Commit Graph
18 Commits
Author SHA1 Message Date
Andrew Wong b8c014e5bf RouletteSeeds now is updated dynamically based on unlocks.dat 2003-07-09 14:16:21 +00:00
Andrew Wong 402145139d optimized UnlockSystem::FindSong() function so its a O(log n) operation instead of O(n)
(improved from sequential to binary search; still may have bugs so old code is commented out)
2003-07-09 13:54:23 +00:00
Andrew Wong 059fc8e6bc unlocks.dat with comments giving general instructions 2003-07-09 12:04:05 +00:00
Andrew Wong 68eeaae034 implemented unlock by roulette method [RO] (not ragnarok online, silly) 2003-07-09 11:38:50 +00:00
Andrew Wong 49bdfd23b5 metrics update for previous update 2003-07-09 06:06:28 +00:00
Andrew Wong 1bbbab816f added choice of which points to display for unlocking between dance, arcade, and song points 2003-07-09 06:05:43 +00:00
Andrew Wong d897ba1319 removing and re-adding files because they show up as binary 2003-07-09 03:10:01 +00:00
Andrew Wong f5fe8d6784 removing and re-adding files because they show up as binary 2003-07-09 03:07:51 +00:00
Andrew Wong a471a70e1e updated unlock screen - now it can be configured to be MAX2-style (shows the numbers 1-30) 2003-07-08 18:50:24 +00:00
Andrew Wong 7c07ca4d72 metrics update for unlocking screen 2003-07-08 18:49:16 +00:00
Andrew Wong 41301f2e1e Added metrics for unlock screen 2003-07-08 12:52:27 +00:00
Andrew Wong d248bd17e3 Fixed a bug with "points till next unlock"
Implemented metrics for unlock screen (sets position and size of dance points till next unlock)
2003-07-08 12:50:31 +00:00
Andrew Wong 6fdfd55dba fixed freeze arrows for previous commit (after failing a song perfects/marv is worth 10 points, great 5) 2003-07-08 10:26:27 +00:00
Andrew Wong b76fd0dafd implemented feature where failing a song causes you to receive 10 points for a perfect/marvelous, 5 per great.
NOTE: it still has a few bugs, some I have noticed:

1) getting a freeze arrow still nets in full (marvelous) points
2) score doesn't seem to update sometimes the points completely.

Also may have implemented Toasty unlocks.  (i added a line but it may or may not work)
2003-07-08 08:21:10 +00:00
Andrew Wong 0f996ab2b1 updated some incorrect names in the preferences file
adjusted rate timer increased while playing oni courses to reflect song play modifiers
2003-07-07 11:02:23 +00:00
Andrew Wong d27a25e472 Revamped the unlock system. Currently it supports the following methods:
DP - dance points, what Miryokuteki had in place
AP - arcade points, like MAX2 arcade
SP - song points, like MAX2 home (though I don't know the exact system)
CS - clear stages, like 5th home

Somewhat strewn but not supported yet:
!! - Toastys seen
EC - cleared extra stages
EF - fail extra stage (don't quote me on these two yet, I haven't tried them yet)
RO - roulette (theres fifteen roulette slots, but its not implemented yet)

Also updated the INI to store values for these means of unlocking.  The system
still isn't "optimized" yet, though.
2003-07-07 10:22:53 +00:00
Andrew Wong 221d2d1b36 fixed "points till next unlock" so it truly shows points till next unlock 2003-07-06 12:53:23 +00:00
Andrew Wong 3a9449a5ee fixed bug where failing a course displays one more stage than you actually cleared 2003-07-06 10:01:59 +00:00