Init()
SET_XY_AND_ON_COMMAND( m_sprOverlay );
this->AddChild( m_sprOverlay );
m_In.SetName( "In" );
m_In.Load( THEME->GetPathB(m_sName,"in") );
m_In.SetDrawOrder( DRAW_ORDER_TRANSITIONS );
this->AddChild( &m_In );
m_Out.SetName( "Out" );
m_Out.Load( THEME->GetPathB(m_sName,"out") );
m_Out.SetDrawOrder( DRAW_ORDER_TRANSITIONS );
this->AddChild( &m_Out );
m_Cancel.SetName( "Cancel" );
m_Cancel.Load( THEME->GetPathB(m_sName,"cancel") );
m_Cancel.SetDrawOrder( DRAW_ORDER_TRANSITIONS );
this->AddChild( &m_Cancel );