fixed a bug in bezier.

This commit is contained in:
Flameshadowxeroshin
2010-12-30 20:18:42 -06:00
parent e7a6b930ad
commit c0b16b8f02
+1 -1
View File
@@ -137,7 +137,7 @@ function Actor:bezier(...)
local a = {...}
local b = {}
local c = 0
assert((a == 10 or a == 6), "bad number of arguments for Actor:bezier()")
assert((a == 9 or a == 5), "bad number of arguments for Actor:bezier()")
for i=3,c do
b[#b+1] = a[i]
end