AJ Kelly
|
5a068ccaa3
|
update the xpm icon
|
2011-10-08 13:01:28 -05:00 |
|
AJ Kelly
|
e9226605e7
|
this caused problems on windows 7 instead of doing the intended thing. we are doomed to Program Files forever, and end users will continue to be dumb. sigh.
|
2011-10-08 12:21:38 -05:00 |
|
Jason Felds
|
b478152e8c
|
Whoops: missed this one.
|
2011-10-08 11:41:35 -04:00 |
|
Jason Felds
|
9f3993b4ab
|
Add the PlayMusicPart lua binding.
Required params are musicPath, musicStart, and musicLength.
Optional params are fadeIn and fadeOut in that order.
|
2011-10-08 11:41:05 -04:00 |
|
Mark Cannon
|
d16c77c1b4
|
fix log bloating like whoa (wrap every Trace() in TimingData with DEBUG ifdef)
|
2011-10-07 21:51:04 -04:00 |
|
Jason Felds
|
6a393dc6f6
|
Add new RageDisplay bindings:
GetFPS()
GetVPF()
GetCumFPS()
|
2011-10-07 21:14:39 -04:00 |
|
AJ Kelly
|
85d3acb651
|
a todo for later
|
2011-10-07 13:51:00 -05:00 |
|
AJ Kelly
|
3e56caf1b1
|
empty meter fixes for DWI/KSF; KSF is more of a 'it used to be 0, now it's 1' thing
|
2011-10-07 12:48:21 -05:00 |
|
AJ Kelly
|
16dab959bf
|
[NotesLoaderSM] If the difficulty for a Steps is not set, set it to 1. Should fix issue 571, hopefully.
|
2011-10-07 12:43:08 -05:00 |
|
AJ Kelly
|
ba333dfa04
|
update source archive script, probably needs more work
|
2011-10-07 12:02:13 -05:00 |
|
AJ Kelly
|
49a6981953
|
damnit fsx
|
2011-10-07 08:39:21 -05:00 |
|
Mark Cannon
|
deb8ea5347
|
fix compile error, change RString to const RString& because I can; again, PLEASE try to compile your build before committing it :|
|
2011-10-06 23:32:23 -04:00 |
|
Flameshadowxeroshin
|
8b82873eb4
|
more scoring junk
|
2011-10-07 01:23:26 +00:00 |
|
Flameshadowxeroshin
|
8473336737
|
intelligently load all of the implemented scoring modes for selection
|
2011-10-07 01:20:49 +00:00 |
|
Flameshadowxeroshin
|
9f48d25d8e
|
move scoring row to Scoring because of changes
|
2011-10-07 01:20:07 +00:00 |
|
Flameshadowxeroshin
|
e66aa897dd
|
eh
|
2011-10-07 01:16:21 +00:00 |
|
Flameshadowxeroshin
|
d3ddcca5c8
|
make migs scoring work again
|
2011-10-07 01:05:36 +00:00 |
|
Flameshadowxeroshin
|
08de56bf23
|
i know nothing but i never let it stop me
|
2011-10-06 18:07:07 -05:00 |
|
Flameshadowxeroshin
|
d8a7d837be
|
change in wording
|
2011-10-06 22:47:33 +00:00 |
|
AJ Kelly
|
cc16a41b43
|
trying to get the validator to shut up
|
2011-10-06 17:02:36 -05:00 |
|
AJ Kelly
|
33b071b498
|
more luadoc updates
|
2011-10-06 16:58:19 -05:00 |
|
Flameshadowxeroshin
|
bf6944d129
|
replace 1st and 4th scoring with some weird mixture of the two, rename HYBRID to Hybrid
|
2011-10-06 21:10:55 +00:00 |
|
AJ Kelly
|
32eab7ff56
|
changelog too!
|
2011-10-06 15:39:38 -05:00 |
|
AJ Kelly
|
0f40af9446
|
scoring fixes from A.C/@waiei and @sakuraponila, sourced from http://www47.atwiki.jp/waiei/pages/21.html
|
2011-10-06 15:38:19 -05:00 |
|
AJ Kelly
|
f91e85c53e
|
some small changes to background/disc graphic finding logic.
