Commit Graph

187 Commits

Author SHA1 Message Date
Chris Danford 33917de85c Only load one Ready and HWG announcer sample because it's only played once 2003-03-16 07:38:40 +00:00
Chris Danford dd1d0ed677 Play crowd cheer at beginning of ScreenGameplay 2003-03-16 07:30:50 +00:00
Chris Danford d4417b0260 Fix ScreenJukebox, ScreenMusicScroll 2003-03-14 22:34:28 +00:00
Chris Danford 195cd01db5 Fix playback in editor (start the music - duh!)
Fix AutoPlay text showing in Demo, Jukebox
2003-03-13 08:47:43 +00:00
Chris Danford d91d043fa9 fix broken autogen in ScreenEditMenu 2003-03-13 01:26:50 +00:00
Chris Danford 767894800b fix transitions in ScreenGameplay 2003-03-12 03:44:55 +00:00
Chris Danford 4a239b0c35 fixed some ScreenGameplay transition glitches
fix cracks in BGAnimation tiles (mostly)
2003-03-12 01:26:44 +00:00
Chris Danford a11de99043 MenuTimer cleanup 2003-03-11 21:33:11 +00:00
Chris Danford 080a92450c SelectGroup animations converted to commands
ScreenStage animations converted to TransitionBGAnimations
Changed all Stage BitmapTexts to Sprites
2003-03-10 00:16:49 +00:00
Chris Danford 31aa613295 Cleanup of theme element names
Renamed ScreenSelectMax* back to their old names
Replaced all hard-coded transitions with TransitionBGAnimations
2003-03-09 00:55:49 +00:00
Kevin Slaughter 2f96c0c812 Accidently commited bad Lyric support coding. Re-commiting this so you do not see a timer on stage, that I made for debugging this.. Sorry! :) 2003-03-08 08:05:47 +00:00
Kevin Slaughter 69d97d461b ScreenSelectMaxType2 had a small veriable error that would not let it compile.. renamed p to pl is all..nuthin big 2003-03-08 08:03:22 +00:00
Glenn Maynard f45074cfa1 (Why *are* metrics case-sensitive?) 2003-03-04 06:24:02 +00:00
Chris Gomez 1e7d474a12 Fix courses playing the first song again after the last song is completed 2003-03-04 03:22:51 +00:00
Glenn Maynard 6071bf6fac cleanup: actors generally shouldn't move themselves 2003-03-02 06:16:03 +00:00
Chris Danford a696414cac Actor tween cleanup
Actor scipting with Command()
modularizing menu widgets into "ModeSelector"s
move animations into metrics
2003-03-02 01:43:33 +00:00
Glenn Maynard 151eea0a2c reposition items that depend on reverse when we change songs 2003-02-28 20:50:28 +00:00
Kevin Slaughter 4f55de1074 Enhanced ScreenSelectDifficultyEX for even more accuracy, and to include battle mode. Added `solo singles', to allow 4-panel solo mode like 4th mix.. Also made new piccies for Battle mode ^_^ 2003-02-27 10:56:37 +00:00
Chris Danford 66a6f0017f Most PlayerOptions now represented by floats
Appearance PlayerOptions are now not mutually exclusive
Accel PlayerOptions are now not mutually exclusive
Most PlayerOptions linearly interpolate if changed during song
2003-02-26 23:26:57 +00:00
Chris Danford 22ef6c358b moved PlayerNumber into a separate header to reduce dependences on GameConstantsAndTypes.h
default mappings for menu buttons
items in battle now have a duration
fix VC6 compile errors
2003-02-26 00:20:00 +00:00
Glenn Maynard 3b1c7ea32b unneeded check
(why do we need to check for >= 0?)
2003-02-25 19:59:29 +00:00
Chris Danford 1fca3d67c5 more work on Battle 2003-02-25 02:51:04 +00:00
Chris Danford 5f15c92404 working on Battle 2003-02-25 00:33:42 +00:00
Glenn Maynard 0eda984d16 use StoreSelectedOptions and RestoreSelectedOptions
store options earlier; restore them more consistently
2003-02-24 03:26:33 +00:00
Glenn Maynard c0e898de30 increment SongsPlayed at the beginning of the song, not the end 2003-02-24 02:58:31 +00:00
Glenn Maynard c6ccc82b98 Keep track of played and passed songs separately; it's too much
of a hassle to try to derive one from the other.

