Commit Graph

44 Commits

Author SHA1 Message Date
AJ Kelly 69c7cfa581 remove last xbox references 2011-05-19 05:18:32 -05:00
AJ Kelly fb1dbd4463 merge 2011-05-02 20:11:26 -05:00
Colby Klein e9d6fada14 Fix compile, rename _Legacy to _OGL so I stop being confused 2011-05-02 11:23:37 -07:00
AJ Kelly cf81f8cc3b remove xbox support; it doesn't work, and it'd take too much effort to get it working again 2011-03-19 19:28:57 -05:00
Colby Klein 53865866d3 [opengl] merge (part 2) 2011-03-16 23:35:47 -07:00
Colby Klein 0c457ba55b [opengl] merge (part 1?) 2011-03-16 23:27:50 -07:00
Jason Felds a085d0d1da Line endings...be normalized! 2011-03-17 01:47:30 -04:00
Colby Klein 5cf68a2f76 [opengl] Remove all references to RageDisplay_OGL (changed to _Legacy). Start removing old D3D stuff. 2011-03-13 23:36:20 -07:00
Jason Felds 650653b4d2 Multiple warning fixes dealing with casts.
Yes, I am using static_casts. Generally safer.
2011-03-14 02:09:58 -04:00
AJ Kelly e890bd446c fix bugs, for real this time 2011-03-09 19:12:15 -06:00
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2011-03-09 17:27:28 -06:00
AJ Kelly 5b0fca0953 more small changes 2011-02-23 13:27:08 -06:00
AJ Kelly aaf5c6afeb forgot one thing for consistency 2011-02-23 13:17:51 -06:00
AJ Kelly ac745deeb9 update comment 2011-02-23 13:16:36 -06:00
AJ Kelly 471236d29d disable hack 2011-02-23 04:33:31 -06:00
AJ Kelly 23cc4c0e45 [Common] Added OperatorMenuScreen metric. 2011-02-21 12:15:25 -06:00
AJ Kelly 374f1a5185 remove giant pointless comment 2011-02-08 01:02:12 -06:00
AJ Kelly a6cb5fecc6 add Shift+Ctrl+F2 shortcut for reloading overlay screens (and metrics) 2010-12-22 12:36:19 -06:00
AJ Kelly a89b2686a6 some more changes and additions 2010-12-15 19:24:40 -06:00
AJ Kelly f258e7ca7d turns out I didn't have all the errors solved yet. 2010-12-15 18:51:12 -06:00
AJ Kelly 8b2fc5f119 needed changes for incoming file download system 2010-12-15 18:47:51 -06:00
AJ Kelly 5d06f50cbd just some cleanup. 2010-07-22 11:12:38 -05:00
AJ Kelly 1d47332cb1 turns out --game has problems. also update common 2010-07-19 20:05:11 -05:00
AJ Kelly c05812fe39 Add --game= command line argument. (e.g. --game=kb7, --game=dance) 2010-07-19 18:24:46 -05:00
AJ Kelly 40fa3b7ccc change screenshot naming from screen##### to YYYY-MM-DD_HHMMSS, thus fixing the bug where multiple screen00000 shots were being made. 2010-07-18 17:43:02 -05:00
AJ Kelly cdacf2deb5 fix compile 2010-06-27 20:12:08 -05:00
AJ Kelly ea842d0c1f guess I was wrong, --game doesn't fully work. ...again. 2010-06-27 20:06:42 -05:00
AJ Kelly f88e763c7c add --game= command line parameter 2010-06-27 16:49:21 -05:00
AJ Kelly 2473414dcb _ 2010-06-18 08:51:16 -05:00
AJ Kelly c151ba0151 [WindowsResources.rc] afxres -> winres [Midiman]
[StepMania.cpp] Allow holding RShift for uncompressed screenshots. Attempt to fix screenshot numbering problem. [AJ]
[also StepMania.cpp] console display message on pause/break [Midiman]
2010-06-14 23:01:28 -05:00
AJ Kelly 59b481eaba some commenting and cleanup 2010-05-30 22:49:44 -05:00
AJ Kelly 814ed5e5b4 add --game command line argument 2010-05-23 02:51:00 -05:00
AJ Kelly 642f4b107c the various changes that I forgot to commit (cleanup and so forth) into hg,
culminating in syncing with sm-ssc v1.0 public beta 2
2010-03-31 17:37:09 -05:00
AJ Kelly 4bd7076334 Mostly cleanup, but allow lines starting with ';' in .ini files to be treated as comments. 2010-03-26 01:02:49 -05:00
AJ Kelly 54b6dffb75 Fix a rounding bug that effected screenshots and resolutions.
Previously, you may have gotten values like 639x480 (4:3) or 853x480 (16:9).
These are due to rounding errors caused by lrintf; ceilf does what we really want.

[RageDisplay.cpp] modified screenshot function
[ScreenDimensions] modified SCREEN_WIDTH and SCREEN_HEIGHT algorithms (no longer do you need to SCREEN_WIDTH+1 for 16:9 support)
[StepMania.cpp] modified windowed mode width calculation
2010-03-21 17:02:42 -05:00
AJ Kelly f38037b7a8 re-add the ability to reload a theme's Lua scripts, this time via Ctrl+F2. 2010-03-11 13:44:51 -06:00
AJ Kelly 02c7037721 sm-ssc v1.0 Public Beta 1 code changes 2010-03-01 00:44:39 -06:00
AJ Kelly 75861f22a1 various commits from SM4 SVN, courtesy of Glenn and Vyhd. 2010-02-14 23:02:34 -06:00
AJ Kelly ca8f660c4f syncing changes from ssc svn, mostly.
[Course.cpp] HasTimedMods() now actually checks for timed mods (technically non-global) instead of being a clone of HasMods()
[Player.cpp] add MAX_HOLD_LIFE/[Player] MaxHoldLife metric
[ScreenGameplay] looking into places to put loading of replay data, perhaps?
[elsewhere] lots of cleanup, and I'm sure there's lots more to be done.
add a todo to ProductivityHelpers.
2010-02-02 16:00:10 -06:00
AJ Kelly 90b4a72021 clean up StepMania.cpp, remove unused and old (and virus false positive) unlockconvert program 2010-01-30 02:02:42 -06:00
Jason Felds 45e3414cf4 Partial revert of resolution.
Also, try to use copyright symbol in the string.
2010-01-29 00:33:28 -05:00
AJ Kelly ee0f54a4ca cleanup 2010-01-28 20:48:37 -06:00
AJ Kelly 3e51544930 Initial commit. 2010-01-26 21:00:30 -06:00
Devin J. Pohly 80057f53cd smsvn -> ssc-hg glue: rearrange directory structure 2013-06-10 15:38:43 -04:00