Flameshadowxeroshin
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69089044f1
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removed 3rdMIX scoring because it didn't really work
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2011-01-02 12:06:56 -06:00 |
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Flameshadowxeroshin
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61acf7f63d
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debug rush
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2011-01-02 11:53:59 -06:00 |
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Jason Felds
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40f12aa61c
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Hack for the hack. Fix cache bug.
Maybe all notes should be assigned a player
number regardless of mode here: I do not feel
NoteDataUtil should depend on Style.h like this.
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2011-01-02 12:00:25 -05:00 |
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Flameshadowxeroshin
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ff5520f483
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i lied
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2011-01-02 09:27:21 -06:00 |
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Flameshadowxeroshin
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bbf67316b3
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what should hopefully be the final 1.2 specialscoring fix
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2011-01-02 09:22:26 -06:00 |
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Flameshadowxeroshin
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b26f9fad69
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rename to v1.2, misc
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2011-01-02 09:18:55 -06:00 |
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Jason Felds
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1ff6313c65
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Use hack to fix routine mode saving.
This could use some improvements probably.
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2011-01-02 01:18:08 -05:00 |
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Jason Felds
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108b7cd097
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Friendlier error message, showing the problem.
Of course, the problem now is how do we fix it...
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2011-01-02 00:27:38 -05:00 |
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Flameshadowxeroshin
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d8e07a1b77
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minor SpecialScoring modification
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2011-01-01 21:40:56 -06:00 |
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AJ Kelly
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91f735e537
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comment this metric because I can
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2011-01-01 14:05:37 -06:00 |
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AJ Kelly
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5cd6a32930
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[Screen] add HandleBackButton (for people who know what they're doing ;) [people making multi-state menus using the MK2ULTRA method])
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2011-01-01 14:02:53 -06:00 |
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Flameshadowxeroshin
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098dbb4b1e
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added sn2 scoring, misc
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2010-12-31 19:13:14 -06:00 |
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Flameshadowxeroshin
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fbf8f3d493
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prevented a couple of possible div by zero errors in specialscoring
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2010-12-31 19:02:30 -06:00 |
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AJ Kelly
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17a76a3dbe
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fix compile by using the old code I guess.
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2010-12-31 15:11:55 -06:00 |
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AJ Kelly
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b28244b3fc
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port neothe0ne's "Fixed "Gameplay ### combo" announcer messages." from rsr-sandbox
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2010-12-31 14:34:25 -06:00 |
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AJ Kelly
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37f68c7565
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ordering change
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2010-12-31 14:27:54 -06:00 |
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AJ Kelly
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382333ee23
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hopefully make this crash message more informative
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2010-12-30 23:29:52 -06:00 |
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Jason Felds
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8a91e20dc7
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Consistent naming of difficulties.
I may have missed this in default by mistake.
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2010-12-31 00:20:42 -05:00 |
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AJ Kelly
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5f61e6b5c4
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[StepsDisplay] Make the StepsType react to SetMessage as well.
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2010-12-30 23:15:29 -06:00 |
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Flameshadowxeroshin
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c0b16b8f02
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fixed a bug in bezier.
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2010-12-30 20:18:42 -06:00 |
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AJ Kelly
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e7a6b930ad
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comment and cleanup
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2010-12-29 23:58:26 -06:00 |
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Jason Felds
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c4858faefb
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Add Routine instruction.
The help menu may need pruning now...
...either that, or this should REALLY
be moved to lua.
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2010-12-29 19:19:08 -05:00 |
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Jason Felds
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bbee5633a9
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Move Routine noteskin selection to lua.
Only dance mode's skins are definite for now.
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2010-12-29 19:03:37 -05:00 |
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AJ Kelly
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fd1024db48
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Chances -> Choices
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2010-12-29 17:26:13 -06:00 |
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AJ Kelly
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6cc3421629
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this is a function
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2010-12-29 17:05:53 -06:00 |
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AJ Kelly
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a88f42beba
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[ScreenInstallOverlay] Added bare DownloadFinished message.