|
2011-10-06 14:58:00 -05:00 |
|
AJ Kelly
|
954a5d5072
|
update lua docs
|
2011-10-06 12:39:32 -05:00 |
|
Flameshadowxeroshin
|
a108138d21
|
prepare for announcer changes. the game WILL NOT COMPILE right now.
|
2011-10-06 12:42:09 +00:00 |
|
AJ Kelly
|
aacd7e25be
|
if anyone has any problems with StepMania 4 RC1, speak now or forever hold your peace. otherwise, Preview 4 will be released shortly.
|
2011-10-05 15:20:39 -05:00 |
|
Jason Felds
|
b69521c3c6
|
More accurate left, right, and mirror pump mods.
BIG thanks to Hudson Felker and Bill Shillito.
|
2011-10-04 00:53:33 -04:00 |
|
Jason Felds
|
6c9a53a607
|
Any reason why the class was listed twice?
|
2011-10-03 21:48:48 -04:00 |
|
AJ Kelly
|
ab69216dc4
|
part three of three re: Actors/
|
2011-10-02 21:41:24 -05:00 |
|
AJ Kelly
|
264ba574fb
|
part two of three re: Actors/
|
2011-10-02 21:40:33 -05:00 |
|
AJ Kelly
|
e14b96cfbf
|
part one of three-ish in reverting the Actors/ folder thing
|
2011-10-02 21:14:01 -05:00 |
|
AJ Kelly
|
b616fa877f
|
fairly certain we're releasing p4 before the 10th
|
2011-10-02 16:57:59 -05:00 |
|
Jason Felds
|
f9d12e1afe
|
I hope Windows likes "/" versus "\".
|
2011-10-02 00:09:40 -04:00 |
|
AJ Kelly
|
9cf2592a32
|
fix up some include paths.
|
2011-10-01 22:59:01 -05:00 |
|
AJ Kelly
|
942ef1e6fa
|
since there were no major objections to calling it preview 4...
|
2011-10-01 20:31:05 -05:00 |
|
AJ Kelly
|
dd3b57bd37
|
[ScreenHighScores] Disable forced screen transition behavior when ManualScrolling=true.
|
2011-10-01 14:46:10 -05:00 |
|
AJ Kelly
|
fb346d1bc2
|
uncomment a trace
|
2011-10-01 00:31:28 -05:00 |
|
Jason Felds
|
d2226891cd
|
Restore stuff that changed from private testing.
|
2011-09-30 23:55:06 -04:00 |
|
Jason Felds
|
b5dc1ef369
|
Update docs: this requires a StepsType.
|
2011-09-30 23:53:58 -04:00 |
|
AJ Kelly
|
7cea3ae90a
|
put these debug print statements into a debug ifdef
|
2011-09-30 15:16:43 -05:00 |
|
AJ Kelly
|
92800cdaee
|
[GameState] Added ApplyStageModifiers(player,string) Lua binding.
|
2011-09-30 14:50:18 -05:00 |
|
AJ Kelly
|
a682662ad8
|
[GameState] Added ApplyPreferredModifiers(player,string) Lua binding.
|
2011-09-30 13:44:05 -05:00 |
|
AJ Kelly
|
8f80774b22
|
[GameState] Added CurrentOptionsDisqualifyPlayer(player) Lua binding.
|
2011-09-30 13:33:57 -05:00 |
|
AJ Kelly
|
51b949d637
|
small edit to table.find as mentioned in issue 556
|
2011-09-30 12:07:29 -05:00 |
|
John Reactor
|
465130086b
|
Update in polish translation.
|
2011-09-30 11:47:39 +02:00 |
|
Jason Felds
|
602aed8d97
|
Fix unlocking of steps via previous difficulty.
Thanks to Sta and Kevin for the fix.
|
2011-09-29 23:51:23 -04:00 |
|
Jason Felds
|
91999148d8
|
Add GameState::EditAllowedForExtra metric.
|
2011-09-29 22:09:52 -04:00 |
|
Jason Felds
|
91dc1deeef
|
Forgot about botchamania or however it's spelt.
|
2011-09-29 22:01:28 -04:00 |
|