Glenn Maynard
703833d7d4
Simplify. RageException::Throw no longer actually throws; this makes
...
debugging much easier, since we don't lose the stack after a Lua error.
2005-01-28 19:42:44 +00:00
Glenn Maynard
3d0a566093
fix demonstration doing badly when modifiers are active
2005-01-28 18:40:20 +00:00
Glenn Maynard
1823bbcbcc
remove old code
2005-01-28 07:55:06 +00:00
Glenn Maynard
61c2064f49
fix mixed tabbing
2005-01-28 07:31:41 +00:00
Glenn Maynard
b61a030ce0
reduce ROWS_PER_BEAT; we're not actually using it for BPM values right now, and it's causing some problems with BeatToNoteRow on large values
2005-01-28 04:58:27 +00:00
Glenn Maynard
2f747b53c2
don't waste time loading lights data when lights are disabled
2005-01-28 04:55:13 +00:00
Glenn Maynard
116890da25
fix autoplay, mines
2005-01-28 04:37:48 +00:00
Glenn Maynard
31731b5890
fix crash
2005-01-28 03:43:47 +00:00
Glenn Maynard
4339ae7817
errno.h
2005-01-28 01:47:55 +00:00
Ben Anderson
c1b965b030
Fix apparent typo breaking compilation (GCC wrongly complained about ISO for scoping)
2005-01-28 00:27:52 +00:00
Glenn Maynard
ed3bec750b
merge MountUsedCard and MountCard
2005-01-28 00:12:09 +00:00
Glenn Maynard
f8a00af09f
MemoryCardManager::TryMountAllCards gone
2005-01-28 00:08:16 +00:00
Glenn Maynard
a930c41ed7
SongManager::LoadAllFromProfiles -> SongManager::LoadAllFromProfile
...
mount each memory card as needed, one at a time
working on being able to start a timeout period in MEMCARDMAN::MountCard
2005-01-28 00:04:22 +00:00
Ben Anderson
25ea8e4825
Fix compilation
2005-01-27 23:58:37 +00:00
Glenn Maynard
18b0c5f2d9
Instead of manually pausing and unpausing, automatically pause the
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memory card thread when mounting the first drive, and automatically
unpause it when we unmount the last drive. (We can do this simplification
because we always mount and unmount memory cards explicitly when
reading and writing to them.)
2005-01-27 22:57:18 +00:00
Glenn Maynard
d7a279efb9
Remove m_bMemoryCardsMountOnlyWhenNecessary; always do that.
2005-01-27 20:06:20 +00:00
Glenn Maynard
244633369b
don't mount in LockCards; call MountAllUsedCards explicitly
2005-01-27 19:50:11 +00:00
Glenn Maynard
39b9a68473
split LockCards into LockCards, UnlockCards
2005-01-27 19:42:34 +00:00
Glenn Maynard
39604143f6
mount and unmount FILEMAN mountpoints in MemoryCardManager,
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not drivers; use timeout FS; don't pass mountpoints to drivers since
they never need to know them
2005-01-27 19:23:54 +00:00
Glenn Maynard
7efbea62aa
cleanup
2005-01-27 19:16:32 +00:00
Glenn Maynard
8380b4a8ef
fixes
2005-01-27 19:11:51 +00:00
Glenn Maynard
429ae8f031
merge duplicate code
2005-01-27 18:57:43 +00:00
Charles Lohr
7541ef09b4
Fix: (Not the right way to fix it) don't crash when player number quantities are inconsistant.
2005-01-27 07:31:13 +00:00
Josh Allen
c33ca6ff50
Update ScreenNetRoom and ScreenNetSelectMusic
2005-01-27 06:14:52 +00:00
Josh Allen
ea59d41ee3
Update
2005-01-27 06:12:32 +00:00
Glenn Maynard
3b26b811a2
preload memcard sounds
2005-01-27 05:01:56 +00:00
Glenn Maynard
8af4296b08
simplify a bit
2005-01-27 04:45:20 +00:00
Glenn Maynard
cadbdf2bee
remove MemoryCardDriverThreaded::UnmountMountPoint; remount the fs instead (makes
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the timeout FS simpler)
use timeout FS in windows memory card code for testing
2005-01-27 04:39:10 +00:00
Glenn Maynard
3b25fd6c60
sysfs fixes
2005-01-27 04:36:11 +00:00
Charles Lohr
ccbd5beb7b
Modified lua for aplowman's new screen
2005-01-27 04:19:16 +00:00
Charles Lohr
d6e911df60
Revert/Merge (manually modified aplowman's commit)
2005-01-27 04:18:37 +00:00
Glenn Maynard
7df474b776
make remount work
2005-01-27 03:54:49 +00:00
Glenn Maynard
67d5bfd6d5
RageFileManager::Remount
2005-01-27 03:43:55 +00:00
Josh Allen
6e644f3d77
One more file for sprite
2005-01-27 03:33:12 +00:00
Glenn Maynard
fd4dd1aaab
add RageFileDriverTimeout
2005-01-27 03:30:11 +00:00
Josh Allen
076b48b775
Images for change from quad to sprite
2005-01-27 03:13:23 +00:00
Glenn Maynard
df26767695
cleanup
2005-01-27 03:10:44 +00:00
Josh Allen
a9afc64d1b
Update for change to sprite from quad
2005-01-27 03:10:15 +00:00
Josh Allen
885c194236
Changed quad to sprite
2005-01-27 03:08:04 +00:00
Glenn Maynard
a04b8635f1
oops
2005-01-27 03:07:36 +00:00
Glenn Maynard
03fc38558f
cleanup
2005-01-27 03:07:09 +00:00
Glenn Maynard
223bc37345
simplify
2005-01-27 03:03:56 +00:00
Glenn Maynard
ec19545327
add FilenameDB::GetFileSetCopy
2005-01-27 02:00:55 +00:00
Glenn Maynard
a98aacf322
make FDB public
2005-01-27 01:59:03 +00:00
Glenn Maynard
67b5d06fa7
add RageFileManager::GetFileDriver, RageFileManager::ReleaseFileDriver
2005-01-27 01:58:20 +00:00
Glenn Maynard
1739ffdd81
working on timeout filesystem layer ...
2005-01-27 01:56:40 +00:00
Glenn Maynard
8bf00eb4e8
implement event wait timeouts in win32
2005-01-27 01:54:33 +00:00
Glenn Maynard
903aaadcc5
After signalling an event, always wait for the signalled thread to touch
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m_WaitersDone. This fixes problems with
event.Lock();
event.Signal();
while(x) event.Wait();
picking up the signal that it just sent (which is wrong), especially in the
debugger.
2005-01-27 01:19:24 +00:00
Glenn Maynard
582a2ec27a
working on timeout filesystem layer ...
2005-01-27 00:14:02 +00:00
Glenn Maynard
c19144bb0c
working on timeout filesystem layer (not done)
2005-01-26 23:16:30 +00:00