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2010-12-29 17:02:30 -06:00 |
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AJ Kelly
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13ca90ff3f
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[ScreenHowToPlay] Replaced LOAD_ALL_COMMANDS_AND_SET_XY_AND_ON_COMMAND macro calls with ActorUtil::LoadAllCommandsAndSetXY(). Fixes an odd bug I ran into during the porting of DDR 5th Mix.
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2010-12-29 17:01:52 -06:00 |
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AJ Kelly
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083831d707
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merge
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2010-12-28 13:47:02 -06:00 |
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AJ Kelly
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3877fb735d
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small comment thing
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2010-12-28 13:46:49 -06:00 |
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AJ Kelly
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f98fca77f5
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remove old logging
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2010-12-28 13:45:39 -06:00 |
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AJ Kelly
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884493358f
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small cleanup
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2010-12-28 13:45:25 -06:00 |
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AJ Kelly
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10e2f0ab3a
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[ScreenHowToPlay] Have Character ignore the Miss steps instead of trying to hit them.
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2010-12-28 13:44:38 -06:00 |
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Mark Cannon
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5d3ecc6400
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Added documentation for ThemePrefs and ThemePrefsRows, updated some code
and added sanity checks into ThemePrefsRows, added localization support for
error messages in ThemePrefs and ThemePrefsRows.
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2010-12-28 05:15:47 -05:00 |
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Mark Cannon
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efe31cfd63
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fixed potential bug with Choices not being strings
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2010-12-27 21:05:32 -05:00 |
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AJ Kelly
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114e28a1d3
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[ScreenHowToPlay] Added CharacterName metric, which will force the Character that shows up.
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2010-12-27 00:08:52 -06:00 |
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AJ Kelly
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4f5f4b92d0
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[FadingBanner] Added GetLatestIndex() Lua binding.
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2010-12-26 22:34:52 -06:00 |
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AJ Kelly
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00cc700597
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fix functions
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2010-12-26 20:37:55 -06:00 |
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AJ Kelly
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8730dd74d5
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fix compile
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2010-12-26 20:33:18 -06:00 |
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AJ Kelly
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a36059ecf6
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[Banner, FadingBanner] Various changes:
* Removed (now unused) All Music banner.
* Fixed swapped ScrollRandom and ScrollRoulette metrics.
* Added GetScrolling(), GetPercentScrolling() and SetScrolling(bool,float)
Lua bindings.
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2010-12-26 20:30:06 -06:00 |
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AJ Kelly
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b8b20ec80b
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Changed Steps picking logic in ScreenGameplaySyncMachine; now playable Steps are chosen, instead of whatever NoteData happens to be first.
Also added pump-single data to ScreenGameplaySyncMachine music.sm.
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2010-12-26 17:01:06 -06:00 |
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AJ Kelly
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355cdef4ad
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disable gSScore for now. also update changelog slightly
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2010-12-26 16:23:22 -06:00 |
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AJ Kelly
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def882ad6c
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[SongManager] Added GetSongRank(Song) Lua binding.
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2010-12-26 13:44:46 -06:00 |
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AJ Kelly
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f68607d7a1
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[ScreenNetSelectMusic] StepsDisplay changed to load from StepsDisplayNet.
[RoomWheel] Added OverPart (just like in MusicWheel).
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2010-12-26 11:36:46 -06:00 |
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AJ Kelly
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6fc4b62b50
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[ScreenEdit] Added GetEditState Lua binding.
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2010-12-26 00:31:46 -06:00 |
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Alberto Ramos
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5bfd735aaa
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life difficulty was zero
|
2010-12-25 21:40:06 -07:00 |
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AJ Kelly
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83395b6e22
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I get mad at this file not existing
|
2010-12-25 00:25:37 -06:00 |
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AJ Kelly
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036b23e9d3
|
add Banners for various SortOrders. (Group and Recent not included for various reasons)
|
2010-12-23 22:31:52 -06:00 |
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AJ Kelly
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5ed4916e1c
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some edit mode changes.
|
2010-12-23 19:47:16 -06:00 |
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AJ Kelly
|
74ddb2e75d
|
merging
|
2010-12-22 22:06:31 -06:00 |
|
AJ Kelly
|
fc5a5efb77
|
remove debugging statements
|
2010-12-22 22:06:10 -06:00 |
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