Commit Graph
28866 Commits
Author SHA1 Message Date
Flameshadowxeroshin 69089044f1 removed 3rdMIX scoring because it didn't really work 2011-01-02 12:06:56 -06:00
Flameshadowxeroshin 61acf7f63d debug rush 2011-01-02 11:53:59 -06:00
Jason Felds 40f12aa61c Hack for the hack. Fix cache bug.
Maybe all notes should be assigned a player
number regardless of mode here: I do not feel
NoteDataUtil should depend on Style.h like this.
2011-01-02 12:00:25 -05:00
Flameshadowxeroshin ff5520f483 i lied 2011-01-02 09:27:21 -06:00
Flameshadowxeroshin bbf67316b3 what should hopefully be the final 1.2 specialscoring fix 2011-01-02 09:22:26 -06:00
Flameshadowxeroshin b26f9fad69 rename to v1.2, misc 2011-01-02 09:18:55 -06:00
Jason Felds 1ff6313c65 Use hack to fix routine mode saving.
This could use some improvements probably.
2011-01-02 01:18:08 -05:00
Jason Felds 108b7cd097 Friendlier error message, showing the problem.
Of course, the problem now is how do we fix it...
2011-01-02 00:27:38 -05:00
Flameshadowxeroshin d8e07a1b77 minor SpecialScoring modification 2011-01-01 21:40:56 -06:00
AJ Kelly 91f735e537 comment this metric because I can 2011-01-01 14:05:37 -06:00
AJ Kelly 5cd6a32930 [Screen] add HandleBackButton (for people who know what they're doing ;) [people making multi-state menus using the MK2ULTRA method]) 2011-01-01 14:02:53 -06:00
Flameshadowxeroshin 098dbb4b1e added sn2 scoring, misc 2010-12-31 19:13:14 -06:00
Flameshadowxeroshin fbf8f3d493 prevented a couple of possible div by zero errors in specialscoring 2010-12-31 19:02:30 -06:00
AJ Kelly 17a76a3dbe fix compile by using the old code I guess. 2010-12-31 15:11:55 -06:00
AJ Kelly b28244b3fc port neothe0ne's "Fixed "Gameplay ### combo" announcer messages." from rsr-sandbox 2010-12-31 14:34:25 -06:00
AJ Kelly 37f68c7565 ordering change 2010-12-31 14:27:54 -06:00
AJ Kelly 382333ee23 hopefully make this crash message more informative 2010-12-30 23:29:52 -06:00
Jason Felds 8a91e20dc7 Consistent naming of difficulties.
I may have missed this in default by mistake.
2010-12-31 00:20:42 -05:00
AJ Kelly 5f61e6b5c4 [StepsDisplay] Make the StepsType react to SetMessage as well. 2010-12-30 23:15:29 -06:00
Flameshadowxeroshin c0b16b8f02 fixed a bug in bezier. 2010-12-30 20:18:42 -06:00
AJ Kelly e7a6b930ad comment and cleanup 2010-12-29 23:58:26 -06:00
Jason Felds c4858faefb Add Routine instruction.
The help menu may need pruning now...
...either that, or this should REALLY
be moved to lua.
2010-12-29 19:19:08 -05:00
Jason Felds bbee5633a9 Move Routine noteskin selection to lua.
Only dance mode's skins are definite for now.
2010-12-29 19:03:37 -05:00
AJ Kelly fd1024db48 Chances -> Choices 2010-12-29 17:26:13 -06:00
AJ Kelly 6cc3421629 this is a function 2010-12-29 17:05:53 -06:00
AJ Kelly a88f42beba [ScreenInstallOverlay] Added bare DownloadFinished message. 2010-12-29 17:02:30 -06:00
AJ Kelly 13ca90ff3f [ScreenHowToPlay] Replaced LOAD_ALL_COMMANDS_AND_SET_XY_AND_ON_COMMAND macro calls with ActorUtil::LoadAllCommandsAndSetXY(). Fixes an odd bug I ran into during the porting of DDR 5th Mix. 2010-12-29 17:01:52 -06:00
AJ Kelly 083831d707 merge 2010-12-28 13:47:02 -06:00
AJ Kelly 3877fb735d small comment thing 2010-12-28 13:46:49 -06:00
AJ Kelly f98fca77f5 remove old logging 2010-12-28 13:45:39 -06:00
AJ Kelly 884493358f small cleanup 2010-12-28 13:45:25 -06:00
AJ Kelly 10e2f0ab3a [ScreenHowToPlay] Have Character ignore the Miss steps instead of trying to hit them. 2010-12-28 13:44:38 -06:00
Mark Cannon 5d3ecc6400 Added documentation for ThemePrefs and ThemePrefsRows, updated some code
and added sanity checks into ThemePrefsRows, added localization support for
error messages in ThemePrefs and ThemePrefsRows.
2010-12-28 05:15:47 -05:00
Mark Cannon efe31cfd63 fixed potential bug with Choices not being strings 2010-12-27 21:05:32 -05:00
AJ Kelly 114e28a1d3 [ScreenHowToPlay] Added CharacterName metric, which will force the Character that shows up. 2010-12-27 00:08:52 -06:00
AJ Kelly 4f5f4b92d0 [FadingBanner] Added GetLatestIndex() Lua binding. 2010-12-26 22:34:52 -06:00
AJ Kelly 00cc700597 fix functions 2010-12-26 20:37:55 -06:00
AJ Kelly 8730dd74d5 fix compile 2010-12-26 20:33:18 -06:00
AJ Kelly a36059ecf6 [Banner, FadingBanner] Various changes:
* Removed (now unused) All Music banner.
  * Fixed swapped ScrollRandom and ScrollRoulette metrics.
  * Added GetScrolling(), GetPercentScrolling() and SetScrolling(bool,float)
    Lua bindings.
2010-12-26 20:30:06 -06:00
AJ Kelly b8b20ec80b Changed Steps picking logic in ScreenGameplaySyncMachine; now playable Steps are chosen, instead of whatever NoteData happens to be first.
Also added pump-single data to ScreenGameplaySyncMachine music.sm.
2010-12-26 17:01:06 -06:00
AJ Kelly 355cdef4ad disable gSScore for now. also update changelog slightly 2010-12-26 16:23:22 -06:00
AJ Kelly def882ad6c [SongManager] Added GetSongRank(Song) Lua binding. 2010-12-26 13:44:46 -06:00
AJ Kelly f68607d7a1 [ScreenNetSelectMusic] StepsDisplay changed to load from StepsDisplayNet.
[RoomWheel] Added OverPart (just like in MusicWheel).
2010-12-26 11:36:46 -06:00
AJ Kelly 6fc4b62b50 [ScreenEdit] Added GetEditState Lua binding. 2010-12-26 00:31:46 -06:00
Alberto Ramos 5bfd735aaa life difficulty was zero 2010-12-25 21:40:06 -07:00
AJ Kelly 83395b6e22 I get mad at this file not existing 2010-12-25 00:25:37 -06:00
AJ Kelly 036b23e9d3 add Banners for various SortOrders. (Group and Recent not included for various reasons) 2010-12-23 22:31:52 -06:00
AJ Kelly 5ed4916e1c some edit mode changes. 2010-12-23 19:47:16 -06:00
AJ Kelly 74ddb2e75d merging 2010-12-22 22:06:31 -06:00
AJ Kelly fc5a5efb77 remove debugging statements 2010-12-22 22:06:10 -06:00