Glenn Maynard
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5d1c0a5891
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missing metric
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2003-09-27 04:37:33 +00:00 |
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Glenn Maynard
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cdd452f202
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Fix asset name.
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2003-09-27 04:34:34 +00:00 |
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Glenn Maynard
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21fdbbcead
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add null metric
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2003-09-27 04:34:07 +00:00 |
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Glenn Maynard
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1b220f678f
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missing metrics
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2003-09-27 04:32:10 +00:00 |
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Glenn Maynard
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f502c210db
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Give screens individual control over whether the style icon is displayed.
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2003-09-27 04:28:13 +00:00 |
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Glenn Maynard
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3a0e7fc3df
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Fix eval time display again.
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2003-09-27 04:19:51 +00:00 |
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Glenn Maynard
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400793d5a4
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Simplify. Fix eval time display.
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2003-09-27 03:54:31 +00:00 |
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Glenn Maynard
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4a2cf95995
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Hide the sandbox
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2003-09-27 03:34:03 +00:00 |
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Glenn Maynard
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d7e8b54367
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remove GameState::IsPlayable
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2003-09-27 03:24:50 +00:00 |
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Glenn Maynard
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d8363395e3
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use ModeChoice::IsPlayable
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2003-09-27 03:24:03 +00:00 |
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Glenn Maynard
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315daef127
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use ModeChoice::IsPlayable
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2003-09-27 03:11:37 +00:00 |
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Glenn Maynard
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53c0a7b02e
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add ModeChoice::IsPlayable
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2003-09-27 03:06:35 +00:00 |
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Glenn Maynard
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8d351ab429
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Make ScreenTitleMenu a ScreenSelect.
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2003-09-27 01:55:04 +00:00 |
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Glenn Maynard
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010c04ea15
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ScreenExit
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2003-09-27 01:51:25 +00:00 |
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Glenn Maynard
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a1b960be35
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Allow read-only access to the lsit of currently-playing sounds.
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2003-09-27 01:47:19 +00:00 |
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Glenn Maynard
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20ae157b0a
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unused
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2003-09-27 01:46:06 +00:00 |
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Glenn Maynard
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e18cbfc422
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Allow ModeChoices to set the next screen.
(Don't use this with the current ScreenSelects yet.)
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2003-09-27 01:45:46 +00:00 |
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Glenn Maynard
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d19db22151
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metric fix
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2003-09-27 01:19:32 +00:00 |
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Glenn Maynard
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2903e02f74
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Add ScreenExit.
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2003-09-27 00:14:38 +00:00 |
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Glenn Maynard
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c3df5b5984
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Cleanup. Allow disabling the timer completely.
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2003-09-26 23:27:22 +00:00 |
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Glenn Maynard
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e97b5fe587
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Remove duplicate code
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2003-09-26 22:37:38 +00:00 |
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Glenn Maynard
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8610d7050f
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simplify
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2003-09-26 09:03:48 +00:00 |
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Christopher Pitman
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56cf66195c
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StartRandom now uses SongManager->GetRandomSong() instead of a shuffling method.
I made the change because I could notice to many recurring patterns in the songs being played, the distribution of random songs was too clumped.
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2003-09-26 08:44:10 +00:00 |
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Glenn Maynard
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78130f2ec6
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Simplify. Fix rare, harmless coin loss (press start after pressing back).
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2003-09-26 07:23:25 +00:00 |
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Glenn Maynard
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d3f991ee47
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simplify
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2003-09-26 07:18:28 +00:00 |
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Chris Danford
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c975ef04e6
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use PrntScrn for saving a screenshot
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2003-09-26 05:45:24 +00:00 |
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Chris Danford
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64e4a4260a
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fix difficulty icon frame checking bug
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2003-09-26 05:44:36 +00:00 |
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Glenn Maynard
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7be871b13a
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Nothing ever uses YOffset directly; everything sends it to either
ArrowGetYPosWithoutReverse or ArrowGetYPos. ArrowGetYPos
sends it to ArrowGetYPosWithoutReverse.
Fold ArrowGetYPosWithoutReverse into ArrowGetYOffset.
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2003-09-26 03:31:58 +00:00 |
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Glenn Maynard
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48d8017fa7
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Move functions around.
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2003-09-26 03:21:53 +00:00 |
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Steve Checkoway
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d34d09587c
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Do the same with hold notes as with tap notes.
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2003-09-26 01:05:49 +00:00 |
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Steve Checkoway
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81aa716f7d
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If a percentage is being displayed when playing oni mode, only count marvelous as 2 dance points. This makes the percentage consistent with Max2 and also playing a single song on battery and playing a single song oni course will be graded the same.
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2003-09-26 00:47:51 +00:00 |
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Steve Checkoway
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5ab83410aa
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revert
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2003-09-26 00:43:44 +00:00 |
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Steve Checkoway
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02b39c51c0
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Clean up indenting. Should be whitespace only.
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2003-09-26 00:08:50 +00:00 |
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Glenn Maynard
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c16abcc8e8
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Fix a couple possible overflows
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2003-09-25 23:27:25 +00:00 |
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Glenn Maynard
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ff8196712e
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Fix GameState::GetCharacters always returning nothing.
Fix GetRandomCharacter if we have no characters.
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2003-09-25 23:24:10 +00:00 |
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Glenn Maynard
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6e41e4dca5
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Update announcer aliases. I don't think anybody uses the new form
announcer names yet, so I'm not worried about compatibility here.
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2003-09-25 21:28:49 +00:00 |
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Glenn Maynard
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f5aeb65fe6
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Set asset names; this fixes the announcer.
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2003-09-25 21:27:49 +00:00 |
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Glenn Maynard
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edb9be2473
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Allow setting the asset name
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2003-09-25 21:27:14 +00:00 |
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Steve Checkoway
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dee1380803
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Fix error message about trying to delete a file that does not exist. If it doesn't exist, ignore it.
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2003-09-25 07:25:27 +00:00 |
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Steve Checkoway
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b3debfe68e
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simplify
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2003-09-25 07:01:58 +00:00 |
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Steve Checkoway
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e02ecf04d5
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alpha 6
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2003-09-25 06:47:09 +00:00 |
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Glenn Maynard
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565c5d46e2
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fix ModeChoice
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2003-09-25 06:44:25 +00:00 |
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Glenn Maynard
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d4b505fca0
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update
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2003-09-25 06:10:58 +00:00 |
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Glenn Maynard
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2d546f92ef
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Fix input mappings, etc. not being reloaded after change game code.
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2003-09-25 06:05:19 +00:00 |
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Chris Danford
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2c38027e6d
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fix "solo" selectable in Pump
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2003-09-25 05:56:38 +00:00 |
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Glenn Maynard
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e220859940
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Fix ScreenSelectStyle in non-dance modes.
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2003-09-25 05:48:32 +00:00 |
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Glenn Maynard
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87f668c541
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Fix output.
Don't ASSERT(0) on things theme errors can produce; we don't want
to produce a crash report when it's just an out-of-date theme.
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2003-09-25 05:41:01 +00:00 |
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Glenn Maynard
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4a6a6f87c4
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Add Characters\default and dbghelp.
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2003-09-25 05:24:49 +00:00 |
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Glenn Maynard
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387a7d2993
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Always require at least one character definition.
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2003-09-25 04:55:46 +00:00 |
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Glenn Maynard
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8f5d2cc52d
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Fix ScreenSelectCharacter crash.
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2003-09-25 04:49:22 +00:00 |
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