Commit Graph
631 Commits
Author SHA1 Message Date
Jason Felds f059797f51 Properly add GetArchName() lua binding. 2011-11-02 02:28:47 -04:00
Jason Felds 50f4f583a1 Thanks for the assist.
Adding Lua to new stuff is harder than you think.
2011-11-02 01:50:00 -04:00
Jason Felds 81fc6bc24d Add the AppHasFocus lua binding. 2011-11-01 23:49:50 -04:00
Jason Felds 98195f7082 WOOT! WOOT! 2011-11-01 15:20:35 -04:00
Jason Felds 1c28a06bb6 Fix Expand, possibly other mods, for 2nd player. 2011-11-01 15:20:20 -04:00
Flameshadowxeroshin 4b9560dead eh 2011-11-01 01:13:09 +00:00
Flameshadowxeroshin ea3209a02b stupid comment 2011-11-01 01:02:38 +00:00
Flameshadowxeroshin 312164685e update 2011-11-01 00:59:36 +00:00
Jason Felds bbec5842f6 Add the ResetPlayerOptions lua binding. 2011-10-29 11:43:49 -04:00
AJ Kelly 0594303c3c [ScoreKeeperRave] Fix an issue where the super meter would not decrease back to 1 after hitting the end of 3. (Fixes issue 314.) 2011-10-28 16:35:57 -05:00
AJ Kelly 5e7b5fc44c documentation update 2011-10-27 18:22:08 -05:00
AJ Kelly 1656e5a4c7 update changelog 2011-10-27 14:02:11 -05:00
Mark Cannon cd0e37dbeb changed several aspects of LightsManager:
- states are zeroed at the beginning of Update(); anything not set true must be false, so don't re-zero or set false states unnecessarily
	- minor readability improvements, e.g. setting a CabinetLight in switch and assignint it outside of it
	- LightsMode_Menu variants now use song beat for lighting instead of GetTimeSinceStart
	- reformatted switch statements to be generally more readable
	- LightsMode_Demonstration now lights the pad arrows if enabled, similar to gameplay
	- Pressing custom gamebuttons during attract mode will light them
2011-10-18 17:09:11 -04:00
Jason Felds b86a82fb42 Fix issue 585: editor crash w/o saving.
This does not feel like a proper cure, but it does
stop the crashing.
2011-10-17 21:37:30 -04:00
Jason Felds 56b68ed502 The usual changelog entry. 2011-10-16 16:46:24 -04:00
Jason Felds 9e486bec32 [backwards] Add option, Lua call GetBackwards(). 2011-10-16 15:41:26 -04:00
AJ Kelly decbc58e2f default and fallback spanish translations from DHalens (issues 592, 593) 2011-10-15 15:34:57 -05:00
AJ Kelly 3484470e9f [Steps] Fix a bug where e.g. ".SM" ".DWI" ".Sm" ".sM" files wouldn't properly load since the code was expecting lowercase. 2011-10-12 18:51:36 -05:00
Thai Pangsakulyanont abf7a0457f changelog 2011-10-11 00:47:47 +07:00
Thai Pangsakulyanont 95fac0f969 fixed adpcm, bring back PMS (using BMSLoader) 2011-10-10 00:31:57 +07:00
Thai Pangsakulyanont 0d9397c07e changelog 2011-10-09 18:36:00 +07:00
Jason Felds ad5d29b205 Add Fade[In/Out]Preview metrics for ScreenEdit.
Let the themer dictate how much fade in and fade out
there is for the preview music in the editor.
2011-10-08 19:01:06 -04:00
Jason Felds 9f3993b4ab Add the PlayMusicPart lua binding.
Required params are musicPath, musicStart, and musicLength.
Optional params are fadeIn and fadeOut in that order.
