Commit Graph

23378 Commits

Author SHA1 Message Date
Steve Checkoway 56d052f6f1 Fix potential crash if the style has more columns than the max allowed. 2006-10-20 07:50:20 +00:00
Steve Checkoway 228e566f21 Simplify. 2006-10-20 07:45:36 +00:00
Steve Checkoway 1b6b6f68c2 GenericTween(On|Off). 2006-10-20 07:29:23 +00:00
Steve Checkoway ea34c45ab3 Oops. Turn debugging off. 2006-10-20 07:27:19 +00:00
Steve Checkoway 80a0cf4e5b Metrics update. The timer is not shown. I am not quite sure why. 2006-10-20 07:24:11 +00:00
Steve Checkoway 035c833314 Unused. 2006-10-20 07:17:31 +00:00
Steve Checkoway 18ad948dac Simplify by inheriting from SWME. 2006-10-20 07:08:36 +00:00
Steve Checkoway 412413fa5c m_sName. 2006-10-20 06:47:20 +00:00
Steve Checkoway 5476c60b41 Stick the scrolling text into a separate actor and add that as a child. The scrolling text only needs a single BitmapText "stamp" that it moves around and draws. 2006-10-20 06:44:15 +00:00
Steve Checkoway dc10e741d7 Fix perspective. 2006-10-20 04:32:46 +00:00
Glenn Maynard f2e89da415 cleanups 2006-10-20 00:22:16 +00:00
Glenn Maynard cd3f228338 covariant Copy() 2006-10-20 00:17:51 +00:00
Glenn Maynard 7a95f5da5b covariant Copy() 2006-10-20 00:01:18 +00:00
Jason Felds 3c02509b9e Well, if VC6 is removed, might as well remove the VC6 #ifs then. 2006-10-19 23:42:40 +00:00
Glenn Maynard 9bc489ab05 remove VC6 project 2006-10-19 23:30:33 +00:00
John Bauer 1ea284e910 Using the || operator makes the operator< invalid, because the following is true:
("foo", "bar") < ("bar", "foo")    < is true for second string
("bar", "foo") < ("foo", "bar")    < is true for first string
We fix this by fully comparing one string, then trying the other one.
2006-10-19 23:17:42 +00:00
Jason Felds c4286ee6f3 Remove an old comment. 2006-10-19 05:01:53 +00:00
Jason Felds 386bbc23e2 Revert: need to start clean again perhaps. 2006-10-19 04:38:13 +00:00
Jason Felds 332183a78d Add pragma for warning C4652 under VC8. (Should this be pragmaed for all VC's?) 2006-10-19 04:16:09 +00:00
Glenn Maynard 8e8f0e192c EHa is "catch catches Windows exceptions". Use standard exception handling. 2006-10-18 20:24:25 +00:00
Glenn Maynard 9279081723 remove old backwards compatibility 2006-10-18 20:19:51 +00:00
Glenn Maynard 626c415c4d move assert 2006-10-18 20:11:11 +00:00
Glenn Maynard 508aaa2857 remove unused 2006-10-18 20:02:26 +00:00
Glenn Maynard 001a57c2e1 exchange one nonportable API for another, since newer Linux kernels changed their mind 2006-10-18 19:48:20 +00:00
Glenn Maynard f7f21e2b8c Replace PRNG with a standard MT.
RandomGen r; r(); now generates [0,2^31-1] on 32-bit platforms,
not [0,2^31-2].  No longer uses MAX_INT, so the default behavior
doesn't depend on the size of an int.

RandomInt no longer generates a float and truncates it.  That
limited the values that could be returned to those that fit in
a 32-bit float.

Remove NR code.  It's not free.

This code is not threadsafe.  Locking access would kill performance.
The old code wasn't, either.  I think most symptoms would be
innocuous enough to not worry about.
2006-10-18 02:28:06 +00:00
Glenn Maynard 08ca0d7721 hide RandomFloat(seed) interface
hide randseed
2006-10-18 01:46:15 +00:00
Glenn Maynard 697baec3c8 don't use RandomFloat(int*) interface; do this directly, since it
really does expect something like an LCG
2006-10-18 01:04:34 +00:00
Glenn Maynard 15d6f3b18f fix popping; note position can depend on the column 2006-10-18 01:03:00 +00:00
Glenn Maynard 82be487b07 iiiii 2006-10-17 22:24:16 +00:00
AJ Kelly 5d5be07a1d add missing ' on GhostArrowDim HitMineCommand 2006-10-17 21:45:11 +00:00
Glenn Maynard dfaaa18a03 s[s.size()] is probably always going to work, but probably isn't actually valid 2006-10-17 21:41:55 +00:00
AJ Kelly c0492d0bc1 change font, slightly change position, remove shadow 2006-10-17 21:12:11 +00:00
Steve Checkoway eefc6e283f BlendMode 2006-10-17 21:07:00 +00:00
Steve Checkoway 200063c9a4 Add bitmap text in lua. Just an example, feel free to make this look good now. 2006-10-17 20:23:22 +00:00
AJ Kelly 4d6d925aa5 fixed as mentioned on list (can someone please explain how I can call a BitmapText actor with Lua so I can re-add the text, or should I just use XML for the time being?) 2006-10-17 13:38:15 +00:00
Steve Checkoway 4ad2102387 Cleanup. 2006-10-17 10:00:18 +00:00
Steve Checkoway 96190e04b3 Stretch. Having widescreen graphics that we could just crop would be much better. Anyone want to make such backgrounds? 2006-10-17 09:25:25 +00:00
Glenn Maynard d8a75ce90e only one of sPath and sFullTitle may be set 2006-10-17 09:02:13 +00:00
Glenn Maynard b30163e157 private 2006-10-17 08:58:58 +00:00
Glenn Maynard 0ade73be87 note PCRE license 2006-10-17 08:58:26 +00:00
Steve Checkoway b863eef79a Difficulty. Remove unused deprecated. 2006-10-17 08:41:33 +00:00
Steve Checkoway 9b7c143048 Fix path 2006-10-17 08:34:18 +00:00
Glenn Maynard c7dff72292 PCRE 4.5 relicensed to standard BSD, like later versions
(with permission from Philip Hazel)
2006-10-17 08:34:03 +00:00
Steve Checkoway e00b841aec Fix extra stage. 2006-10-17 08:23:09 +00:00
Steve Checkoway 64138f7894 Enums. 2006-10-17 08:22:47 +00:00
Steve Checkoway f0bf9264c2 static. 2006-10-17 08:14:45 +00:00
Steve Checkoway b90d4f8769 Cleanup. 2006-10-17 07:56:48 +00:00
Glenn Maynard 99678eb50f PlayerNumber 2006-10-17 07:54:04 +00:00
Steve Checkoway 22720e8338 Use filename. 2006-10-16 10:34:20 +00:00
Steve Checkoway a19dad4716 Fix input crash and add text as subactors. 2006-10-16 10:16:47 +00:00