Commit Graph
13291 Commits
Author SHA1 Message Date
Glenn Maynard 703833d7d4 Simplify. RageException::Throw no longer actually throws; this makes
debugging much easier, since we don't lose the stack after a Lua error.
2005-01-28 19:42:44 +00:00
Glenn Maynard 3d0a566093 fix demonstration doing badly when modifiers are active 2005-01-28 18:40:20 +00:00
Glenn Maynard 1823bbcbcc remove old code 2005-01-28 07:55:06 +00:00
Glenn Maynard 61c2064f49 fix mixed tabbing 2005-01-28 07:31:41 +00:00
Glenn Maynard b61a030ce0 reduce ROWS_PER_BEAT; we're not actually using it for BPM values right now, and it's causing some problems with BeatToNoteRow on large values 2005-01-28 04:58:27 +00:00
Glenn Maynard 2f747b53c2 don't waste time loading lights data when lights are disabled 2005-01-28 04:55:13 +00:00
Glenn Maynard 116890da25 fix autoplay, mines 2005-01-28 04:37:48 +00:00
Glenn Maynard 31731b5890 fix crash 2005-01-28 03:43:47 +00:00
Glenn Maynard 4339ae7817 errno.h 2005-01-28 01:47:55 +00:00
Ben Anderson c1b965b030 Fix apparent typo breaking compilation (GCC wrongly complained about ISO for scoping) 2005-01-28 00:27:52 +00:00
Glenn Maynard ed3bec750b merge MountUsedCard and MountCard 2005-01-28 00:12:09 +00:00
Glenn Maynard f8a00af09f MemoryCardManager::TryMountAllCards gone 2005-01-28 00:08:16 +00:00
Glenn Maynard a930c41ed7 SongManager::LoadAllFromProfiles -> SongManager::LoadAllFromProfile
mount each memory card as needed, one at a time
working on being able to start a timeout period in MEMCARDMAN::MountCard
2005-01-28 00:04:22 +00:00
Ben Anderson 25ea8e4825 Fix compilation 2005-01-27 23:58:37 +00:00
Glenn Maynard 18b0c5f2d9 Instead of manually pausing and unpausing, automatically pause the
memory card thread when mounting the first drive, and automatically
unpause it when we unmount the last drive.  (We can do this simplification
because we always mount and unmount memory cards explicitly when
reading and writing to them.)
2005-01-27 22:57:18 +00:00
Glenn Maynard d7a279efb9 Remove m_bMemoryCardsMountOnlyWhenNecessary; always do that. 2005-01-27 20:06:20 +00:00
Glenn Maynard 244633369b don't mount in LockCards; call MountAllUsedCards explicitly 2005-01-27 19:50:11 +00:00
Glenn Maynard 39b9a68473 split LockCards into LockCards, UnlockCards 2005-01-27 19:42:34 +00:00
Glenn Maynard 39604143f6 mount and unmount FILEMAN mountpoints in MemoryCardManager,
not drivers; use timeout FS; don't pass mountpoints to drivers since
they never need to know them
2005-01-27 19:23:54 +00:00
Glenn Maynard 7efbea62aa cleanup 2005-01-27 19:16:32 +00:00
Glenn Maynard 8380b4a8ef fixes 2005-01-27 19:11:51 +00:00
Glenn Maynard 429ae8f031 merge duplicate code 2005-01-27 18:57:43 +00:00
Charles Lohr 7541ef09b4 Fix: (Not the right way to fix it) don't crash when player number quantities are inconsistant. 2005-01-27 07:31:13 +00:00
Josh Allen c33ca6ff50 Update ScreenNetRoom and ScreenNetSelectMusic 2005-01-27 06:14:52 +00:00
Josh Allen ea59d41ee3 Update 2005-01-27 06:12:32 +00:00
Glenn Maynard 3b26b811a2 preload memcard sounds 2005-01-27 05:01:56 +00:00
Glenn Maynard 8af4296b08 simplify a bit 2005-01-27 04:45:20 +00:00
Glenn Maynard cadbdf2bee remove MemoryCardDriverThreaded::UnmountMountPoint; remount the fs instead (makes
the timeout FS simpler)
use timeout FS in windows memory card code for testing
2005-01-27 04:39:10 +00:00
Glenn Maynard 3b25fd6c60 sysfs fixes 2005-01-27 04:36:11 +00:00
Charles Lohr ccbd5beb7b Modified lua for aplowman's new screen 2005-01-27 04:19:16 +00:00
Charles Lohr d6e911df60 Revert/Merge (manually modified aplowman's commit) 2005-01-27 04:18:37 +00:00
Glenn Maynard 7df474b776 make remount work 2005-01-27 03:54:49 +00:00
Glenn Maynard 67d5bfd6d5 RageFileManager::Remount 2005-01-27 03:43:55 +00:00
Josh Allen 6e644f3d77 One more file for sprite 2005-01-27 03:33:12 +00:00
Glenn Maynard fd4dd1aaab add RageFileDriverTimeout 2005-01-27 03:30:11 +00:00
Josh Allen 076b48b775 Images for change from quad to sprite 2005-01-27 03:13:23 +00:00
Glenn Maynard df26767695 cleanup 2005-01-27 03:10:44 +00:00
Josh Allen a9afc64d1b Update for change to sprite from quad 2005-01-27 03:10:15 +00:00
Josh Allen 885c194236 Changed quad to sprite 2005-01-27 03:08:04 +00:00
Glenn Maynard a04b8635f1 oops 2005-01-27 03:07:36 +00:00
Glenn Maynard 03fc38558f cleanup 2005-01-27 03:07:09 +00:00
Glenn Maynard 223bc37345 simplify 2005-01-27 03:03:56 +00:00
Glenn Maynard ec19545327 add FilenameDB::GetFileSetCopy 2005-01-27 02:00:55 +00:00
Glenn Maynard a98aacf322 make FDB public 2005-01-27 01:59:03 +00:00
Glenn Maynard 67b5d06fa7 add RageFileManager::GetFileDriver, RageFileManager::ReleaseFileDriver 2005-01-27 01:58:20 +00:00
Glenn Maynard 1739ffdd81 working on timeout filesystem layer ... 2005-01-27 01:56:40 +00:00
Glenn Maynard 8bf00eb4e8 implement event wait timeouts in win32 2005-01-27 01:54:33 +00:00
Glenn Maynard 903aaadcc5 After signalling an event, always wait for the signalled thread to touch
m_WaitersDone.  This fixes problems with

 event.Lock();
 event.Signal();
 while(x) event.Wait();

picking up the signal that it just sent (which is wrong), especially in the
debugger.
2005-01-27 01:19:24 +00:00
Glenn Maynard 582a2ec27a working on timeout filesystem layer ... 2005-01-27 00:14:02 +00:00
Glenn Maynard c19144bb0c working on timeout filesystem layer (not done) 2005-01-26 23:16:30 +00:00