Jason Felds
f059797f51
Properly add GetArchName() lua binding.
2011-11-02 02:28:47 -04:00
Jason Felds
50f4f583a1
Thanks for the assist.
...
Adding Lua to new stuff is harder than you think.
2011-11-02 01:50:00 -04:00
Jason Felds
81fc6bc24d
Add the AppHasFocus lua binding.
2011-11-01 23:49:50 -04:00
Jason Felds
98195f7082
WOOT! WOOT!
2011-11-01 15:20:35 -04:00
Jason Felds
1c28a06bb6
Fix Expand, possibly other mods, for 2nd player.
2011-11-01 15:20:20 -04:00
Flameshadowxeroshin
4b9560dead
eh
2011-11-01 01:13:09 +00:00
Flameshadowxeroshin
ea3209a02b
stupid comment
2011-11-01 01:02:38 +00:00
Flameshadowxeroshin
312164685e
update
2011-11-01 00:59:36 +00:00
Jason Felds
bbec5842f6
Add the ResetPlayerOptions lua binding.
2011-10-29 11:43:49 -04:00
AJ Kelly
0594303c3c
[ScoreKeeperRave] Fix an issue where the super meter would not decrease back to 1 after hitting the end of 3. (Fixes issue 314.)
2011-10-28 16:35:57 -05:00
AJ Kelly
5e7b5fc44c
documentation update
2011-10-27 18:22:08 -05:00
AJ Kelly
1656e5a4c7
update changelog
2011-10-27 14:02:11 -05:00
Mark Cannon
cd0e37dbeb
changed several aspects of LightsManager:
...
- states are zeroed at the beginning of Update(); anything not set true must be false, so don't re-zero or set false states unnecessarily
- minor readability improvements, e.g. setting a CabinetLight in switch and assignint it outside of it
- LightsMode_Menu variants now use song beat for lighting instead of GetTimeSinceStart
- reformatted switch statements to be generally more readable
- LightsMode_Demonstration now lights the pad arrows if enabled, similar to gameplay
- Pressing custom gamebuttons during attract mode will light them
2011-10-18 17:09:11 -04:00
Jason Felds
b86a82fb42
Fix issue 585: editor crash w/o saving.
...
This does not feel like a proper cure, but it does
stop the crashing.
2011-10-17 21:37:30 -04:00
Jason Felds
56b68ed502
The usual changelog entry.
2011-10-16 16:46:24 -04:00
Jason Felds
9e486bec32
[backwards] Add option, Lua call GetBackwards().
2011-10-16 15:41:26 -04:00
AJ Kelly
decbc58e2f
default and fallback spanish translations from DHalens (issues 592, 593)
2011-10-15 15:34:57 -05:00
AJ Kelly
3484470e9f
[Steps] Fix a bug where e.g. ".SM" ".DWI" ".Sm" ".sM" files wouldn't properly load since the code was expecting lowercase.
2011-10-12 18:51:36 -05:00
Thai Pangsakulyanont
abf7a0457f
changelog
2011-10-11 00:47:47 +07:00
Thai Pangsakulyanont
95fac0f969
fixed adpcm, bring back PMS (using BMSLoader)
2011-10-10 00:31:57 +07:00
Thai Pangsakulyanont
0d9397c07e
changelog
2011-10-09 18:36:00 +07:00
Jason Felds
ad5d29b205
Add Fade[In/Out]Preview metrics for ScreenEdit.
...
Let the themer dictate how much fade in and fade out
there is for the preview music in the editor.
2011-10-08 19:01:06 -04:00
Jason Felds
9f3993b4ab
Add the PlayMusicPart lua binding.
...
Required params are musicPath, musicStart, and musicLength.
Optional params are fadeIn and fadeOut in that order.
2011-10-08 11:41:05 -04:00
Jason Felds
6a393dc6f6
Add new RageDisplay bindings:
...
GetFPS()
GetVPF()
GetCumFPS()
2011-10-07 21:14:39 -04:00
AJ Kelly
cc16a41b43
trying to get the validator to shut up
2011-10-06 17:02:36 -05:00
AJ Kelly
33b071b498
more luadoc updates
2011-10-06 16:58:19 -05:00
AJ Kelly
32eab7ff56
changelog too!