always record m_SelectedOptions on the first song played
2003-02-24 02:45:01 +00:00
Glenn Maynard fb222eadf7 Restore user-selected options when backing out of a song/course
to the selection menu.
2003-02-22 21:58:02 +00:00
Chris Danford 294144575c speed up editor beat bar drawing (frame rate is not 3x as fast!)
fixed inaccurate 2k/xp video card detection
2003-02-22 00:22:27 +00:00
Chris Danford 7cd57efce7 more course fixes, tweaked ghost arrow flashes 2003-02-17 19:52:16 +00:00
Glenn Maynard 5172339678 fix player being marked failed in oni 2003-02-17 00:30:55 +00:00
Chris Danford e19fa17d9b support for full CRS specification and PlayerBest/Worst 2003-02-16 10:12:03 +00:00
Glenn Maynard 42cfd6f98c stdafx -> global 2003-02-16 04:01:45 +00:00
Glenn Maynard b40bd514d7 fix compile 2003-02-14 22:39:23 +00:00
Chris Danford e05738f7f7 working on course ranking scores and mem card saving 2003-02-14 21:42:44 +00:00
Chris Danford 707b4fe817 A persistent initial FailType now set in MachineOptions, but the temporary session FailType can be changed in SongOptions 2003-02-12 23:11:37 +00:00
Chris Danford 68f4bf1f31 cleaned up ShowSongOptions pref
Added fade for missed tap notes
move FailType to MachineOptions (so it's persistent)
2003-02-12 22:05:14 +00:00
Glenn Maynard bcf4d2f604 Rename title accessors in Song.
Add a preference to prefer transliterations. Press F9 in the music
select screen to toggle it ("what's that kanji again?"); appearance
options entry forthcoming.

Hopefully fix wheel sections; we were assuming that sections were
always sorted the same as the songs in them, but this isn't true
with "OTHER".
2003-02-11 23:52:18 +00:00
Chris Danford 7b644e834a Added ScreenJukeboxMenu, and UI cleanup. 2003-02-11 02:20:38 +00:00
Chris Danford d7b2f341da Fixed some subtle sync issues 2003-02-10 22:08:10 +00:00
Glenn Maynard 682c529718 fix bPastHereWeGo in Oni 2003-02-09 21:10:56 +00:00
Glenn Maynard c22b8ff1bb fix misses when skipping songs in the jukebox 2003-02-09 06:08:03 +00:00
Glenn Maynard 421b1f42d2 simplify 2003-02-07 23:59:42 +00:00
Glenn Maynard 8a33bd86bc namespace problem 2003-02-07 23:57:52 +00:00
Glenn Maynard def4695b9e p -> pn 2003-02-06 17:47:00 +00:00
Glenn Maynard 9524f6b47b don't worry, GPS for C++ is coming soon 2003-02-06 17:42:41 +00:00
Glenn Maynard 2e06965510 use UpdateSongPosition 2003-02-06 17:40:42 +00:00
Glenn Maynard 7238da2f90 Bump the time-to-notes to 5.5 seconds, so the HWG has 2 seconds
and we have a .5 second buffer between the HWG fading out and
notes.  (Music start time and HWG timing is unchanged.)

As a voodoo-extraction exercise, add a bunch of explanation of
what the numbers mean.

Put the last-second HWG timing in a comment, so it doesn't get lost.
2003-02-05 23:05:48 +00:00
Glenn Maynard b376a8ae51 fix courses stopping after one song
let the screen fade back in before starting the new song
2003-02-05 20:50:12 +00:00
Glenn Maynard 65e6ca4972 handle no extra stage in event mode in HasEarnedExtraStage 2003-02-04 21:45:42 +00:00
Glenn Maynard fffa2c002f fix up oni
set song-specific stuff in LoadNextStage
2003-02-04 21:36:30 +00:00