Glenn Maynard
7253dca8e4
quiet a warning
2003-02-22 00:33:22 +00:00
Chris Danford
294144575c
speed up editor beat bar drawing (frame rate is not 3x as fast!)
...
fixed inaccurate 2k/xp video card detection
2003-02-22 00:22:27 +00:00
Glenn Maynard
5a4d403daf
reenable translation for songs that already have translits
...
too many songs have hacked titles with translits
2003-02-22 00:21:45 +00:00
Glenn Maynard
56559fb29d
Add the note skin pref back in, to change the default skin persistently.
...
Disable the EX pref; wait to add this until the screen is ready (though it
might be better to just make it a metric).
2003-02-22 00:12:45 +00:00
Glenn Maynard
b323f2065c
fix the options menu
2003-02-21 23:03:20 +00:00
Glenn Maynard
ec7583ceb7
update
2003-02-21 22:52:01 +00:00
Glenn Maynard
7a1f903c95
give a little more info
2003-02-21 22:06:25 +00:00
Glenn Maynard
42c26237ea
update sdl
2003-02-21 22:05:50 +00:00
Kevin Slaughter
8acea0fab7
Updated my TODO
2003-02-21 10:10:50 +00:00
Kevin Slaughter
503f605160
Checked in files for ScreenSelectDifficultyEX
2003-02-21 10:09:55 +00:00
Kevin Slaughter
69f51bd394
Checked in files for ScreenSelectDifficultyEX
2003-02-21 10:05:13 +00:00
Glenn Maynard
edd33613d7
add arch/Sound/RageSoundDriver_Null.cpp
2003-02-21 01:53:19 +00:00
Tim Hentenaar
9f3fcd9b18
changed sleep() to SDL_Delay()
2003-02-20 23:36:36 +00:00
Tim Hentenaar
62ed523253
Added MixerThread() to RageSound_Linux to imitate that of RageSoundDriver_WaveOut
2003-02-20 23:21:55 +00:00
Aaron VonderHaar
3683d70c0f
Make it compile and link, even though it doesn't work
2003-02-20 23:14:33 +00:00
Glenn Maynard
922e374aaa
Make this compile in Windows.
...
Don't use nanosleep; it's nonportable. Use SDL_Delay() instead.
2003-02-20 22:54:12 +00:00
Glenn Maynard
328f43d4dc
sleep(n) sleeps for n *seconds*; you want SDL_Delay(n),
...
which sleeps for n milliseconds
2003-02-20 22:07:47 +00:00
Glenn Maynard
db800d366c
fascinating whitespace changes
2003-02-20 21:58:06 +00:00
Glenn Maynard
9c53564cc6
lower DS_V to 0x0700
2003-02-20 21:57:28 +00:00
Chris Danford
dc2f57d587
fixed InsertIntelligentTaps inserting notes that are too close together (runs of 16ths in the same track in Cartoon Heroes heavy + big)
...
fixed small editor issues
2003-02-20 21:50:01 +00:00
Glenn Maynard
d9ad14bbaf
don't probe pump pads that aren't there
2003-02-20 21:42:08 +00:00
Chris Danford
848ad6e2be
clean up detection and handling of drivers with problematic AA lines
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only draw topmost screen if topmost screen isn't transparent (speeds up options menus in editor)
optimized beat bar drawing in NoteField
2003-02-20 21:22:18 +00:00
Aaron VonderHaar
d7a04ab91c
Makes RageSoundDriver_Null pretend to play sounds
2003-02-20 15:17:06 +00:00
Chris Danford
32cdbed7bf
Added detection of buggy Voodoo3 drivers, then found a hack that fixes the problems. Sigh...
2003-02-20 10:41:43 +00:00
Chris Danford
6796e39be7
backport DirectSound8 -> DirectSound. However, we're still linking with DirectSound8. Will change this later...
2003-02-20 07:17:15 +00:00
Chris Danford
ef46b26e5e
gather display driver information without using D3D
2003-02-20 07:02:07 +00:00
Glenn Maynard
83f25417a4
remove unneeded stuff
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don't need id3lib anymore
don't test for "LINUX"; test for the actual feature you need
2003-02-20 04:46:53 +00:00
Glenn Maynard
00c9c6175c
update
2003-02-20 04:39:30 +00:00
Glenn Maynard
2166c35369
fixups
2003-02-20 04:38:31 +00:00
Glenn Maynard
13ef4b417a
<math.h>
2003-02-20 03:36:57 +00:00
Glenn Maynard
035c89ae14
add RageMovieTexture abstraction
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remove "#ifdef LINUX" hacks
2003-02-20 03:35:37 +00:00
Glenn Maynard
c457452a49
add RageMovieTexture abstraction
2003-02-20 03:34:30 +00:00
Tim Hentenaar
f85bfc391b
*** empty log message ***
2003-02-20 02:34:41 +00:00
Chris Danford
34c6816ec7
delete unused files
2003-02-20 02:32:39 +00:00
Glenn Maynard
66d1a03ba4
don't include SDL.h directly
2003-02-20 02:29:44 +00:00
Glenn Maynard
719d8f6b4e
use GL_COLOR_TABLE_FORMAT instead of
...
GL_COLOR_TABLE_FORMAT_EXT; it's defined in glext.h
(we could enable this if the imaging subset is defined, too, but checking
for the extension version is probably good enough)
2003-02-20 02:25:10 +00:00
Aaron VonderHaar
12d7b433e4
Added two defines needed to make Linux compile
2003-02-20 02:01:48 +00:00
Chris Danford
4402a37e99
Fixed nonsense notes being inserted during holds (e.g. Sweet Love Magic) in Wide() and InsertIntelligentTaps()
2003-02-20 01:35:49 +00:00
Chris Danford
8fc33de8bf
split LONG transform into BIG and QUICK
2003-02-20 00:57:52 +00:00
Glenn Maynard
514edee5e6
remove annoying version line
2003-02-20 00:45:36 +00:00
Glenn Maynard
02d65b3441
don't expect this to work, either
2003-02-20 00:41:32 +00:00
Glenn Maynard
87ee391649
initial automake (don't expect this to work just yet)
2003-02-20 00:38:59 +00:00
Glenn Maynard
f3b1cf1f2e
opengl test macro
2003-02-20 00:38:11 +00:00
Tim Hentenaar
9b0f6baef2
misc. fixes
2003-02-19 23:53:19 +00:00
Chris Danford
6518f024e2
sound options cleanup
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fix invalid sample music start and length values (Bag and more)
2003-02-19 23:49:57 +00:00
Chris Danford
71134fd2cf
rename Big->Wide, add Tall
2003-02-19 22:58:14 +00:00
Tim Hentenaar
bda29657d6
misc. fixes
2003-02-19 22:54:34 +00:00
Glenn Maynard
c36f2769d9
remove magic constants
2003-02-19 19:39:31 +00:00
Tim Hentenaar
acd90363c9
*** empty log message ***
2003-02-19 18:35:48 +00:00
Tim Hentenaar
10e806c508
added hresult typedef if it isn't defined
2003-02-19 18:22:22 +00:00