2011-10-08 11:41:05 -04:00
Jason Felds 6a393dc6f6 Add new RageDisplay bindings:
GetFPS()
GetVPF()
GetCumFPS()
2011-10-07 21:14:39 -04:00
AJ Kelly cc16a41b43 trying to get the validator to shut up 2011-10-06 17:02:36 -05:00
AJ Kelly 33b071b498 more luadoc updates 2011-10-06 16:58:19 -05:00
AJ Kelly 32eab7ff56 changelog too! 2011-10-06 15:39:38 -05:00
AJ Kelly 0f40af9446 scoring fixes from A.C/@waiei and @sakuraponila, sourced from http://www47.atwiki.jp/waiei/pages/21.html 2011-10-06 15:38:19 -05:00
AJ Kelly 954a5d5072 update lua docs 2011-10-06 12:39:32 -05:00
AJ Kelly aacd7e25be if anyone has any problems with StepMania 4 RC1, speak now or forever hold your peace. otherwise, Preview 4 will be released shortly. 2011-10-05 15:20:39 -05:00
Jason Felds b69521c3c6 More accurate left, right, and mirror pump mods.
BIG thanks to Hudson Felker and Bill Shillito.
2011-10-04 00:53:33 -04:00
AJ Kelly b616fa877f fairly certain we're releasing p4 before the 10th 2011-10-02 16:57:59 -05:00
AJ Kelly 942ef1e6fa since there were no major objections to calling it preview 4... 2011-10-01 20:31:05 -05:00
AJ Kelly dd3b57bd37 [ScreenHighScores] Disable forced screen transition behavior when ManualScrolling=true. 2011-10-01 14:46:10 -05:00
Jason Felds b5dc1ef369 Update docs: this requires a StepsType. 2011-09-30 23:53:58 -04:00
AJ Kelly 92800cdaee [GameState] Added ApplyStageModifiers(player,string) Lua binding. 2011-09-30 14:50:18 -05:00
AJ Kelly a682662ad8 [GameState] Added ApplyPreferredModifiers(player,string) Lua binding. 2011-09-30 13:44:05 -05:00
AJ Kelly 8f80774b22 [GameState] Added CurrentOptionsDisqualifyPlayer(player) Lua binding. 2011-09-30 13:33:57 -05:00
Jason Felds 91999148d8 Add GameState::EditAllowedForExtra metric. 2011-09-29 22:09:52 -04:00
Jason Felds bd28efc790 We're aiming for October. 2011-09-29 00:17:55 -04:00
Jason Felds d51606f639 Fix lua order of operations.
Thanks to vyhd for the hg bisect tip.
2011-09-29 00:12:54 -04:00
AJ Kelly e590230968 [ThemeManager] Add global Scripts dir. [originally by shakesoda from broken] 2011-09-26 17:52:08 -05:00
AJ Kelly 9bc8f488f7 [Default theme] Added Song Timing Display user preference. 2011-09-26 17:45:02 -05:00
AJ Kelly 0bab252b0d [WheelItemBase] Added GetColor and GetText Lua bindings. 2011-09-25 01:18:31 -05:00
AJ Kelly a3c1cfc7c2 [FadingBanner] Added LoadFromSortOrder(SortOrder) Lua binding. 2011-09-24 23:47:21 -05:00
AJ Kelly 9ced908183 [MusicWheelItem] Add/reinstate MusicWheelItem Mode Normal/Color/OverPart. 2011-09-24 23:41:03 -05:00
Jason Felds cdcb917e76 Stop some beat 0 crash bugs in the editor.
I suspect that the removal of shifting timing changes at beat 0
will stay in regardless. It is the removal of converting measures
to stops/delays that may be fought against. That is fine.

The bugs attached to these issues, 415 and 525, will only be
resolved when enough devs agree this is a fair fix.
2011-09-24 02:01:46 -04:00
Jason Felds 83c3899c00 Fix loading of steps from .sm files.
Some files were using non standard difficulty names
that weren't being caught properly.
2011-09-23 22:06:43 -04:00
AJ Kelly d782518c14 [ScreenEvaluation] Added RollingNumbersMaxComboClass metric. (also removed unused MaxComboNumDigits metric from C++-side) 2011-09-23 01:26:53 -05:00
AJ Kelly 8d528625de [LoadingWindow_Win32] Make the StepMania window gain focus after the loading window closes. Fixes issue 424. 2011-09-22 20:19:27 -05:00