2011-10-06 15:39:38 -05:00
AJ Kelly
0f40af9446
scoring fixes from A.C/@waiei and @sakuraponila, sourced from http://www47.atwiki.jp/waiei/pages/21.html
2011-10-06 15:38:19 -05:00
AJ Kelly
954a5d5072
update lua docs
2011-10-06 12:39:32 -05:00
AJ Kelly
aacd7e25be
if anyone has any problems with StepMania 4 RC1, speak now or forever hold your peace. otherwise, Preview 4 will be released shortly.
2011-10-05 15:20:39 -05:00
Jason Felds
b69521c3c6
More accurate left, right, and mirror pump mods.
...
BIG thanks to Hudson Felker and Bill Shillito.
2011-10-04 00:53:33 -04:00
AJ Kelly
b616fa877f
fairly certain we're releasing p4 before the 10th
2011-10-02 16:57:59 -05:00
AJ Kelly
942ef1e6fa
since there were no major objections to calling it preview 4...
2011-10-01 20:31:05 -05:00
AJ Kelly
dd3b57bd37
[ScreenHighScores] Disable forced screen transition behavior when ManualScrolling=true.
2011-10-01 14:46:10 -05:00
Jason Felds
b5dc1ef369
Update docs: this requires a StepsType.
2011-09-30 23:53:58 -04:00
AJ Kelly
92800cdaee
[GameState] Added ApplyStageModifiers(player,string) Lua binding.
2011-09-30 14:50:18 -05:00
AJ Kelly
a682662ad8
[GameState] Added ApplyPreferredModifiers(player,string) Lua binding.
2011-09-30 13:44:05 -05:00
AJ Kelly
8f80774b22
[GameState] Added CurrentOptionsDisqualifyPlayer(player) Lua binding.
2011-09-30 13:33:57 -05:00
Jason Felds
91999148d8
Add GameState::EditAllowedForExtra metric.
2011-09-29 22:09:52 -04:00
Jason Felds
bd28efc790
We're aiming for October.
2011-09-29 00:17:55 -04:00
Jason Felds
d51606f639
Fix lua order of operations.
...
Thanks to vyhd for the hg bisect tip.
2011-09-29 00:12:54 -04:00
AJ Kelly
e590230968
[ThemeManager] Add global Scripts dir. [originally by shakesoda from broken]
2011-09-26 17:52:08 -05:00
AJ Kelly
9bc8f488f7
[Default theme] Added Song Timing Display user preference.
2011-09-26 17:45:02 -05:00
AJ Kelly
0bab252b0d
[WheelItemBase] Added GetColor and GetText Lua bindings.
2011-09-25 01:18:31 -05:00
AJ Kelly
a3c1cfc7c2
[FadingBanner] Added LoadFromSortOrder(SortOrder) Lua binding.
2011-09-24 23:47:21 -05:00
AJ Kelly
9ced908183
[MusicWheelItem] Add/reinstate MusicWheelItem Mode Normal/Color/OverPart.
2011-09-24 23:41:03 -05:00
Jason Felds
cdcb917e76
Stop some beat 0 crash bugs in the editor.
...
I suspect that the removal of shifting timing changes at beat 0
will stay in regardless. It is the removal of converting measures
to stops/delays that may be fought against. That is fine.
The bugs attached to these issues, 415 and 525, will only be
resolved when enough devs agree this is a fair fix.
2011-09-24 02:01:46 -04:00
Jason Felds
83c3899c00
Fix loading of steps from .sm files.
...
Some files were using non standard difficulty names
that weren't being caught properly.
2011-09-23 22:06:43 -04:00
AJ Kelly
d782518c14
[ScreenEvaluation] Added RollingNumbersMaxComboClass metric. (also removed unused MaxComboNumDigits metric from C++-side)
2011-09-23 01:26:53 -05:00
AJ Kelly
8d528625de
[LoadingWindow_Win32] Make the StepMania window gain focus after the loading window closes. Fixes issue 424.
2011-09-22 20:19:27 -05:00