Glenn Maynard
b7f3768ba9
remove arbitrary caps; simplify
2002-12-29 22:55:26 +00:00
Glenn Maynard
6d2ad43826
answer: opengl is pixel-centered; d3d is border-centered (when using
...
their default ortho transforms)
(at least, I believe that's where it differs; it may be at the viewport
or something)
2002-12-28 09:08:18 +00:00
Glenn Maynard
a3c6b12981
s/throw RageException/RageException::Throw/
2002-12-21 19:32:38 +00:00
Glenn Maynard
d8c4057660
get rid of TIMER
2002-12-19 23:07:20 +00:00
Glenn Maynard
397bd8b734
more of the same
2002-11-16 08:54:15 +00:00
Glenn Maynard
f08a747182
trivial
2002-11-14 06:56:31 +00:00
Chris Danford
19244acaf1
Added missing GraphicOptions help text, re-added F4 fullscreen and F5 detail toggles, fixed texel-pixel alignment in Sprite, BitmapText
2002-11-12 11:11:16 +00:00
Glenn Maynard
ec764db169
render even when alpha is 0 when zbuffering is on (fixes
...
ScreenStage, lifebar)
2002-11-12 01:29:19 +00:00
Glenn Maynard
b13fe6e6b6
Fix color endianness problems.
...
Remove operator== and != from POD types.
Scope the disabled warning better.
2002-11-11 20:36:39 +00:00
Chris Danford
628dea9da7
OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken.
2002-11-11 04:53:31 +00:00
Glenn Maynard
677e6b0a2e
s/FRECT/RectF/
2002-10-31 06:00:30 +00:00
Chris Danford
ec202633e9
Added .GetString() to all CStrings passed in vargs
2002-10-29 07:58:44 +00:00
Chris Danford
73f7db6b15
Replaced most D3DX dependencies. Added Brendan's not-yet-functional networking code.
2002-10-28 05:30:45 +00:00
Glenn Maynard
aba8523532
Oops. Duplication of code leads to duplication of bugs yet again. :)
2002-10-16 19:31:17 +00:00
Glenn Maynard
39bed921aa
Unload font if loading a new one (fixes harmless "leak" of credits fonts)
2002-10-13 22:58:31 +00:00
Chris Danford
e44141c8d3
Fixed extended ASCII support in BitmapText
2002-09-22 20:34:11 +00:00
Glenn Maynard
856dbee8f5
After an assertion failure, the user might continue. If we ASSERT(0),
...
return. (We should probably be throwing, though.)
2002-09-07 10:01:42 +00:00
Chris Danford
7ab487072f
option icons working, new font format, more theme metrics cleanup
2002-09-03 22:31:06 +00:00
Chris Danford
40277568d0
option icons are almost working...
2002-09-03 06:33:08 +00:00
Chris Danford
7d4cf73000
half-finished codes, options icons, and two new modifiers.
2002-09-02 21:59:58 +00:00
Glenn Maynard
2f36046dd6
Do away with LPCTSTR. (We're not making a Unicode build, and if
...
we were it's not being used everywhere it would need to be. If we want
Unicode support, that's probably not the way to do it anyway ...)
2002-08-28 00:35:55 +00:00
Chris Danford
7922f5bbc7
Updated AnnoucerManager::GetPathTo to act like ThemeManager. More theme and Ez2 cleanup.
2002-08-27 23:31:41 +00:00
Chris Danford
822f8dd3a6
Moved more constants into theme metrics
2002-08-22 09:31:32 +00:00
Chris Danford
0e5f97143e
optimizations
2002-08-19 20:02:30 +00:00
Glenn Maynard
fc68b90acc
Fix compilation in VC6. (vc6 for scoping bug)
2002-08-19 18:59:58 +00:00
Chris Danford
8b55061827
added more info besides FPS to the stats display
2002-08-18 17:48:50 +00:00
Chris Danford
0447dc2aad
Bug fixes and deferred rendering architecture
2002-08-18 16:19:26 +00:00
Chris Danford
7c1bfb3a0d
big checkin - new noteskin format and XY positioning. I probably broke a lot of things.
2002-08-13 23:26:46 +00:00
Chris Danford
4ec08edf2d
Mini-rewrite of input mapping, theme support, and added KSF reader.
2002-07-31 19:40:40 +00:00
Chris Danford
936fabbe85
more fixes to Oni and courses
2002-07-27 19:29:51 +00:00
Chris Danford
a44b557d1b
no message
2002-06-29 11:59:09 +00:00
Chris Danford
0bc6e1ec7e
weekend checkin
2002-06-14 22:25:22 +00:00
Chris Danford
bfc327df13
no message
2002-05-29 09:47:24 +00:00
Chris Danford
8549236385
no message
2002-05-20 08:59:37 +00:00
Chris Danford
2f80235590
no message
2002-05-19 01:59:48 +00:00
Chris Danford
6f1c1e4619
no message
2002-05-01 19:14:55 +00:00
Chris Danford
dad622f11c
no message
2002-04-28 20:42:32 +00:00
Chris Danford
78f3e80118
2.50 checkin
2002-04-16 17:31:00 +00:00
Chris Danford
d641cb4ae3
middle of working on 1.90
2002-03-31 07:55:25 +00:00
Chris Danford
d2eeed810c
in the middle of working on 1.70. Now compiles in Visual Studio.net
2002-03-30 20:00:13 +00:00
Chris Danford
044ac127da
no message
2002-03-06 08:25:09 +00:00
Chris Danford
54f442350a
code cleanup
2002-02-24 01:43:11 +00:00
Chris Danford
6ed1d938e7
Added synchronize
2002-02-11 04:46:31 +00:00
Chris Danford
89ae7ed30c
faster Select Music loading and new grade graphics (thanks Parasyte!)
2002-02-09 04:30:27 +00:00
Chris Danford
49f4997d47
OPTIMIZATION: Major optimization of BitmapText. Now about 2x faster.
...
NEW FEATURE: F4-F8: Toggle Fullscreen, Change Resolution, Change Display Color, Change
Texture Color, Toggle Statistics
NEW FEATURE: Remebers last selected Steps
NEW FEATURE: Stage number saved to .ini file.
BUG FIX: Default key buttons don't work if .ini file not present on startup
CHANGE: Hold Arrows are now drawn last to first, like in DDR MAX.
NEW FEATURE: Hold Arrows allow you to not hold the button for a second without NG'ing
them.
CHANGE: Regular Arrows on the same line as a Hold Arrow now appear green.
NEW FEATURE: Hold Arrows now turn gray player doesn't hold the button.
NEW FEATURE: More texture loading hints (DITHER, NO_MIP_MAPS) for increased quality and faster loading time.
2002-02-03 20:45:08 +00:00
Chris Danford
13afccfe10
Bitmap Text speedup
2002-02-02 07:42:52 +00:00
Chris Danford
29f886e679
results fixed, rolling score changed
2002-02-02 05:11:12 +00:00
Chris Danford
2f8cd4feb4
Messed a lot with BMS reading. See changelog.txt.
2002-01-24 08:01:24 +00:00
Chris Danford
40df826636
CHANGE: cleaned up debug messages
2002-01-20 07:51:09 +00:00
Chris Danford
0add9e0bb3
checkin of v1.50
2002-01-16 10:01:32 +00:00