Chris Danford
68dd253720
use templated classes instead of macros for easier debugging
2005-01-31 08:05:27 +00:00
Chris Danford
505dab87c2
add .SM genre tag
2005-01-31 05:25:27 +00:00
Chris Danford
20b6803fd8
add "trail" command
2005-01-31 04:46:18 +00:00
Chris Danford
bc6d223db5
add asserts
2005-01-31 04:41:25 +00:00
Chris Danford
ace7d6991c
fix runtime Lua error
2005-01-31 03:43:49 +00:00
Chris Danford
bab89e1b07
fix underlines showing in ScreenOptionsMenu
2005-01-31 03:32:59 +00:00
Chris Danford
a24bd3014c
cleanup: "(PlayerNumber)" -> ""
2005-01-31 03:18:46 +00:00
Chris Danford
3674f5a507
fix out of bounds access
2005-01-31 02:45:33 +00:00
Chris Danford
55b44767b4
require "[Screen] Class=foo" so that derived classes can inhereit "Class=" and not have to redefine it
2005-01-31 02:32:08 +00:00
Chris Danford
44f7715e89
fix VC6 proj
2005-01-31 02:27:53 +00:00
Chris Danford
b5cf0b87eb
add variables for workout
2005-01-31 02:00:00 +00:00
Josh Allen
ab685bebbf
Fix crash when selecting room when list is empty
...
Fix graphical glitches when tweening
2005-01-30 21:14:21 +00:00
Chris Danford
b98c3b8661
footer cleanup
2005-01-30 20:13:01 +00:00
Glenn Maynard
209ffcf354
update
2005-01-30 19:53:39 +00:00
Glenn Maynard
023ffa7dce
move extension handling into a separate file
2005-01-30 19:50:55 +00:00
Glenn Maynard
db58e68ac1
update glext.h
2005-01-30 17:06:52 +00:00
Glenn Maynard
9805cc32ef
add GetStageText
2005-01-30 03:24:46 +00:00
Glenn Maynard
e73b073e04
simplify
2005-01-30 03:08:42 +00:00
Glenn Maynard
64e3593d49
no need to pass Passed here
2005-01-30 03:01:16 +00:00
Glenn Maynard
ee449e1df8
GetGameplayNextScreen()
2005-01-30 02:45:01 +00:00
Glenn Maynard
f169f38c61
gameplay next-screen logic to lua
2005-01-30 02:43:32 +00:00
Glenn Maynard
ee81c02d45
Add lua GetPreference(). Takes a string, adds the value in the correct
...
type. I'm not sure if we want to give Preferences an actual Lua object;
this is just a simple (if somewhat slow) way to get read access to all
preference values.
2005-01-30 02:04:57 +00:00
Glenn Maynard
ef12eea2d4
Add Preference<type>::PushValue() (note that this is not a PushSelf).
2005-01-30 02:02:42 +00:00
Glenn Maynard
088b7bb356
Allow passing a lua_State to PushStack; make them static.
...
Add SetGlobal(bool), UnsetGlobal, PushStackNil.
Pass lua_State* to LUA_RETURN.
2005-01-30 02:01:27 +00:00
Glenn Maynard
02b6b82b53
fix stupid VC
2005-01-30 01:45:26 +00:00
Glenn Maynard
36795241c2
cleanup
2005-01-30 01:39:42 +00:00
Glenn Maynard
25f50a20b7
m_bShowCaution and m_bEventMode to Preference
2005-01-30 01:36:20 +00:00
Glenn Maynard
795380601b
remove some hardcoded screen names
2005-01-30 00:01:35 +00:00
Glenn Maynard
3964f6b3a4
cleanup
2005-01-29 23:49:26 +00:00
Sean Burke
b5bbbeb61e
Provide for alternate spelling of Gaggai
2005-01-29 23:47:03 +00:00
Glenn Maynard
8a5bf17203
remove some hardcoded screen names
2005-01-29 23:45:27 +00:00
Glenn Maynard
4b2da16b42
remove unused stuff
...
pre-parse levels commands, instead of constantly re-parsing them
2005-01-29 23:05:21 +00:00
Chris Danford
b3e9d3aed0
fix options icon names
2005-01-29 22:47:37 +00:00
Chris Danford
7522bcff24
revert metrics test
2005-01-29 22:35:56 +00:00
Glenn Maynard
7c64310add
fixes
2005-01-29 22:02:52 +00:00
Chris Danford
e273da39c6
replace ScreenMenuJukebox with ScreenOptionsMaster
2005-01-29 21:56:24 +00:00
Chris Danford
4cb179e5ec
remove debugging
2005-01-29 21:51:03 +00:00
Glenn Maynard
db20d39418
Fix screens loaded from ScreenSelect being loaded two or three times.
2005-01-29 21:50:47 +00:00
Glenn Maynard
de1f953b91
fix compile, warnings
2005-01-29 21:26:51 +00:00
Glenn Maynard
8a9dd8d177
PaneDisplay::Move is never used
2005-01-29 21:13:24 +00:00
Glenn Maynard
271f14516d
PANEMODE_BATTLE is never used
2005-01-29 21:10:32 +00:00
Glenn Maynard
9e0d0e0763
sort update
2005-01-29 21:04:08 +00:00
Glenn Maynard
8d48438c15
ModeMenuAvailable metric removed; change Codes instead.
...
Merge the sort menu into the mode menu.
GAMESTATE->m_SortOrder is now GAMESTATE->m_PreferredSortOrder.
Allow the mode menu to have non-mutually-exclusive items.
2005-01-29 20:46:08 +00:00
Glenn Maynard
46f414e7e5
Fix race condition.
...
Work around undocumented SignalObjectAndWait behavior; the docs
refer to "the object", but the function takes two objects. (Cut and paste
documentation ...)
2005-01-29 20:25:52 +00:00
Charles Lohr
b3ff1f0119
Fix: Don't boot user back to the login screen if they're logged in.
2005-01-29 16:47:19 +00:00
Josh Allen
7747069274
Missing graphic
2005-01-29 05:04:36 +00:00
Josh Allen
b23334d61a
Update
2005-01-29 02:30:59 +00:00
Charles Lohr
6ba323cfde
...Asserting here causes crash if no cards after style select.
2005-01-29 01:57:53 +00:00
Josh Allen
c53fbf3956
Fix reversed controls
2005-01-29 01:38:43 +00:00
Josh Allen
d541dbc696
Use default room name color if bogus status code is received
2005-01-29 01:31:20 +00:00